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8.3 Oh Come ON Ump

40 6 40,453
8.5
by jomoorigotto updated March 28, 2021

Smite God: Heimdallr

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Out of Fountain

Notes This will be your start to every game. Choice of beads/Aegis is up to you dependent on the opposing team comp. Buy two of each pot.

Also: be aware of your power spikes. play aggressive your first few waves to try and secure the mid harpy, enemy purple, and your purple. After this, play safely until you can back to begin stacking dev gloves. Your two biggest power spikes happen after finishing ninja tabi, and after finishing Ichaival.

ALSO ALSO: GET YOUR CRYSTAL FIRST see way too many people getting the 1. Your AOE autos will hit the camps to start ust fine. Being able to teleport over to purple is huge. If you have a support who is decent or buys HOG you should ALWAYS get to lane first.

Notes

This will be your start to every game. Choice of beads/Aegis is up to you dependent on the opposing team comp. Buy two of each pot.

Also: be aware of your power spikes. play aggressive your first few waves to try and secure the mid harpy, enemy purple, and your purple. After this, play safely until you can back to begin stacking dev gloves. Your two biggest power spikes happen after finishing ninja tabi, and after finishing Ichaival.

ALSO ALSO: GET YOUR CRYSTAL FIRST see way too many people getting the 1. Your AOE autos will hit the camps to start ust fine. Being able to teleport over to purple is huge. If you have a support who is decent or buys HOG you should ALWAYS get to lane first.

Build Item Leather Cowl Leather Cowl
Build Item Spiked Gauntlet Spiked Gauntlet
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion
Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet

Full Build w/Boots

Notes This build has the highest DPS possible. You have to make the following choices:

- Rage or Qin's
- Rage or Exe first (hint: go rage first if you're ahead and vice versa)
- Make the choice on whether or not to go crit early in the game.

Though spectral armor was recently buffed, if you get crit mid to early late game the supports will likely already have their phys defense, and not be able to pick it up in place of mantle of discord or something of the like. If squishy targets pick it up when they sell boots, you'll already be selling your boots for Qins. The passive on Ichaival is super easy to stack in team fights or anywhere around minions.

Notes

This build has the highest DPS possible. You have to make the following choices:

- Rage or Qin's
- Rage or Exe first (hint: go rage first if you're ahead and vice versa)
- Make the choice on whether or not to go crit early in the game.

Though spectral armor was recently buffed, if you get crit mid to early late game the supports will likely already have their phys defense, and not be able to pick it up in place of mantle of discord or something of the like. If squishy targets pick it up when they sell boots, you'll already be selling your boots for Qins. The passive on Ichaival is super easy to stack in team fights or anywhere around minions.

Build Item Hunter's Cowl Hunter's Cowl
Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Ninja Tabi Ninja Tabi
Build Item Ichaival Ichaival
Build Item The Executioner The Executioner
Build Item Rage Rage
Build Item Qin's Sais Qin's Sais

Heimdallr's Skill Order

Piercing Sight

1 X Y
Piercing Sight
2 4 6 7 9

The Gjallarhorn

2 A B
The Gjallarhorn
3 8 10 11 12

The Bifrost

3 B A
The Bifrost
1 13 14 15 16

Through The Realms

4 Y X
Through The Realms
5 17 18 19 20
Piercing Sight
2 4 6 7 9

Piercing Sight

1 X
Heimdallr throws his sword, Hofuð, into the air. It shines with brilliant light that reveals enemies within 80 units. Heimdallr can refire this ability to call the sword down, causing it to fly to the target location and damage enemies.

Ability Type: Circle
Damage: 70 / 130 / 190 / 250 / 310 (+85% of your Physical Power)
Radius: 15
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14s
The Gjallarhorn
3 8 10 11 12

The Gjallarhorn

2 A
Heimdallr blows the Gjallarhorn for 2s, causing enemies in front of him to lose Movement and Attack Speed while taking damage every .5s. While blowing his horn, Heimdallr is immune to knockups and gains bonus protections. When Heimdallr ends this cast, either through cancelling it himself or after 2s, he raises the Gjallarhorn for a final blast. This blast damages enemies and knocks them away from Heimdallr.

Ability Type: Cone
Damage Per Tick: 8 / 16 / 24 / 32 / 40 (+30% of your Physical Power)
Knockback Damage: 50 / 90 / 130 / 170 / 210 (+60% of your Physical Power)
Slow: 15 / 17.5 / 20 / 22.5 / 25%
Slow Duration: 1.5s
Range: 60
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
The Bifrost
1 13 14 15 16

The Bifrost

3 B
Heimdallr manifests a fragment of the Bifrost at his target location. When two fragments are placed, they become linked, allowing Heimdallr to traverse the Bifrost. The greater the distance between the fragments, the longer it takes to begin traversing, and the longer it takes for it to be usable again. If Heimdallr places a third fragment down, the oldest fragment vanishes. Enemies that walk between two fragments are revealed to Heimdallr.

Ability Type: Circle
Distance Scale: 85 to 700 units
Warmup Scale: 0.8s to 3.5s
Cooldown Scale: 16s to 210 / 180 / 150 / 120 / 90s
Range: Unlimited
Cost: 40
Cooldown: Variable
Through The Realms
5 17 18 19 20

Through The Realms

4 Y
Heimdallr charges forward, axe ready. If Heimdallr hits an enemy god, he stuns them before unleashing a devastating swing of his axe, launching his target into the sky. A Bifrost portal appears and Heimdallr sends the launched foe through the realms of Muspelheim and Niflheim before returning them back to the battleground at a random location in front of him. Muspelheim burns the enemy every .5s for 1.5s while Niflheim slows the enemy for 2.5s.

Ability Type: Dash
Hit Damage: 120 / 200 / 280 / 360 / 440 (+70% of your Physical Power)
Muspelheim Damage: 25 / 35 / 45 / 55 / 65 (+15% of your Physical Power)
Wall Hit Damage: 35 / 75 / 115 / 155 / 195 (+30% of your Physical Power)
Niflheim Slow: 25%
Travel Duration: 4s
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 90s

Heimdallr Threats

Tap each threat level to view Heimdallr’s threats

Max
0
Major
1
Even
0
Minor
0
Tiny
0

Heimdallr Synergies

Tap each synergy level to view Heimdallr’s synergies

Ideal
0
Strong
0
OK
1
Low
0
None
0

Extended Build

Full Build After Selling Boots

Notes Wind demon can be changed out with your crit item of choice. I have gone wind demon, shadow steel shuriken, or deathbringer.

Notes

Wind demon can be changed out with your crit item of choice. I have gone wind demon, shadow steel shuriken, or deathbringer.

Build Item Hunter's Cowl Hunter's Cowl
Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Qin's Sais Qin's Sais
Build Item Ichaival Ichaival
Build Item The Executioner The Executioner
Build Item Rage Rage

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League of Legends Build Guide Author jomoorigotto
8.3 Oh Come ON Ump
Table of Contents

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