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Apollo, Sidelane/Split push Build.

5 1 18,572
by F4LK3N updated May 27, 2013

Smite God: Apollo

Build Guide Discussion 7 More Guides
Tap Mouse over an item or ability icon for detailed info

Apollo Build

Starter build

Build Item Healing Potion Healing Potion
Build Item Death's Toll Death's Toll
Build Item Warrior Tabi Warrior Tabi

Main build order

Build Item Warrior Tabi Warrior Tabi
Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item The Executioner The Executioner
Build Item Titan's Bane Titan's Bane
Build Item Deathbringer Deathbringer
Build Item Rage Rage

Optional

Build Item Qin's Blades Qin's Blades
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Voidblade Voidblade
Build Item Transcendence Transcendence

Wanted abilitys after order

Build Item Aegis Amulet (Old) Aegis Amulet (Old)
Build Item Purification Beads (Old) Purification Beads (Old)
Build Item Heavenly Wings Heavenly Wings

Apollo's Skill Order

So Beautiful

1 X Y
So Beautiful
1 3 6 7 10

Serenade

2 A B
Serenade
4 8 11 12 14

The Moves

3 B A
The Moves
2 15 16 18 19

Across The Sky

4 Y X
Across The Sky
5 9 13 17 20
So Beautiful
1 3 6 7 10

So Beautiful

1 X
Apollo strums a single cord on his lyre. It's so beautiful it hurts, and all enemies in a long range line take damage.

Ability Type: Line, Damage
Damage: 90 / 150 / 210 / 270 / 330 (+90% of your Physical Power)
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 11s
Serenade
4 8 11 12 14

Serenade

2 A
Apollo uses his amazing voice to mesmerize all nearby enemies and bolster himself with additional Protections. Any damage done breaks the effect.

Ability Type: Circle, Mesmerize
Mesmerize Duration: 1.5 / 1.7 / 1.9 / 2.1 / 2.3s
Protections: 10 / 15 / 20 / 25 / 30
Buff Lifetime: 5s
Radius: 20
Cost: 75
Cooldown: 17 / 16 / 15 / 14 / 13s
The Moves
2 15 16 18 19

The Moves

3 B
Apollo runs forward and slides on his knees, dealing damage, knocking aside all enemies and adding a stack of Audacity for each enemy hit. At the end of the slide, the movement speed is decreased for enemies and increased for himself and allies.

Ability Type: Dash, Buff, Damage
Damage: 70 / 115 / 160 / 205 / 250 (+60% of your Physical Power)
Movement Speed Buff/Debuff: 15 / 17.5 / 20 / 22.5 / 25%
Buff Duration: 3s
Cost: 70
Cooldown: 15s
Across The Sky
5 9 13 17 20

Across The Sky

4 Y
Apollo rides his chariot across the sky, choosing when to land, dealing damage every .15s for .6s as he lands. Enemies hit by the last tick of the landing will also be knocked up.

Ability Type: Circle, Knockup, Damage
Damage Per Tick: 70 / 95 / 120 / 145 / 170 (+25% of your Physical Power)
Range/Radius: 60/20
Cost: 20 + 35 / 40 / 45 / 50 / 55 per second
Cooldown: 110s

Introduction

Hi, my name is F4LK3N, the main rigthlane carry for Smitefire EU.

Apollo is a ranged AD carry.

This is the build I normaly use in scrims and casual que, and it works really good for experienced aswell as new players. The build is focused around damage from his 1 "So beautiful", and protection and survivability from his 2 "Serenade".

This build works well with almost all tanks, but I would suggest to go with a hard CC tank like Ymir or bacchus.

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1
JararoNatsu (51) | June 4, 2013 11:33am
It's a good build, but as the others have said there is not enough information.

You're from SmiteFire EU, for God's sake. Give us your take on Apollo's abilities, how you feel about him, why you picked the items. Give us info!

More... I want more. And be sure to add colors. Colors are always nice.
1
QskStefan | May 31, 2013 9:37pm
AWSOME BUILD, THANKS!
1
RazeMage (58) | May 27, 2013 7:26pm
Too less information
1
Rkraz3d (6) | May 27, 2013 10:39am
you should add for when your ahead and stuff, like snowballing i personally go straight into executioner then to DB on to titans, but if your behind or just tied with the other carry, you generally pick up devo gloves, and since Apollo is great when you emphasize his attack speed, after executioner I go qins blade, onto db, then onto titans bane, completely ignoring rage, because to be honest I feel rage to be somewhat useless unless your really ahead of the enemy. Just Saying.
1
Orbmaniac (2) | May 27, 2013 9:46am
BabbyBeef wrote:

I'd swap the titans and the death bringer around personally as that is around the time the main team fights happen and most tanks wont have that much protections so why not maximize damage output?


the deathbringer cost much for its power. so you actually get stronger for the gold by getting other items, thats why you get it so late.

if you get enough gold to outstraight buy it then go ahead. but you will be weaker overall if you ever stop at tier 1 or 2. its a reason tourney players dont get it when behind, because they will be stuck at tier 1 and 2 too long.

the titans are cheap for what it gives.
1
BabbyBeef (4) | May 27, 2013 5:14am
I'd swap the titans and the death bringer around personally as that is around the time the main team fights happen and most tanks wont have that much protections so why not maximize damage output?
1
Orbmaniac (2) | May 27, 2013 4:23am
not allot of textf4lk3n (yet) , but this build is good. and the core items are core for pretty much every AD ranged in general. +1
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League of Legends Build Guide Author F4LK3N
Apollo, Sidelane/Split push Build.
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