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Atlas Builds & Guides

Greek Guardian Melee Magical
Find the best Atlas build guides for SMITE Patch 12.1 and SMITE 2 Patch Open Beta 33. You will find builds for arena, joust, and conquest. However you choose to play Atlas, The SMITEFire community will help you craft the best build for the SMITE S12 and SMITE 2 S0 metas and your chosen game mode. Learn Atlas' skills, stats and more.
Top Rated Guides Newest Guides
Favor: 5500 Gems: 200

Atlas Statistics

510 (+100) Health
190 (+35) Mana
370 (+0) Speed
1.25/1.25/1.25 dmg & swing, AoE on final blow Progression
16 (+0) Range
1 (+1) Attack / Sec
37 (+ 1.5) + 20% of Magical Power Damage

Atlas Skills

Atlas Skill The Astrolabe

The AstrolabePassive

As Atlas takes damage or deals damage with his basic attacks or abilities he accumulates 1.25 Energy in his Astrolabe. Minions provide 1/10th of the Energy. When he reaches 20 Energy his next Basic Attack has 1.5x damage, 1.5s swing time, and deals bonus damage in an area in front of him. Gods hit are Trembled for 2s while minions are stunned. Atlas can store up to 30 Energy.

Ability Type: Passive
Empowered Bonus Damage: 8 * Level
Atlas Skill Unburden

Unburden

1 X
Atlas throws his Astrolabe to a target location, damaging and slowing enemies where it lands. While deployed, his Basic Attack will cause an explosion at the target area that damages all enemies and trigger Basic Attack item effects. This explosion deals 50% damage to Minions and costs 5 Mana to use. After 5s or when he re-fires this ability, the Astrolabe will return to him. Atlas' second ability changes based on whether his Astrolabe is deployed or held.

Ability Type: Circle
Damage: 50 / 85 / 120 / 155 / 190 (+40% of your Magical Power)
Slow: 20 / 22.5 / 25 / 27.5 / 30%
Slow Duration: 2s
Basic Explosion: 23 + 6 Per Level
Cost: 65 / 70 / 75 / 80 / 85
Cooldown: 14 / 13 / 12 / 11 / 10s
Atlas Skill Gravity Pull

Gravity Pull

2 A
Atlas pulls enemies towards his Astrolabe. Enemy gods who are too close get pulled into the Astrolabe. If Atlas is holding the Astrolabe he becomes immune to knockups, and enemies who get pulled into the Astrolabe get held in front of Atlas. After a brief delay, the held targets get launched in the direction Atlas is facing. If Atlas has thrown the Astrolabe, enemies who get pulled into the Astrolabe will get held at the Astrolabe’s location before being launched towards Atlas.

Ability Type: Cone / Circle
Pull Damage: 50 / 80 / 110 / 140 / 170 (+35% of your Magical Power)
Launch Damage: 50 / 80 / 110 / 140 / 170 (+35% of your Magical Power)
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 16s
Atlas Skill Kinetic Charge

Kinetic Charge

3 B
Atlas charges forward, damaging minions and cleansing himself of slows. Each allied god he charges near will have their burdens removed, cleansing them of any current slows and increasing their movement speed. While Atlas is charging, he is immune to slows and knockups. When Atlas collides with an enemy god he will release accumulated burdens in an explosion, slowing enemies in a 15 unit radius. For every burden accumulated, the slow is increased by 25% up to a maximum of 75%.

Ability Type: Line
Damage: 80 / 130 / 180 / 230 / 280 (+40% of your Magical Power)
Movement Speed: 25 / 27.5 / 30 / 32.5 / 35%
Minimum Slow: 25%
Maximum Slow: 75%
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Atlas Skill Gamma-Ray Burst

Gamma-Ray Burst

4 Y
Atlas tears the sky asunder and calls forth a Gamma-Ray Burst. Enemies in this area are hit every 0.5s and gain a stack of Radiation. Radiation can stack up to 5/5/6/6/7 times and lowers the enemy's Protections and Power. After 5s or upon re-fire the Gamma-Ray Burst will focus in power and begin traveling across the battleground. Enemies hit by this focused ray take heavier damage and gain Focused Radiation, lowering Protections and Power equal to 3 stacks of Radiation.

