Zhu Rong is the Chinese god of the south and fire, he was very popular in Chinese mythology
Zhu Rong will be a physical assassin
Health: 410 (+70)
Mana: 210 (+45)
Speed: 375
Attack Per Sec: 1 (+.017)
Physical Power: 35 (+100% of physical power)
Magical Power: 0
Physical Protection: 28 (+.8)
Magical Protection: 18 (+2.5)
Health Regen: 11 (+.68)
Mana Regen: 3.2 (+.25)
Appearance:
- rides a mounted tiger (at all time)
- Has a flaming sword, almost like phoenix minions except in a Chinese-sword style
- flaming red eyes
- classic Chinese war helmet
- Chinese scale armor
- tiger has battle armor
Passive: Southern Flame:
- Whenever a minion or a god hits Zhu Rong, they're set on fire for 4 seconds dealing 14-20 physical damage to them
Move #1: Fanning the Fire:
- While on his tiger, Zhu Rong, dashes forward with his sword in front of him, when he's done dashing, flames out of his sword lash out in a fan-shape in from of him dealing physical damage to enemies.
damage: 75/125/155/185/215 (+50% of physical power)
mana cost: 60/80/100/120/140
cooldown time: 10 secs
Move #2: Fire Pot:
- Zhu Rong places a fire pot in front of him, that'll act like a mine, once an enemy walks over it, it explodes, dealing damage in a radius. Once it explodes, enemies are damaged over time. The pots only last for a certain amount of time.
duration: 2 min
damage: 100/120/140/160/180 (+70% of physical power)
damage over time: 4 secs
mana cost: 80/110/140/170/200
cooldown time: 10 secs
Move #3: Tiger's Rage:
- Zhu Rong backflips off his tiger, and the tiger goes off attacking any enemy god near Zhu Rong, slowing them while also dealing damage.
Damage: 70/90/110/130/150
slow percentage: 10%
slow duration: 4 seconds
mana cost: 75/100/125/150/175
cooldown time: 14 seconds
Ulitmate: Fire Storm:
- Zhu Rong spins his sword around his head, spreading fire all around him in a radius which deals damage over time to enemies, once he's done, he strikes forward with his sword, creating a massive shockwave of fire in front of him which does damage to enemies as well. Zhu Rong is CC immune while doing this.
Damage over time: 35/50/65/80/95
Damage: 75/100/125/150/175
mana cost: 100
cooldown time: 90 seconds
Nice god idea! The only things I will say about his 3 and 2 are for his three I would make it like Sun Wukoung's tiger transformation. In a line skill shot he jumps off his tiger and if an enemy god hits the tiger they are rooted instead of slowed. For his 2 I recommend either putting a time limit or a count limit on it. Like there could only be 6 out at a time or they last for 10 minutes. That's all and I think this could be a really good god!
Teemo plagues League of Legends with the same mine system in the shrooms.
We really don't need un-counterplayable mines all around the map.
I would have it a limit, like Running said.
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SurvivorZombeh
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SurvivorZombeh
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