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1v1 joust guide amc style

0 1 7,508
by deviljin545 updated December 20, 2015

Smite God: Ah Muzen Cab

Build Guide Discussion 0 More Guides
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Ah Muzen Cab Build

buy in order

Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Warrior Tabi Warrior Tabi
Build Item Hastened Fatalis Hastened Fatalis
Build Item Transcendence Transcendence
Build Item Titan's Bane Titan's Bane
Build Item Jotunn's Wrath Jotunn's Wrath

Ah Muzen Cab's Skill Order

Hive

1 X Y
Hive
1 2 5 8 9

Swarm

2 A B
Swarm
3 7 12 14 17

Honey

3 B A
Honey
4 10 13 16 18

Stinger

4 Y X
Stinger
6 11 15 19 20
Hive
1 2 5 8 9

Hive

1 X
Bees swarm at the ground target location, creating a new hive that provides Movement Speed, Attack Speed, and HP5 buffs to Ah Muzen Cab. Hives reveal enemies within 20 units of them. The hives can only be destroyed by basic attacks (Max 7 hives).

Ability Type: Circle, Buff
HP5: 20 / 25 / 30 / 35 / 40
Movement Speed: 10 / 15 / 20 / 25 / 30%
Attack Speed: 10 / 20 / 30 / 40 / 50%
Radius: 90
Cost: 40
Cooldown: 12s
Swarm
3 7 12 14 17

Swarm

2 A
Ah Muzen Cab summons a large swarm of bees that fly forward in a path in front of him, dealing damage to all enemies hit and applying Bees! to them.

Ability Type: Line, Damage
Damage: 50 / 90 / 130 / 170 / 210 (+70% of your Physical Power)
Range: 70
Cost: 65 / 70 / 75 / 80 / 85
Cooldown: 15 / 14 / 13 / 12 / 11s
Honey
4 10 13 16 18

Honey

3 B
Ah Muzen Cab sprays honey that lasts for 4s at a moveable ground target location, Slowing all enemies in the area. Bees from Hives within 90 units and Swarm will fly over to protect the honey, dealing damage every 0.5 seconds and applying Bees! to all enemies as they leave the honey.

Ability Type: Area, Slow, Damage
Damage (per Tick): 13 / 25 / 37 / 49 / 61 (+15% of your Physical Power)
Slow: 20%
Cost: 60
Cooldown: 10s
Stinger
6 11 15 19 20

Stinger

4 Y
Ah Muzen Cab fires off an enormous stinger that deals damage to all enemies in a line, sticking into the first god that is hit, applying Bees!, Slowing, Crippling, and decreasing their Physical Protections for 3 seconds. If the target dies or after 3 seconds, the stinger falls onto the ground for 4 seconds. If Ah Muzen Cab picks up his stinger, he gains a significant reduction to Stinger's cooldown.

Ability Type: Line, Cripple, Damage
Damage: 275 / 355 / 435 / 515 / 595 (+100% of your Physical Power)
Slow: 20%
Physical Protection Reduction: 10%
Retrieval Cooldown Reduction: 60%
Range: 70
Cost: 100
Cooldown: 100s

how this works

begin the game with mana camp. stay at tower till 2k or until enemy recalls. When coming back you should be at tower with gaunlet and level 1 or 2 boots. Use your 2 for minion clear and dps on the enemy. use the 3 if they come to fight you to get the advantage, then finish them with the stinger. You are guareented to win the game unless you constantly recall. dont worry about mana you have stacks and basic attacks.only time to recall is at 3000 gold.

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League of Legends Build Guide Author deviljin545
1v1 joust guide amc style
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