Lore: Germanic legends tell of a heroes and legends with power, titles, and might to prove it, but the greatest hero of all is Sigurd. His foster-father, Regin, had acquired mast amounts of gold and treasures from the dwarf Andvari. Fafnir became jealous, he kill Hreidmar and took the treasures and protected it by turning himself into a dragon. After many years of training and sharpening his foster-father's sword Gram, Sigurd went to go slay Fafnir. Cunningly getting under the dragon with a trench he slayed the dragon by piercing the stomach of the beast. Slaying and drinking the blood of the dragon, Sigurd gained mass wealth, the ability to speak the language of birds. After being told by the birds that Regin intended to kill him for the gold, Sigurd killed him before carrying it away himself. Now with a new battle on the rise, Sigurd and his mighty sword Gram will see bloodshed again.
Abilities:
Passive ability: Dragon Blood- Every enemy god Sigurd kills, he gains 5 HP5 per stack. Max Stacks:6
Ability 1: Battle Fury- Sigurd gets a damage buff for a duration. Damage: 30/60/90/120/150, Duration: 3/4/5/6/7 seconds
Ability 2: Piercing Blow- Sigurd charges forward with Gram out until he hits an enemy god causing bleeding damage and a slow for a duration. Damage- 10/20/30/40/50 Bleed: 3 seconds Slow: 5 seconds
Ability 3: Birds- Using his language of the birds, Sigurd calls upon the birds that act as wards. When an enemy god attacks a bird ward, the birds attack them. Damage: 10/15/20/25/30 per second
Ultimate: Wrath of Gram- Sigurd unleashes a barrage of strikes to any enemy god in an area, becoming CC immune, and his physical and magical protection is increased by 200. Damage: 200/350/500/650/800
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Stuke99
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