Ability Type: Circle, Debuff, Damage
Damage: 25 / 35 / 45 / 55 / 65 (+10% of your Magical Power)
Protection Reduction: 5%
Power Reduction: 3%
Focused Damage: 120 / 180 / 240 / 300 / 360 (+40% of your Magical Power)
Range/Radius: 55 / 30
Cost: 60 / 70 / 80 / 90 / 100
Cooldown: 90s

Atlas Lore

Far to the west, farther than any mortal eye can perceive, stands a lonely figure. Upon his broad shoulders rests the weight of the heavens, and, some say, the totality of existence itself. His name is Atlas, and he is the celestial axis upon which all of creation revolves.

But his burden is not an honorable one, nor a symbol of triumph. Instead, it is a sentence handed down by mighty Zeus and the gods of Olympus, in retribution for Atlas taking up arms against the gods during the Titanomachy - the last great war between god and titan.

Atlas, said to be the wisest of the titans, led them into battle against Olympus at the behest of Cronus, greatest of their number. But despite Atlas' wisdom, and their strength of arms, the titans lost their war, and their freedom with it.

The surviving titans were cast down into Tartarus and bound in the darkness. All save Atlas, who was condemned to stand in the west and uphold the heavens on his back forevermore.

There was a cruel irony in this punishment. Atlas, some whisper, was the first great explorer of the heavens; a celestial cartographer second to none. It was he who gave mankind the wisdom to read the stars, and know the names of the patterns that stretched across the night sky. And now he is condemned to bear the weight of that which he once gloried in.

Or at least, he was. But now the world trembles as existence itself threatens to come undone, thanks to the foolishness of the gods. Olympus might have a new king, but their arrogance is undimmed. It is an arrogance that Atlas knows all too well. And as the gods war upon one another once more, he finds himself questioning the nature of his great burden.

What, he wonders, might happen if he were to simply...set it aside, once and for all?

Atlas Builds & Guides

Greek Intelligence Strength Support Melee Magical
Find the best Atlas build guides for SMITE Patch 12.1 and SMITE 2 Patch Open Beta 33. You will find builds for arena, joust, and conquest. However you choose to play Atlas, The SMITEFire community will help you craft the best build for the SMITE S12 and SMITE 2 S0 metas and your chosen game mode. Learn Atlas' skills, stats and more.
Top Rated Guides Newest Guides
God Token: 1

Atlas Statistics

603 (+102) Health
254 (+45) Mana
17 (+3) Physical Protection
28 (+1.6) Magical Protection
370 Movement Speed
0.96 (+0.014) Attack / Sec

Atlas Skills

Atlas Basic Attack

Basic Attack

Deal Magical Damage to an enemy in front of you.

Damage Scaling: 100% Strength + 20% Intelligence + 100% Attack Damage
Range: 1.92m
Cone Angle: 120 degrees

Additional Notes:
  • If multiple enemies are in the area, the enemy closest to the center of the area will be hit.
  • Has a 3 hit chain. Attacks in order of 1.25/1.25/1.25x damage and swing time. Final hit cleaves.
Atlas Skill The Astrolabe

The AstrolabePassive

You gain Energy in your Astrolabe when you take damage from enemy gods or deal damage with your Basic Attacks or Abilities (minions grant reduced Energy). At enough Energy, you may press your Interact key to unleash an Empowered Astrolabe Strike, consuming Energy. This does not trigger automatically from your next Basic Attack.
  • Empowered Astrolabe Strikes deal Basic Attack Damage + 8 Bonus Damage per Level in an area, with increased swing time; enemy gods are Trembled and minions are Stunned.
  • While your Astrolabe is deployed with Unburden, your Empowered Astrolabe Strike resolves at the Astrolabe's location, dealing 3 times Basic Attack Damage to enemies around it.
  • While you are holding your Astrolabe, Empowered Astrolabe Strikes damage enemies in front of you.
Empowered Strike Damage Per Level: 8
Energy from Gods: 1.25
Radius: 1.5m

Additional Notes:
  • Empowered Astrolabe Strikes are spent even if no enemies are hit.
Atlas Skill Unburden

