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Arena King 10.4

10 2 20,805
8.4
by TheBro588 updated May 4, 2023

Smite God: King Arthur

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Core Start

Notes Go bluestone pendant for damage, and start building into Thebes right away. Reason being that in Arena you get to scale it up really quickly and it provides good health for you. Next Go Glad shield for damage, you will deal alot of damage but remember, even as a warrior in this game mode with this build your mostly a Support.

Notes

Go bluestone pendant for damage, and start building into Thebes right away. Reason being that in Arena you get to scale it up really quickly and it provides good health for you. Next Go Glad shield for damage, you will deal alot of damage but remember, even as a warrior in this game mode with this build your mostly a Support.

Build Item Bluestone Pendant Bluestone Pendant
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Gladiator's Shield Gladiator's Shield
Build Item Temporal Beads Temporal Beads

Full build example

Notes This is a "cookie cutter" build that I find works in most matchups

Notes

This is a "cookie cutter" build that I find works in most matchups

Build Item Bluestone Brooch Bluestone Brooch
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Gladiator's Shield Gladiator's Shield
Build Item Prophetic Cloak Prophetic Cloak
Build Item Pridwen Pridwen
Build Item Runeforged Hammer Runeforged Hammer
Build Item Temporal Beads Temporal Beads
Build Item Corrupted Blink Rune Corrupted Blink Rune

King Arthur's Skill Order

Overhead Slash / Hamstring

1 X Y
Overhead Slash / Hamstring
2 4 7 8 10

Battle Stomp / Uppercut

2 A B
Battle Stomp / Uppercut
3 15 16 17 19

Twin Cleave / Bladestorm

3 B A
Twin Cleave / Bladestorm
1 6 11 12 14

Sundering Strike / Excalibur's Wrath

4 Y X
Sundering Strike / Excalibur's Wrath
5 9 13 18 20
Overhead Slash / Hamstring
2 4 7 8 10

Overhead Slash / Hamstring

1 X
Standard (Overhead Slash): King Arthur deals a devastating overhead blow in Melee range that creates a slashing attack that travels forwards. Enemies hit by the Melee strike take bonus damage from the Slicing attack.

Combo (Hamstring): King Arthur swipes low, crippling and damaging enemies that are struck.

Ability Type: Line, Damage
Slash Damage: 60 / 110 / 160 / 210 / 260 (+60% of your Physical Power)
Melee Bonus Damage: 30 / 35 / 40 / 45 / 50%
Combo Damage: 70 / 125 / 180 / 235 / 290 (+60% of your Physical Power)
Cripple Duration: 1.25s
Energy Gain: 3
Range: 70/30
Cost: 35 / 40 / 45 / 50 / 55
Cooldown: 14s
Battle Stomp / Uppercut
3 15 16 17 19

Battle Stomp / Uppercut

2 A
Standard: King Arthur stomps on the ground with heavy force, causing enemies around him to take damage and become slowed.

Combo: King Arthur charges forward, stopping on first god hit. At the end of the charge King Arthur unleashes an uppercut, knocking up enemies into the air.

Ability Type: Circle, Slow, Damage
Stomp Damage: 55 / 80 / 105 / 130 / 155 (+40% of your Physical Power)
Slow: 30 / 32.5 / 35 / 37.5 / 40%
Slow Duration: 2.5s
Uppercut Damage: 50 / 95 / 140 / 185 / 230 (+40% of your Physical Power)
Energy Gain: 4
Range: 20/35
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 14s
Twin Cleave / Bladestorm
1 6 11 12 14

Twin Cleave / Bladestorm

3 B
Standard: King Arthur unleashes two cleave attacks while charging forward. Enemies hit by a cleave take damage and have their protections reduced.

Combo: King Arthur swings Excalibur around him, charging forward and damaging enemies 5 times before winding up a final strike that deals more damage. King Arthur is immune to Knockup for the duration.

Ability Type: Dash, Debuff, Damage
Cleave Damage: 35 / 60 / 85 / 110 / 135 (+30% of your Physical Power)
Protection Shred: 10%
Spin Damage: 15 / 35 / 55 / 75 / 95 (+15% of your Physical Power)
Final Damage: 35 / 90 / 145 / 200 / 255 (+40% of your Physical Power)
Energy Gain: 1.5
Range/Radius: 30/10
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 16s
Sundering Strike / Excalibur's Wrath
5 9 13 18 20

Sundering Strike / Excalibur's Wrath

4 Y
35 Energy (Sundering Strike): King Arthur winds up a massive jab, charging forwards slightly before striking. Enemies hit by this jab are stunned for 1s.

80 Energy (Excalibur's Wrath): King Arthur charges forward with Excalibur drawn. If King Arthur hits an enemy god, he launches them into the air and unleashes a barrage of 6 attacks, after which he launches them back to the ground dealing damage to the target and any enemy below.

Ability Type: Line, Stun, Damage
Jab Damage: 100 / 155 / 210 / 265 / 320 (+65% of your Physical Power)
Charge Damage Per Hit: 10 / 25 / 40 / 55 / 70 (+10% of your Physical Power)
Charge Max HP Damage per Hit : 2% Max HP Damage as Physical Damage
Landing Damage: 50 / 100 / 150 / 200 / 250 (+50% of your Physical Power)
Landing Max HP Damage: 5 / 6 / 7 / 8 / 9% Max HP Damage as Physical Damage
Mana Cost: 35 (80) Energy & 40 Mana
Cooldown: 20s

King Arthur Threats

Tap each threat level to view King Arthur’s threats

Max
2
Major
3
Even
5
Minor
0
Tiny
0

King Arthur Synergies

Tap each synergy level to view King Arthur’s synergies

Ideal
0
Strong
5
OK
2
Low
0
None
0

Extended Build

Relic Options

Notes These are the relic options. I recommend that you ALWAYS go bead because Arthur has such a hard time with cc. (This goes for Arena only btw)

