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SMITE Open Beta Version 0.1.1378.0

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Forum » News » SMITE Open Beta Version 0.1.1378.0 7 posts - page 1 of 1
Permalink | Quote | +Rep by Animusliberus » March 7, 2013 8:04am | Report

SMITE Open Beta Version 0.1.1378.0




General:

  • Rewards for tower kills in Conquest mode have undergone changes:
  • Towers no longer give a passive gold bonus.
  • Outer Towers now give a team-wide bonus of 200 gold and 100 xp
  • Inner Towers now give a team-wide bonus of 300 gold and 200 xp.
  • Gold Fury gives a team-wide bonus of 300 gold and 200 xp.
  • At the start of a match, minions now mitigate 10% of all player damage. Every minute, this mitigation increases by 1% until 40% of player damage is mitigated (at the 30 minute mark). Damage from non-player characters (such as minions and towers) is unaffected by this change. This change applies to all gamemodes.
  • Fixed a bug in which some abilities/passives would proc twice. This mainly affected Agnis Combustion and Ras Solar Blessing.
  • A few backend changes and fixes have been made to the procedures for giving deserter status and rewarding goodwill.
  • A few backend changes to the match-making system have been made. With these changes in place, we will be experimenting again with converting the casual queues to run without timers. Based on these experiments, we will decide whether to use queues with or without timers on an ongoing basis.

Gods:

  • Base and per level attack speeds increased slightly.
if you need anything just PM or ask me when I'm streaming here

Animusliberus
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Permalink | Quote | +Rep by Animusliberus » March 7, 2013 8:10am | Report
Mowen, for some reason Indent didn't work :/
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Permalink | Quote | +Rep by ElGrizz » March 7, 2013 8:11am | Report
Nice changes. I wonder how the minion damage mitigation will affect Hand of the Gods. It may only be useful for jungle now.


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Permalink | Quote | +Rep by TheAmazingComicBookGuy » March 7, 2013 8:12am | Report
thanks for posting, finally they have done something with the gf :D

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Permalink | Quote | +Rep by Mowen » March 7, 2013 3:25pm | Report
I don't see you using any indent code, did you take it out? It can work kind've strangely with list code, you have to have the indent tag surrounding the list tag.

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Permalink | Quote | +Rep by Animusliberus » March 7, 2013 10:36pm | Report
ohhhhhh now it does work :p
thanks XD
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Permalink | Quote | +Rep by mellojoe » March 8, 2013 1:17pm | Report
How did minion damage work previously? Are they now taking more damage or less damage at the start of the game? how about at the end of the game?

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