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Anhur ADC Shredder Build

2 0 7,610
by BrotherAshton updated January 4, 2023

Smite God: Anhur

Build Guide Discussion 0 More Guides
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Anhur Build

Starter

Notes Go 3 health potions and 2 multi-potions. Go beads or aegis as your relic.

Notes

Go 3 health potions and 2 multi-potions. Go beads or aegis as your relic.

Build Item Death's Toll Death's Toll
Build Item Spiked Gauntlet Spiked Gauntlet
Build Item Healing Potion Healing Potion
Build Item Multi Potion Multi Potion

Anhur ADC Shredder Build

Notes This a fantastic shredder build that does excellent damage to both tanks and squishies. It has good mana sustain throughout the entire game thanks to Death's Toll at the start and then the mana and MP5 from Dominance. You won't have to worry about how many abilities you are using except at the start a little bit. The life steal from Devourer's Gauntlet will help give you more confidence and keep you in the fight for longer. You will have a 2.11 attack speed which will leave some room for attack speed buffs. The total penetration you get from this build is nuts. Your autos will hit a full 325 protection tank as if they had only 150 protection after all the Executioner's debuff stacks. Your autos will hit a 100 protection squishy as if they had only 29 protections. Odysseus' Bow is a great item to have to because you will be able to deal some area damage to surrounding gods instead of dealing only single target damage. Executioner and Anhur's passive is a great source of physical protection reduction. You will reduce 28% + 20 physical protections of the gods you auto which will allow your team's physical damage gods to do even more damage to the god you are hitting. All of this penetration will allow Qin's Sais and Odysseus' Bow to do even more damage. This build is gonna be rough for you in the early game if you can't land autos that well because the attack speed doesn't come in until the fourth item. If you think you need the attack speed more, then go Qin's Sais before Dominance.

Notes

This a fantastic shredder build that does excellent damage to both tanks and squishies. It has good mana sustain throughout the entire game thanks to Death's Toll at the start and then the mana and MP5 from Dominance. You won't have to worry about how many abilities you are using except at the start a little bit. The life steal from Devourer's Gauntlet will help give you more confidence and keep you in the fight for longer. You will have a 2.11 attack speed which will leave some room for attack speed buffs. The total penetration you get from this build is nuts. Your autos will hit a full 325 protection tank as if they had only 150 protection after all the Executioner's debuff stacks. Your autos will hit a 100 protection squishy as if they had only 29 protections. Odysseus' Bow is a great item to have to because you will be able to deal some area damage to surrounding gods instead of dealing only single target damage. Executioner and Anhur's passive is a great source of physical protection reduction. You will reduce 28% + 20 physical protections of the gods you auto which will allow your team's physical damage gods to do even more damage to the god you are hitting. All of this penetration will allow Qin's Sais and Odysseus' Bow to do even more damage. This build is gonna be rough for you in the early game if you can't land autos that well because the attack speed doesn't come in until the fourth item. If you think you need the attack speed more, then go Qin's Sais before Dominance.

Build Item Death's Temper Death's Temper
Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Dominance Dominance
Build Item Qin's Sais Qin's Sais
Build Item The Ferocious Executioner The Ferocious Executioner
Build Item Odysseus' Bow Odysseus' Bow
Build Item Temporal Beads Temporal Beads
Build Item Aegis of Acceleration Aegis of Acceleration

Situational Items

Notes If you need anti-heal bad enough, go Toxic Blade instead of Odysseus' Bow. If there isn't a high damage, one shot ability on the enemy team that they can hit you with, you may want to go shell instead of aegis so that way you can still attack while shielded. Only get shell if you comfortable with not having aegis.

Notes

If you need anti-heal bad enough, go Toxic Blade instead of Odysseus' Bow. If there isn't a high damage, one shot ability on the enemy team that they can hit you with, you may want to go shell instead of aegis so that way you can still attack while shielded. Only get shell if you comfortable with not having aegis.

Build Item Toxic Blade Toxic Blade
Build Item Fortifying Shell Fortifying Shell

Anhur's Skill Order

Shifting Sands

1 X Y
Shifting Sands
3 8 11 12 14

Impale

2 A B
Impale
1 4 6 7 10

Disperse

3 B A
Disperse
2 15 16 18 19

Desert Fury

4 Y X
Desert Fury
5 9 13 17 20
Shifting Sands
3 8 11 12 14

Shifting Sands

1 X
Anhur erects an obelisk from the ground, blocking all player movement. The surrounding sands Slow enemies and increase the damage of Anhur's Basic Attacks against targets in the sands.

Ability Type: Circle, Debuff
Slow: 15 / 20 / 25 / 30 / 35%
Damage Buff: 8 / 11 / 14 / 17 / 20%
Lifetime: 7s
Range/Radius: 70/30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Impale
1 4 6 7 10

Impale

2 A
Anhur hurls his spear with great might. If the spear hits a god, they take damage and are knocked back. Gods knocked back into a wall are Stunned. Enemies hit by the pushed god take damage. The spear passes through minions, doing damage to them as well.

Ability Type: Line, Crowd Control, Damage
Damage: 105 / 170 / 235 / 300 / 365 (+80% of your Physical Power)
Stun Duration: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 12s
Disperse
2 15 16 18 19

Disperse

3 B
Anhur leaps to his ground target location, doing damage and knocking back all enemies in the radius where he lands.

Ability Type: Circle, Leap, Damage
Damage: 70 / 110 / 150 / 190 / 230 (+60% of your Physical Power)
Range/Radius: 55/15
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
Desert Fury
5 9 13 17 20

Desert Fury

4 Y
Summoning the fury of the desert, Anhur hunkers down and throws empowered spears that pass through everything, doing damage to all enemies in their path. He is immune to Crowd Control for the duration.

Ability Type: Line, Damage
Damage Per Spear: 65 / 90 / 115 / 140 / 165 (+30% of your Physical Power)
Spears Thrown: 8
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Anhur Synergies

Tap each synergy level to view Anhur’s synergies

Ideal
1
Strong
1
OK
0
Low
0
None
0

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League of Legends Build Guide Author BrotherAshton
Anhur ADC Shredder Build
Table of Contents

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