Unburden

1 X
Throw your Astrolabe to a target location, dealing Magical Damage and Slowing enemies for 2s. While deployed, your Basic Attacks cause explosions at the Astrolabe that deal Magical Damage to enemies and cost Mana per explosion. After 5s or when you refire, the Astrolabe returns.
  • While the Astrolabe is deployed, gain Bonus Movement Speed.
  • Gravity Pull changes based on whether your Astrolabe is deployed or held.
Deploy Damage: 60 / 95 / 130 / 165 / 200
Deploy Scaling: 40% Intelligence
Deploy Slow: 20 / 22.5 / 25 / 27.5 / 30%
Deploy Slow Duration: 2
Explosion Damage: 23
Explosion Scaling Per Level: 6
Range: 8m
Radius: 4m
Cooldown: 10s
Cost: 65 / 70 / 75 / 80 / 85
Atlas Skill Gravity Pull

Gravity Pull

2 A
Pull enemies toward your Astrolabe. Enemy gods who are too close are pulled into it. If you are holding your Astrolabe, you become Knock Up Immune, and enemies pulled into the Astrolabe are held in front of you before being launched in the direction you are facing. If your Astrolabe is deployed, held enemies are launched toward you from its location.
  • Pull and launch each deal Magical Damage.
Pull Damage: 50 / 80 / 110 / 140 / 170
Pull Scaling: 35% Intelligence
Launch Damage: 50 / 80 / 110 / 140 / 170
Launch Scaling: 35% Intelligence
Deployable Radius: 4m
Range: 5.6m
Cone Angle: 75 degrees
Cooldown: 16s
Cost: 50 / 55 / 60 / 65 / 70
Atlas Skill Kinetic Charge

Kinetic Charge

3 B
Dash forward, dealing Magical Damage to minions and cleansing yourself of Slows. Each allied god you pass near is cleansed of Slows and gains Movement Speed. While dashing, you are Slow and Knock Up Immune. Hitting an enemy god releases an explosion that Slows; each Slow you cleanse from an ally during the dash strengthens that explosion's Slow, up to a maximum.
  • Allies gain Movement Speed.
Dash Damage: 80 / 130 / 180 / 230 / 280
Dash Scaling: 40% Intelligence
Ally Movement Speed: 25 / 27.5 / 30 / 32.5 / 35
Radius: 4m
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Cost: 60 / 65 / 70 / 75 / 80

Additional Notes:
  • You still apply a minimum Slow to enemy gods on collision even if no allies had Slows to cleanse.
Atlas Skill Gamma-Ray Burst

Gamma-Ray Burst

4 Y
Tear open the sky and call down a Gamma-Ray Burst. Enemies in the area take Magical Damage over time and gain Radiation stacks that reduce their Protections and Power. After 5s or when you refire, the burst focuses into a traveling beam that deals heavier damage and applies Focused Radiation.
  • The area applies stacking debuffs: the focused beam deals high Magical Damage.
Focused Beam Damage: 120 / 180 / 240 / 300 / 360
Focused Beam Scaling: 40% Intelligence
Power Reduction per Stack: 3%
Protection Reduction per Stack: 5%
Max Radiation Stacks: 5 / 5 / 6 / 6 / 7
Radiation Tick Damage: 35 / 45 / 55 / 65 / 75
Radiation Tick Scaling: 10% Intelligence
Radius: 4.8m
Cooldown: 90s
Cost: 65 / 70 / 75 / 80 / 85

Additional Notes:
  • Focused Radiation applies the same total debuff as multiple stacks of Radiation. Debuff duration refreshes on subsequent ticks.
  • You may refire early to send the focused beam in the direction you are facing.

Atlas Aspect

Atlas Aspect Aspect of the Unburdened

Aspect of the Unburdened

Your basic attack now throws your astrolabe. Unburden is used to reposition the astrolabe. Gravity no longer pulls when the astrolabe is deployed. Kinetic Charge can be used to kick the astrolabe forward. Your passive now reduces the cooldown of Gamma-Ray Burst.

Atlas Lore

Atlas, the Titan of Endurance, bears the heavens upon his shoulders as punishment for leading the Titans in rebellion against the gods. Once a celestial explorer who charted the stars, his wisdom became his burden. Now, as the gods’ arrogance threatens creation, Atlas questions his eternal penance. Perhaps the weight of the heavens is no longer his to bear.

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