For every 750 health that hydra sacrifices from "Sacrifice Life" she will gain 50 extra health and 5 magical protection (max. 5 stacks).
Active: Whenever a stack is gained, Hydra's next ability will have 15% magical penetration and 3% magical lifesteal.
1: Lernean Flame:
Hydra throws a ball of fire at the enemy dealing 75/100/125/150/200 (+15% magical power)
Cost: 75/85/95/105/150
Cooldown: 15/14/12/11/8 seconds
2: Hydra's Bite:
Hydra bites the enemy god, applying a 5/7/10/13/15% slow and granting her 2/5/7/10/13% magical lifesteal for the duration.
Cost: 80/85/95/110/140
Duration: .75/1/1.5/1.75/2 seconds
Cooldown: 18/15/15/14/12 seconds
3: Sacrifice Life:
Hydra sacrifices 50/75/100/200/250 health to do 50/75/125/250/300 damage to the enemy over 8/7/6/5/5 seconds. Using this ability will also remove one of hydra's 5 heads, once she is down to 2 heads, she cannot cast the ability until a head respawns.
Cost: 25/50/75/75/110
Head Respawn Time: 45/40/35/30/30 seconds
Cooldown: 19/18/17/16/15 seconds
ULTIMATE: Hydra's Flight:
Hydra gains full power, gaining wings for the duration and flying into the air becoming cc immune but still able to take ability damage. While she is in the air she is able to spit 1/1/2/2/3 balls of fire at the enemy dealing 100/150/200/250/300 damage for each ball. If an enemy is hit by every ball, a .2/.4/.6/.8/1 second stun is applied.
Cost: 100/150/200/250/275
Cooldown: 120 seconds
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