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Plutus, god of wealth

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Forum » God & Item Ideas » Plutus, god of wealth 3 posts - page 1 of 1
Permalink | Quote | +Rep by nrgz2 » September 25, 2015 7:24pm | Report

Title: Plutus, god of wealth



Pantheon: Greek

Type: Magical, ranged

Roles: Mage

Pros: High damage, High utility

Cons: Low Defense, Low mobility

Lore: Plutus was the god of wealth and was the son of Demeter, the goddess of agriculture, who bore him after lying with the hero Iasion in a thrice-ploughed field. He was blinded by Zeus so he would distribute wealth indiscrimately and without favour towards the good or the virtuous


Abilities


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PASSIVE: Fortune of wealth


Having the control of wealth at his command, all of Plutus abilities beside ability 2 consume gold instead of mana. Additionally Plutus gains a higher GP5 as well as a gold increase in assists and kills.

GP5: 25

Gold bonus on assists/kills: 25%
___________________________________________________________________________________________

ABILITY 1: Piggy bank bomb


Plutus tosses out a piggy bank filled with gold coins at a target location, exploding and spilling all the coins after 1.2 seconds, causing all enemies within range to be damaged. Enemies nearby marked with taxation will be taunted towards the bomb.

Damage type: Ground target

Damage: 65/130/195/260/325 (+60% of your magical power)

Cooldown: 10 seconds

Gold cost: 10/15/20/25/30

_____________________________________________________________________________________

ABILITY 2: Taxation Time


Plutus seeing the wealth of the people, decides to redistribute the wealth, marking all enemy targets in front of him with a taxation notification and causing tick damage for 2.4 seconds. Targets still within range when the duration expires suffer a gold penalty.

Damage type: Small Cone

Damage per tick: 20/25/30/35/40 (+15% of your magical power)

Gold taken: 10/12/14/16/18

cooldown: 15 seconds

Mana cost: 70/80/90/100/110


__________________________________________________________________________________________

ABILITY 3: Coin roll


Plutus pulls out a massive gold coin and causes it to slowly roll forward, causing damage and slow any enemy caught under the coin.

Damage: 85/140/195/250/305 (+40% of your magical power)

Slow: 10%/15%/20%/25%/30%

Attack type: line

cooldown: 14 seconds

Gold cost: 5/15/25/35/45



________________________________________________________________________________________

ABILITY 4: Bribery


Having the power of wealth allows for extraordinary actions and as such Plutus's wealth can place significant influence even on enemies.

Plutus selects one enemy god globally and is marked with bribery. During this time the target is silenced and disarmed rendering it useless in combat. In exchange for this the target receives gold after the bribery effect expires

Ability type: Debuff

Duration: 1.9s/2.4s/2.9s/3.4s/3.9s

Cooldown: 90 seconds

Gold Cost: 40/55/70/85/95

________________________________________________________________________________________

Appearance: The god was usually depicted as a boy holding a cornucopia filled with grain in the company of his mother Demeter. In sculpture he was often shown as an infant in the arms of either Eirene, the goddess of peace, or Tykhe, the goddess of fortune.

Other notes: Really thought about trying to make a new concept so i introduced the gold mechanic. The GP5 for conquest is 15GP5 just for info.

Still working on icons and tweaking on stats

Acknowledgements:

Lore - http://www.theoi.com/Georgikos/Ploutos.html

Ability icon - http://wowwiki.wikia.com/wiki/WC3_Icons/Icon_List



any feedback welcomed

nrgz2



Posts: 2
Permalink | Quote | +Rep by Wolfman5665 » September 25, 2015 8:53pm | Report
Honestly, the passive is WAYYYY too op.

First of all, the gold costs are too low to even matter, and his increased gold pool will make him a billionaire 10 minutes in. Basically, you could have a completed build 15 minutes into the match. With the early completed build, the gold costs would not matter a single bit, especially the ult, he would never run out of gold to cast it with.

Secondly, his 2nd ability's cost is unreal. 110 mana is the average cost of an ult, and taking away 18 gold at max level? That's useless.

Once again, I'm going to mention the costs, they have virtually no cost. 35 gold is honestly a bad cost for something that deals damage.

TL;DR decrease the gold pool for the passive, increase the costs, and add mana costs.

Wolfman5665


Remarkable (6)
Posts: 362
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Permalink | Quote | +Rep by Frogchair » September 27, 2015 4:46pm | Report
Really unique idea with the gold cost, but again too op. I agree that you should lower the GP5 , but i think you should add mans cost to all of the ailities plus the gold cost. This way the abilities cost less to cast but they also need some gold to cast. Also he should have a lowish MP5 to go with the cheap mana cost. Other wise i really like this passive, cool idea.

Frogchair



Posts: 4

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