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Atlas Conquest Support Build

102 4 87,635
9.8
by BrotherAshton updated January 4, 2023

Smite God: Atlas

Build Guide Discussion 2 More Guides
Tap Mouse over an item or ability icon for detailed info

Atlas Build

Starter

Notes Buy 5 health potions and a HOG. If there is a Baron on your team, buy a brew instead.

Notes

Buy 5 health potions and a HOG. If there is a Baron on your team, buy a brew instead.

Build Item Sentinel's Gift Sentinel's Gift
Build Item Glowing Emerald Glowing Emerald
Build Item Healing Potion Healing Potion
Build Item Hand of the Gods Hand of the Gods
Build Item Cloak of Meditation Cloak of Meditation

Main Build

Build Item Sentinel's Embrace Sentinel's Embrace
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Shogun's Kusari Shogun's Kusari
Build Item Sovereignty Sovereignty
Build Item Stone of Gaia Stone of Gaia
Build Item Pridwen Pridwen
Build Item Chalice of Healing Chalice of Healing
Build Item Chalice of the Oracle Chalice of the Oracle

Situational Items

Notes Swap Sovereignty in the last game with Contagion if you need anti-heal. Swap Sovereignty with Witchblade if the enemy team has at least 2 strong AA gods.

Notes

Swap Sovereignty in the last game with Contagion if you need anti-heal. Swap Sovereignty with Witchblade if the enemy team has at least 2 strong AA gods.

Build Item Contagion Contagion
Build Item Witchblade Witchblade

Relics

Notes Go Ankh if the enemy team has a strong lifesteal god like Anubis or Hades. Go Phantom Shell if the enemy team has a Yemoja or Cabrakan. Otherwise, go Belt of the Berserker.

Notes

Go Ankh if the enemy team has a strong lifesteal god like Anubis or Hades. Go Phantom Shell if the enemy team has a Yemoja or Cabrakan. Otherwise, go Belt of the Berserker.

Build Item Cloak of Ascetic Cloak of Ascetic
Build Item Blighted Ankh Blighted Ankh
Build Item Phantom Shell Phantom Shell
Build Item Belt of the Berserker Belt of the Berserker

Atlas's Skill Order Notes Atlas's ultimate is most useful as a protection shredder for tanks, so that's why I have it upgraded last. The protection shred does not scale with levels. Make sure to use the ultimate in group fights to shred as many protections as possible.

Notes

Atlas's ultimate is most useful as a protection shredder for tanks, so that's why I have it upgraded last. The protection shred does not scale with levels. Make sure to use the ultimate in group fights to shred as many protections as possible.

Unburden

1 X Y
Unburden
1 8 10 11 12

Gravity Pull

2 A B
Gravity Pull
3 13 14 15 16

Kinetic Charge

3 B A
Kinetic Charge
2 4 6 7 9

Gamma-Ray Burst

4 Y X
Gamma-Ray Burst
5 17 18 19 20
Unburden
1 8 10 11 12

Unburden

1 X
Atlas throws his Astrolabe to a target location, damaging and slowing enemies where it lands. While deployed, his Basic Attack will cause an explosion at the target area that damages all enemies and does not trigger item effects. This explosion deals 50% damage to Minions and costs 5 Mana to use. After 5s or when he re-fires this ability, the Astrolabe will return to him. Atlas' second ability changes based on whether his Astrolabe is deployed or held.

Ability Type: Circle
Damage: 50 / 85 / 120 / 155 / 190 (+40% of your Magical Power)
Slow: 20 / 22.5 / 25 / 27.5 / 30%
Slow Duration: 2s
Basic Explosion: 23 + 6 Per Level
Cost: 65 / 70 / 75 / 80 / 85
Cooldown: 14 / 13 / 12 / 11 / 10s
Gravity Pull
3 13 14 15 16

Gravity Pull

2 A
Atlas pulls enemies towards his Astrolabe. Enemy gods who are too close get pulled into the Astrolabe. If Atlas is holding the Astrolabe he becomes immune to knockups, and enemies who get pulled into the Astrolabe get held in front of Atlas. After a brief delay, the held targets get launched in the direction Atlas is facing. If Atlas has thrown the Astrolabe, enemies who get pulled into the Astrolabe will get held at the Astrolabe’s location before being launched towards Atlas.

Ability Type: Cone / Circle
Pull Damage: 50 / 80 / 110 / 140 / 170 (+35% of your Magical Power)
Launch Damage: 50 / 80 / 110 / 140 / 170 (+35% of your Magical Power)
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 16s
Kinetic Charge
2 4 6 7 9

Kinetic Charge

3 B
Atlas charges forward, damaging minions and cleansing himself of slows. Each allied god he charges near will have their burdens removed, cleansing them of any current slows and increasing their movement speed. While Atlas is charging, he is immune to slows and knockups. When Atlas collides with an enemy god he will release accumulated burdens in an explosion, slowing enemies in a 15 unit radius. For every burden accumulated, the slow is increased by 25% up to a maximum of 75%.

Ability Type: Line
Damage: 80 / 130 / 180 / 230 / 280 (+40% of your Magical Power)
Movement Speed: 25 / 27.5 / 30 / 32.5 / 35%
Minimum Slow: 25%
Maximum Slow: 75%
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16s
Gamma-Ray Burst
5 17 18 19 20

Gamma-Ray Burst

4 Y
Atlas tears the sky asunder and calls forth a Gamma-Ray Burst. Enemies in this area are hit every 0.5s and gain a stack of Radiation. Radiation can stack up to 5/5/6/6/7 times and lowers the enemy's Protections and Power. After 5s or upon re-fire the Gamma-Ray Burst will focus in power and begin traveling across the battleground. Enemies hit by this focused ray take heavier damage and gain Focused Radiation, lowering Protections and Power equal to 3 stacks of Radiation.

Ability Type: Circle
Damage: 25 / 35 / 45 / 55 / 65 (+10% of your Magical Power)
Protection Reduction: 5%
Power Reduction: 3%
Focused Damage: 120 / 180 / 240 / 300 / 360 (+40% of your Magical Power)
Cost: 60 / 70 / 80 / 90 / 100
Cooldown: 90s

Atlas Threats

Tap each threat level to view Atlas’s threats

Max
1
Major
0
Even
0
Minor
0
Tiny
0

Atlas Synergies

Tap each synergy level to view Atlas’s synergies

Ideal
1
Strong
0
OK
0
Low
0
None
0

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1
Blastex32 | November 16, 2022 8:01am
good build
1
BrotherAshton | November 18, 2022 5:21pm
Thank you :)
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League of Legends Build Guide Author BrotherAshton
Atlas Conquest Support Build
Table of Contents

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