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Shu Egyptian God of Light and Air

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Forum » God & Item Ideas » Shu Egyptian God of Light and Air 1 posts - page 1 of 1
Permalink | Quote | +Rep by PotatoFlavah » June 11, 2015 2:24am | Report
LORE: Shu is the god of light and air and as such personified the wind and the earth´s atmosphere. As the god of light he represented illuminated the primordial darkness and marked the separation between day and night and between the world of the living and the world of the dead. As the god of air, he represented the space between the earth and the heavens, and gave the breath of life to all living creatures. As a god of the wind, sailors invoked him to provide the good wind to power their boats. The clouds were considered to be his bones, and he supported the ladder by which the deceased souls could reach the heavens.
Passive: Protector of Allies:
Any allies within 35 ft. get an increase of 10 HP5 while in it.



1.:Lustful Wind:
Shu releases a gust of wind powered with light in a cone radius healing allies for 60/95/130/165/200(+35% of your magical power).
Cooldown: 10 seconds



2.:Ostrich Feather:
Shu shoots one of his Ostrich feathers at a single enemy slowing them for 30%/30%/50%/50%/70% of their movement speed.This ability also deals 50/100/120/140/160(+30% of your magical power).
Cooldown: 12 seconds



3.: Beaming Light:
Shu casts a circle of light onto the ground, enemies in the light will be blinded for 1s. and will be stunned for 2.5s.Enemies will also take 60/80/100/120/150(+50% of your magical power) and allies in the circle will have a protections buff for 5s..
Cooldown: 17 seconds



4.(ULTIMATE): Divine Powers:
Shu channels the powers of the sky and the Earth creating a ground attack dealing 15%/20%/25%/30%/35% of the enemy's current health. (Think of Geb for this one)
Cooldown: 90 seconds



Shu enters the battleground as a ranged guardian
See more at: http://www.ancientegyptonline.co.uk/shu.html

PotatoFlavah


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