Notes

These are the relic options. I recommend that you ALWAYS go bead because Arthur has such a hard time with cc. (This goes for Arena only btw)

Build Item Aegis of Acceleration Aegis of Acceleration
Build Item Corrupted Blink Rune Corrupted Blink Rune
Build Item Temporal Beads Temporal Beads

Example 2

Notes Also another good one for great potential

Notes

Also another good one for great potential

Build Item Bluestone Brooch Bluestone Brooch
Build Item Gladiator's Shield Gladiator's Shield
Build Item Contagion Contagion
Build Item Oni Hunter's Garb Oni Hunter's Garb
Build Item Stone of Binding Stone of Binding
Build Item Spirit Robe Spirit Robe
Build Item Temporal Beads Temporal Beads
Build Item Aegis of Acceleration Aegis of Acceleration

Good items if you meet mixed damage

Notes These items will come along nicely if you build for alot of mixed damage. Prophetic cloak will help you and your allies, all though it staks a bit "slow" it's synergy with Glad shield will resault in you potentially doing alot of damage while pridwen wil proq of your tier 1 or tier 2 ultimate.

Notes

These items will come along nicely if you build for alot of mixed damage. Prophetic cloak will help you and your allies, all though it staks a bit "slow" it's synergy with Glad shield will resault in you potentially doing alot of damage while pridwen wil proq of your tier 1 or tier 2 ultimate.

Build Item Stone of Binding Stone of Binding
Build Item Prophetic Cloak Prophetic Cloak
Build Item Spirit Robe Spirit Robe
Build Item Pridwen Pridwen

Damage options

Notes While damage items are IMHO limited on this guy, there a few that will help you and your team alot. I recommend you go for blue stone, along with one of these. In my opinion Runeforged Hammer is an item that is slept upon on him. The damage aura is really good with your tier 1 and especially tier 2 because you hold them in the area while they are affected by the runeforge. Also RF proqs of your 2, the dash. Which will also help your team deal more damage.

Notes

While damage items are IMHO limited on this guy, there a few that will help you and your team alot. I recommend you go for blue stone, along with one of these. In my opinion Runeforged Hammer is an item that is slept upon on him. The damage aura is really good with your tier 1 and especially tier 2 because you hold them in the area while they are affected by the runeforge. Also RF proqs of your 2, the dash. Which will also help your team deal more damage.

Build Item Bluestone Brooch Bluestone Brooch
Build Item Runeforged Hammer Runeforged Hammer
Build Item Heartseeker Heartseeker
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Jotunn's Cunning Jotunn's Cunning

ANTI ADC/ CRIT BUILD

Notes We know how annoying crit people are, these are a must if the enemy team has 3 adc, which happens

Notes

We know how annoying crit people are, these are a must if the enemy team has 3 adc, which happens

Build Item Spectral Armor Spectral Armor
Build Item Midgardian Mail Midgardian Mail

Physical options

Notes If the entire enemy team is physical then the build is pretty simple and your build should look somewhat like this. Contagion is a great item if you see them have decent with healing, but if they the damage effect is actually better against squishy targets like neith, artemis, loki etc that stun/ slow or cc you, and will start taking damage.

Notes

If the entire enemy team is physical then the build is pretty simple and your build should look somewhat like this. Contagion is a great item if you see them have decent with healing, but if they the damage effect is actually better against squishy targets like neith, artemis, loki etc that stun/ slow or cc you, and will start taking damage.

Build Item Contagion Contagion
Build Item Sovereignty Sovereignty
Build Item Spectral Armor Spectral Armor

Magic Options

Notes If the enemies have alot of magical damage Onis' Hunter garb is one of the best items you can get, for the damage midigation aswell as CCR. Main struggle of KA is that if he get's chain cced there isn't much he can do.

Notes

If the enemies have alot of magical damage Onis' Hunter garb is one of the best items you can get, for the damage midigation aswell as CCR. Main struggle of KA is that if he get's chain cced there isn't much he can do.

Build Item Amulet of the Stronghold Amulet of the Stronghold
Build Item Pestilence Pestilence
Build Item Oni Hunter's Garb Oni Hunter's Garb

Quick notes for playing King Arthur(KA) in Arena

In the current damage meta we are in, KA is having a hard time with burst damage, but so does all, in some match ups where you have 250 protections in both magic and 3200+ health, you'll still feel like you're squishy. This is more or less true so your goal is to go in and harass the enemy team and for you to be a problem for everyone. Don't be afraid to go in, and back out once the enmy wastes and ult or 2 on you.
You are mostly a support role here, go for kills whenever you can, but mostly eiteher engage for your team, or stay behind and wait for assassins to jump your backline.

KA does alot of damage on his own, usually after a Gladiator's Shield and 1 or 2 tank items, you'll deal alot of damage and be able to go into the enemy team 1v3 and usually win trades or actually get a kill, because of your passive.
However CC is your biggest enemy, and especially spells like Poseidons puddle, or Persephone's ult which won't allow you to dash. 4 of your abilites happens to be dashes, so if you get tangled you will get peeled fast. Also characters like Bacchus, can't be knocked up with your 2 when he burps, because he is knock up immune. Other characters like Ymir can block your damage and mobility alone. Becareful when a team has alot of cc. This goes for every god in game, but if KA is locked down he is done for.
I therefore recommend you go beads first then blink or aegis. Blink and Aegis seem like an odd choice for him but if he gets caught of guard he has no cc immunity or jump like bacchus or chaac or anyone else.

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League of Legends Build Guide Author TheBro588
Arena King 10.4
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