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Morpheus, The God of Dreams

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Forum » God & Item Ideas » Morpheus, The God of Dreams 1 posts - page 1 of 1
Permalink | Quote | +Rep by shakz180 » November 11, 2013 1:08pm | Report

Morpheus, The God of Dreams



Base Stats
Health: 375 (+70)
Mana: 290 (+43)
Speed: 355 (+0)
Range: 55 (+0)
Attack/Sec: 1 (+0.009)

Abilities





Sands of Sleep

:
Enemies hit by Morpheus' abilities receive one marks of Sands of sleep, which lasts for 10 seconds. These marks stack and upon receiving 3 marks, they are put in to deep slumber for 1.5 seconds. Morpheus's abilities has bonus effects on sleeping enemies. Sleep is inflicted before bonus effects. So the third skill inflicted will do its bonus effects.



Nightmares

:
Morpheus summons nightmares to enemies in an area in front of him (similar to Aphrodite's Birds) dealing Magical Daamge. When the target is asleep, the nightmares linger deal additonal damage per second.

Cooldown: 5 seconds
Mana: 85/90/95/100/105
Damage: 80/120/160/200/240 (+60% of your magical power)
DoT: 15/25/35/45/55 (+25% of your magical power) per 0.5 seconds in 2 seconds.



Dream Steal

:
Morpheus targets an area where he steals the targets' dreams, dealing magical damage and healing him half the amount and steals their movement speed. When the target is asleep, they are easier preys, healing Morpheus 100% of the damage instead of half.

Cooldown: 16/15/14/13/12
Mana:90/95/100/105/110
Movement Steal: 20%
Damage: 50/80/110/140/170 (+30% of your magical power)



Distort Reality


Morpheus distorts the fabric of reality, teleporting to a target area. He disappears ( looking like there is a cracked screen where he came from) and pops up in the area. He is able to mend back reality and return to his original spot. When an asleep target is in the area, they are caugh between the torn veil, rooting upon awakening. When Morpheus decides to mend reality it will cancel the root.

Cooldown: 20/19/17/16/15
Mana: 75/80/85/90/100
Root: 0.25/0.35/0.45/0.5/0.6 seconds



Melas Oneiros


Morhpeus dwells in to surrounding enemies minds dealing magical damage. He retains the link for 3 seconds. If the link is not broken after 3 seconds another magical damage is inflicted. When an enemy is asleep (also decided upon initial damage), they are put into sleep after the infliction of the second damage.

cooldown: 100 seconds
Mana: 105/110/120/25/130
Damage: 175 / 250 / 325 / 400(+ 70% Magical Damage) ( Doubled if inflicted with the secondary damage)
Sleep: equal to sands of sleep.

shakz180


Remarkable (5)
Posts: 140

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