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Arthur the immortal

1 1 15,749
by Snorlax885 updated April 20, 2020

Smite God: King Arthur

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

King Arthur Build

start

Build Item Warrior's Blessing Warrior's Blessing
Build Item Round Shield Round Shield
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion

core build

Build Item Warrior's Blessing Warrior's Blessing
Build Item Gladiator's Shield Gladiator's Shield
Build Item Mantle of Discord Mantle of Discord
Build Item Relic Dagger Relic Dagger
Build Item Spirit Robe Spirit Robe
Build Item Heartseeker Heartseeker
Build Item Chalice of Healing Chalice of Healing
Build Item Chalice of the Oracle Chalice of the Oracle

Replace blessing(crusher)/ counter build

Build Item The Crusher The Crusher
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Pestilence Pestilence
Build Item Contagion Contagion
Build Item Midgardian Mail Midgardian Mail
Build Item Spectral Armor Spectral Armor
Build Item Magi's Cloak Magi's Cloak
Build Item Bulwark of Hope Bulwark of Hope
Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Emperor's Armor Emperor's Armor

relics

Notes Shield of thorns is a must have in any mode as when active, in the middle of a team fight it reflects 40% of the damage you would take making you much better able to survive.
In conquest you need to start with teleport glyph so you can keep up pressure on solo lane
if you don't need teleport glyph blink and meditation cloak both work it just depends more on your play style, and beads and aegis are always good options no matter what god

Notes

Shield of thorns is a must have in any mode as when active, in the middle of a team fight it reflects 40% of the damage you would take making you much better able to survive.
In conquest you need to start with teleport glyph so you can keep up pressure on solo lane
if you don't need teleport glyph blink and meditation cloak both work it just depends more on your play style, and beads and aegis are always good options no matter what god

Build Item Shield of Thorns Shield of Thorns
Build Item Teleport Glyph Teleport Glyph
Build Item Blink Rune Blink Rune
Build Item Meditation Cloak Meditation Cloak
Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet

if you have spare gold

Build Item Elixir of Speed Elixir of Speed
Build Item Elixir of Defense Elixir of Defense

King Arthur's Skill Order

Overhead Slash / Hamstring

1 X Y
Overhead Slash / Hamstring
1 4 6 7 9

Battle Stomp / Uppercut

2 A B
Battle Stomp / Uppercut
3 16 17 19

Twin Cleave / Bladestorm

3 B A
Twin Cleave / Bladestorm
2 8 10 11 12

Sundering Strike / Excalibur's Wrath

4 Y X
Sundering Strike / Excalibur's Wrath
5 13 14 15 18 20
Overhead Slash / Hamstring
1 4 6 7 9

Overhead Slash / Hamstring

1 X
Standard: King Arthur deals a devastating overhead blow in Melee range that creates a slashing attack that travels forwards. Enemies hit by the Melee strike takes 30/35/40/45/50% of the damage from the Slicing attack.

Combo: King Arthur swipes low, crippling and damaging enemies that are struck.

Ability Type: Line / Cone
Slash Damage: 60 / 115 / 170 / 225 / 280 (+60% of your Physical Power)
Combo Damage: 60 / 120 / 180 / 240 / 300 (+60% of your Physical Power)
Cripple Duration: 1.25s
Energy Gain: 3
Range: 70 / 30
Cost: 35 / 40 / 45 / 50 / 55
Cooldown: 14s
Battle Stomp / Uppercut
3 16 17 19

Battle Stomp / Uppercut

2 A
Standard: King Arthur stomps on the ground with heavy force, causing enemies around him to take damage and become slowed.

Combo: King Arthur charges forward, stopping on first god hit. At the end of the charge King Arthur unleashes an uppercut, knocking up enemies into the air.

Ability Type: Circle / Dash
Stomp Damage: 40 / 65 / 90 / 115 / 140 (+40% of your Physical Power)
Slow: 20 / 25 / 30 / 35 / 40%
Slow Duration: 2.5s
Uppercut Damage: 50 / 95 / 140 / 185 / 230 (+40% of your Physical Power)
Energy Gain: 4
Range: 20 / 35
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 14s
Twin Cleave / Bladestorm
2 8 10 11 12

Twin Cleave / Bladestorm

3 B
Standard: King Arthur unleashes two cleave attacks while charging forward. Enemies hit by a cleave take damage and have their protections reduced.

Combo: King Arthur swings Excalibur around him, charging forward and damaging enemies 5 times before winding up a final strike that deals more damage. King Arthur is immune to Knockup for the duration.

Ability Type: AoE / Dash
Cleave Damage: 35 / 60 / 85 / 110 / 135 (+30% of your Physical Power)
Protection Shred: 7%
Spin Damage: 10 / 30 / 50 / 70 / 90 (+15% of your Physical Power)
Final Damage: 30 / 80 / 130 / 180 / 230 (+40% of your Physical Power)
Energy Gain: 1.5
Radius: 10 / 20
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 16s
Sundering Strike / Excalibur's Wrath
5 13 14 15 18 20

Sundering Strike / Excalibur's Wrath

4 Y
35 Energy: King Arthur winds up a massive jab, charging forwards slightly before striking. Enemies hit by this jab are stunned for 1s.

80 Energy: King Arthur charges forward with Excalibur drawn. If King Arthur hits an enemy god, he launches them into the air and unleashes a barrage of 6 attacks, after which he launches them back to the ground dealing damage to the target and any enemy below.

Ability Type: Line / Dash
Jab Damage: 100 / 160 / 220 / 280 / 340 (+65% of your Physical Power)
Charge Damage Per Hit: 10 / 25 / 40 / 55 / 70 (+10% of your Physical Power)
Charge Max HP Damage per Hit : 2% Max HP Damage as Physical Damage
Landing Damage: 50 / 110 / 170 / 230 / 290 (+50% of your Physical Power)
Landing Max HP Damage: 5 / 7 / 9 / 11 / 13% Max HP Damage as Physical Damage
Mana Cost: 40
Cooldown: 20s

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League of Legends Build Guide Author Snorlax885
Arthur the immortal
Table of Contents

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