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Apollo Builds & Guides

Greek Hunter Ranged Physical
Find the best Apollo build guides for SMITE Patch 11.3. You will find builds for arena, joust, and conquest. However you choose to play Apollo, The SMITEFire community will help you craft the best build for the S11 meta and your chosen game mode. Learn Apollo's skills, stats and more.
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Favor: 5500 Gems: 200

Apollo Statistics

630 (+81) Health
225 (+40) Mana
365 (+0) Speed
None Progression
55 (+0) Range
0.95 (+1.7) Attack / Sec
40 (+ 2.6) + 100% of Physical Power Damage

Apollo Skills

Apollo Skill Audacity

AudacityPassive

After 10 successful Basic Attacks, Apollo gains Audacity, increasing his Attack Speed by 100% and his Basic Attack projectile speed for the next 5 Basic Attacks (hit or miss) he makes. Apollo also gains 1 stack of Audacity for each successful damaging ability on Enemy gods.

Ability Type: Buff
Attack Speed Buff: 100%
Buff Duration: 5 Basic Attacks
Apollo Skill So Beautiful

So Beautiful

1 X
Apollo strums a single cord on his lyre. It's so beautiful it hurts, and all enemies in a long range line take damage.

Ability Type: Line, Damage
Damage: 90 / 150 / 210 / 270 / 330 (+90% of your Physical Power)
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 11s
Apollo Skill Serenade

Serenade

2 A
Apollo uses his amazing voice to mesmerize all nearby enemies and bolster himself with additional Protections. Any damage done breaks the effect.

Ability Type: Circle, Mesmerize
Mesmerize Duration: 1.5 / 1.7 / 1.9 / 2.1 / 2.3s
Protections: 10 / 15 / 20 / 25 / 30
Buff Lifetime: 5s
Radius: 20
Cost: 75
Cooldown: 17 / 16 / 15 / 14 / 13s
Apollo Skill The Moves

The Moves

3 B
Apollo runs forward and slides on his knees, dealing damage, knocking aside all enemies and adding a stack of Audacity for each enemy hit. At the end of the slide, the movement speed is decreased for enemies and increased for himself and allies.

Ability Type: Dash, Buff, Damage
Damage: 70 / 115 / 160 / 205 / 250 (+60% of your Physical Power)
Movement Speed Buff/Debuff: 15 / 17.5 / 20 / 22.5 / 25%
Buff Duration: 3s
Cost: 70
Cooldown: 15s
Apollo Skill Across The Sky

Across The Sky

4 Y
Apollo rides his chariot across the sky, choosing when to land, dealing damage every .15s for .6s as he lands. Enemies hit by the last tick of the landing will also be knocked up.

Ability Type: Circle, Knockup, Damage
Damage Per Tick: 70 / 95 / 120 / 145 / 170 (+25% of your Physical Power)
Range/Radius: 60/20
Cost: 20 + 35 / 40 / 45 / 50 / 55 per second
Cooldown: 110s

Apollo Lore

There are none without admiration for Apollo, God of Music. He is brash, cavalier, and dauntless, with the power to bring hope to the hopeless and change the course of battle with a single arrow. Voices of soldiers, mothers, kings and emperors, even Gods rise in glorious melody in honor of him; and he, basking in their adoration, shines victoriously.

Though Hera, Queen of Gods, challenged his very birth, sending the great serpent Pylos to slay Apollo, his twin sister Artemis, and their mother Leto, not even she could deny him victory. Merely four days old, Apollo, gifted with a legendary bow, slew the Gaia Serpent and defied Hera.

In his humble youth, Apollo was a cattle herder. The trickster God Hermes stole Apollo's charges and led them to a nearby cave. From the shell of a tortoise and the body of a cow, he crafted the first Lyre. Apollo finally caught up with Hermes, saw the instrument, and simply had to have it, trading the rest of his cattle to Hermes for it. Years later, Hermes would send his son, Pan, to challenge Apollo in a contest of musical prowess, but Apollo soundly defeated the satyr with dexterous mastery of the Lyre.

As Apollo grew into his rightful place among the Gods, his victories mounted, and the songs of the Faithful were sung more and more in his name. Now, they raise their voices for Apollo to take the field as Gods clash. Never one to deny his adoring public, Apollo prepares for one last show.

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