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Diamond Sword Ares Patch 25-09-2013

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Forum » News » Diamond Sword Ares Patch 25-09-2013 7 posts - page 1 of 1
Permalink | Quote | +Rep by RazeMage » September 24, 2013 3:08pm | Report
Diamond Sword Ares
by Hirez Maria | Sep 25, 2013



New Skins:



General:


- Adjustments have been made to the match-making algorithm for parties in which the party members have a large spread in their player level

-Conquest respawn timers

  • In Conquest, the respawn times have been significantly reduced, from a maximum of 75s to 55s. We will evaluate this change over the next few days for its impact on the overall length of the games and may modify these length dynamically.

- Fire Giant buff
  • The health regeneration has increased from 3% of your health every 5 seconds to 4% every 5 seconds.
  • The mana regeneration has increased from 1% of your mana every 5 seconds to 2% every 5 seconds.
  • The buff gained from defeating the Fire Giant now includes a 15% damage increase versus Towers and Phoenixes.


Active Items:


- All active items have had their prices changed to 300g for each tier. This makes active items more expensive at the first tier and less expensive at the top tier.

Blink - The cooldown for this item has been increased from 60/45/30s to 90/60/45s.



- The wards at all tiers now remain for 3 minutes or until killed.
- Tier 2 now has the proper 60 ft radius ground target
- Tier 3 now sees enemy movement and wards at 85 ft



- The duration of the stun has been reduced from 1.5s to 1s


Gods:

Regurgitate
- The duration of the slow and cone attacks has been reduced from 6s to 5s.
- Using Purification Beads will now immediately remove Cripple from the user



Universe Ring Toss
- This ability can now bounce to each target multiple times again
- This ability now deals 30% reduced damage on each subsequent hit on the same target



Lawbringer
- An issue has been fixed where one stance of the ultimate was prevented from firing because of Cripple



Thumper XVI
- An issue has been fixed where this turret was only dealing damage to enemies within a cone. This will now deal damage in a 360 radius again, as intended.

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Permalink | Quote | +Rep by Raventhor » September 24, 2013 4:01pm | Report
AKA Fire Giant better, Ne Zha un/renerfed, bugs fixed.
More of a hotfix than a patch
-Demolibium

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Permalink | Quote | +Rep by HollowsEdge » September 24, 2013 5:56pm | Report
Yeh even for a inbetween patch this is pretty lacking compared to others and so I am expecting great things next week!

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Permalink | Quote | +Rep by UnknownPandr » September 24, 2013 6:08pm | Report
Yay, Ne Zha can jungle again. :D

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Permalink | Quote | +Rep by HollowsEdge » September 24, 2013 6:50pm | Report
Also for any1 who wants to comment on the indirect nerf to bastets passive! I saw a comment on the patch notes in reddit from hi-rez stew that her passive will get a rework in the near future! So rejoice bastet players :)

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Permalink | Quote | +Rep by HiFromBuddha » September 24, 2013 10:45pm | Report
I'm happy for the Ne Zha change. That's about it really. I'm indifferent to the rest.
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Permalink | Quote | +Rep by Mowen » September 25, 2013 8:20pm | Report
Thanks again for posting! Edited a bit (figured a way to fix things randomly indenting), but it looked better this time in general. Put it on the front page. :)

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