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Ptah; Egyptian god of creation

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Forum » God & Item Ideas » Ptah; Egyptian god of creation 3 posts - page 1 of 1
Permalink | Quote | +Rep by Frostblight » March 7, 2014 8:37pm | Report
Lore: Some believe nothing came before the gods: they are wrong. Ptah came first, creating all things even the primal forces of order and chaos simply by speaking their name. He even brought himself into existence. He also wed Sekmet
Appearance: Green skin, long black beard, multicolored Egyptian style mantle and kilt, The weilds a staff with three parts: A long shaft (Was scepter), A small Thicker section at the top with rings ( Djed pillar), and on top of the pillar an Ankh

Type: Magical
Role: Mage/support/pusher
Pros: High utility, pusher
Cons: low defense

Health: 385+(66)
Mana: 270+(53)
HP5: 4+(.7)
MP5: 5.5+(.9)
Protections: 30+(0) magical
10+(2) physical
Attack speed: .8 +(.009)
Range: 55 (ranged god)
Basic attack Dmg. 32+(1.4)+(20% of your magical power
Move speed: 365


Passive: Power words; Every time Ptah uses an ability he gains a random aura buff out of 7 with a 40 unit radius that applies to him and all nearby allies for 4 seconds, he can only have 4 buffs up a once and their is no way to predict which buff you will get.
1. Water: +9% attack speed
2. Fire: +9% power or 1 if they have no power
3. Wind: +9% move speed
4. Rock: +9% protections
5. Nature: +9% life steal
6. Light: +100% minimap sight radius
7. Darkness: You and nearby allies don't show up on the minimap

Skill 1: Call forth: Ptah speaks the name of a powerful Animal spirit creating it. This summons a random 1 out of 5 pets all of which last 15. Mana cost= 85/90/95/100/105. Cooldown 14/13/12/11/10 sec.
1. Scorpions- summons a pair of scorpions that behave like Arachne's spider attacking near by targets for 15/25/35/45/50 +(9% of your magical power) for physical damage and applying a 15% slow for 2 sec on attacks. Attack speed= .9/1/1.1/1.2/1.3 attacks per sec. Each scorpion has 75/115/155/195/235 +(10% of your magical power)
2. Jackal- summons an invisible jackal that will only be reviled when it attacks. The jackal will focus on the lowest health god in a 55 A.O.E but will attack minions if no god is present. It hits for 35/45/65/75/100+ (23% of your magical power) physical damage at an attack speed of .8/.85/.9/.95/1. The jackal has 100/150/200/250/300 + (21% of your magical power)
3. Elephant: will charge down the lane knocking aside all enemy's in its path dealing 25/35/45/55/60 + (13% of your magical power) as magical dmg. then attacking the tower for the same amount. If there is an enemy god within a 25 A.O.E of where it was summoned it will charge that god instead but will attack them for only 90% of the dmg ( if multiple gods are near by one will be targeted at random). The elephant has 100/200/300/350/400 +( 30% of your magical power as health as well as 40 physical protection.
4. Lion: Summons a powerful lion that will attack the nearest enemy got within a 35 A.O.E Either fear or taunting them for one sec before attacking for 30/40/50/60/70 + (20% of your magical power) as magical damage. If no enemy gods nearby it will push the lane ignoring the taut/fear function.
5. vulture: Summons an immortal vulture that will track the nearest enemy god

Skill 2: order and chaos: Ptah summons the primal forces of order and chaos, summoning 2 balls of energy, one of order and the other of chaos. Each ball can be free targeted and they have slight travel time to their A.O.E on the ground similarly to Vulcans magma bomb. The oder ball is thrown first slowing enemies in the A.O.E for 4 sec. and healing allies slightly. The second ball (chaos) applies a powerful damage over time effect that ticks every .5 seconds over 2.5 seconds. The balls both disappear after 6 sec. of not being fired giving you back 25% of the Mana cost of the ability per ball. Manna cost 80/90/100/110/115. Colldown 13 sec.

Order slow: 10/15/20/25/30%
Order Heal: 50/60/70/80/90 +(15% of your magical power)
Chaos Damage per tick: 40/45/50/55/60 +(10% of your magical power)

Skill 3: Presence of the creator
Allies near Ptah gain 10/20/30/40/50 HP5

This skill has the active and passive function of any ability stolen with Echo

Skill 4: Echo- Ptah fires out an echo pulse that tells him what words an enemy has used. The pulse (ball) passes through creeps but if it hits an enemy god, Ptah memorizes the words of last ability they used allowing him to use it for 60 sec. The ability is activated using Ptah's 3. All the abilities have in depended colldowns and you can refresh the cooldown of a particular ability by any means. All the abilities are affected by your cooldown reduction but not if the host already has max cooldown reduction. The ability deals the same amount of damage as if it were coming from the host. You get the ability at the level the host skilled it to and you also get any passive benefits from the ability. If you die, you lose the copyed ability instantly. You can't copy Echo.
Mana cost: 95 Cooldown: 21/18/15/12/9

That's all! I would like to get some feed back on what you like and what could be improved/changed. Thanks - Frostbligh/ aka CommanderIce2217

Frostblight



Posts: 1
Permalink | Quote | +Rep by Sloogz » March 8, 2014 9:48am | Report
MY EYES
¯\_(ツ)_/¯

Sloogz


Notable (4)
Posts: 180
Permalink | Quote | +Rep by melbein » August 8, 2014 12:06am | Report
Nice idea but some might consider him to powerful even though in reality he is lol.

melbein



Posts: 26

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