Osiris duel wields his Sickle and Flail, with a 4 hit attack sequence of 0.5/1/0.5/1s, where the last two hits deal damage to all enemies in the melee area.
Fragmented (Passive)
Each time Osiris uses an ability he burns away a fragment of his body, gaining 2% physical damage mitigation for each missing fragment. After losing 8 fragments, he becomes his Spirit form. While in Spirit form he may walk through enemies and enemy blockers (except towers), and his basic attacks do not incur a movement penalty. This effect lasts for 6 successful basic attacks.
Sickle Strike
Osiris throws his Sickle forward. It stops at the first enemy hit, slowing 20% for 3s, and dealing 60/100/140/180/220 +30% of his physical power as damage. The Sickle remains stuck in the target for the duration of the slow. Cooldown 5s. Cost 30.
Spirit Flail
Osiris imbues his flail with spiritual energy, striking at the target ground location. Enemies hit take 80/130/180/230/280 + 60% of his physical power as damage, and Osiris gains 20% movement speed for 3s. If an enemy is under the effect of Sickle Strike, the Sickle is ripped out, and the target slow is increased in power and duration to 50% for 4s. Cooldown 10s. Cost 50/55/60/65/70.
Judgement Tether
Osiris flings out mummy wraps, tethering himself to all nearby enemies for 4s. Targets hit have all their damage reduced by 10/15/20/25/30% +5% per second. The tether can be broken by targets moving far enough away from Osiris. Targets still in range after 4s, when the duration expires, are stunned for 1.4s. Cooldown 18s. Cost 60/65/70/75/80.
Lord of the Afterlife
Osiris sheds any remaining fragments, immediately gaining the benefit of his passive, and leaps forward. Osiris will target the lowest health god in the area he lands and rip a fragment of their spirit out, dealing 220/320/420/520/620 +80% of his physical power as damage. Additionally, the target god can not receive healing from any source for the next 6s, until their spirit returns. Enemy minions and neutral jungle camps in the target area take double damage from this ability. Cooldown 90. Cost 100.
Beta Gamemode: Siege
Siege is a two lane conquest-style map, with standard towers, phoenixes, and Titans as objectives. As a new feature, teams will earn points towards spawning Siege Weapons as they play.
Killing a player is worth 5 points, a minion worth 1 point, and a jungle camp worth 9 points.
Once a team reaches 100 points, a friendly Siege Weapon will spawn and proceed down a lane towards enemy objectives.
Siege Weapons are kind of like Minions, except that they have massive amounts of health, deal more damage to objectives, and will prioritize objectives over other targets.
Players may teleport to a friendly Siege Weapon at any time, by entering the portal located in their base.
Kill the silver fury in the middle of the map, and you will immediately spawn a Siege Weapon for your team.
Siege is in the very early stages of development, and we expect a lot of changes and revisions to it over the next several months. We look forward to hearing your feedback from this early Beta look!
New League System
With this patch we are launching a new League system, incorporating many of the requested changes from our community, and many of the features that have come to be expected in competitive ranked gaming. Highlights:
Tiers and Division
There are now six Tiers in the league system. Bronze, Silver, Gold, Platinum, Diamond, and Masters.
Each Tier has 5 Divisions, except for Masters, which has only one.
The system is designed such that only the top 2% of players will make it to the Masters Tier.
Earning Tribute
The old system of top-10 games has been removed.
Winning league games will earn Tribute Points, and losing league games will deduct Tribute Points.
The amount of Tribute you gain or lose per game is based on your hidden MMR rating, and that of the other players in your match.
Advancement and Demotion
After earning 100 Tribute, your next win will advance you up to a new Division, and reset your Tribute to 0.
If you lose a game at 0 Tribute, you will drop down a Division. Note, there is a grace period after a promotion that you will not drop.
Seasons, Rounds, and Starting:
Once you are level 30, and have achieved mastery level on 16 gods, you can compete in the League system.
All new players will start in Bronze V.
A Season is roughly a year long (roughly coinciding with the the World Championship events), and broken into multiple Rounds, each two months long.
At the end of a Round players are awarded trophies and League player icons, based upon Tier and Division placement.
At the start of a new Round Tribute is reset to 0. However, players remain in the division they placed from the Round. A players MMR rating is not reset on a Round change.
At the start of a new Round, returning players must play at least one game to be placed back on the leaderboards.
If you are idle in League for more than 30 days, your Tribute will start to decay, as will your MMR rating.
Players in the Masters Tier will continue to gain Tribute past 100, and will be ranked based on their current totals. Special player icons are awarded for the Masters top 100, 50, 10, and 1 players each Round.
Conversion from current sytem
All players will be starting over in the new League system. We discussed several possible conversion routes between the Tiers, but given the extreme differences, we feel it is most fair to restart everyone fresh.
Players will retain all trophies earned from the previous league system. They will be denoted with unique emblems.
Who is a cutey kit kat? You are so cute yes you are! Ouch!!! That was my face.
Don't mess with Bastet, or Bastet will mess with you
You can check out my cool Ymir guide by clicking here Thanks Lprats for making an awesome Ymir drawing :) If you want to look at my old signature click by clicking here PM Me if you want me to try to make signature for you
SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.
Alan LaFleur
Remarkable (6)
Posts: 33
RazeMage
<Veteran>
Awards Showcase
Distinguished (58)
Posts: 1611
View My Blog
My rather unimpressive and slowly growing anime list!
Currently watching:
Punchline
Currently Reading:Utsuro no Hako to Zero Maria
Nisekoi: False Love
The World God Only Knows
HiFromBuddha
<Moderator>
Awards Showcase
Renowned (115)
Posts: 2296
View My Blog
Thanks Lprats for making an awesome Ymir drawing :)
If you want to look at my old signature click by clicking here
PM Me if you want me to try to make signature for you
festive1
Memorable (14)
Posts: 516
View My Blog
Alan LaFleur
Remarkable (6)
Posts: 33