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God Idea: Erebus God Of Shadows and Darkness

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Forum » God & Item Ideas » God Idea: Erebus God Of Shadows and Darkness 2 posts - page 1 of 1

Poll Question:


Too overpowered ?
Yes.
Nope, is balanced.
No way man needs buffs
Yes but is tricky
VOTE
Permalink | Quote | +Rep by Clueless Hands » March 5, 2015 4:38pm | Report
Erebus God Of Shadows and Darkness Role: Assassin

Basic Attacks : 35 + 3 per level(100% of Physical Power) Progression: 1/.75/.5/.75/3(20ft AoE and 20 ft knockback+Swing Time)/1 (This is a ranged attack of 55 and goes through multiple enemies) Range:12

Passive:Dark Assistant : Their a chance that Erebus Shadow will join in the attack for 100% and also has on hit effects (including progression bonus damage) and can crit (Chance is 10% + x player level) This chance is increased by 50% if the enemy is marked with Caliginous Glare (Ever 4 auto attacks apply Caliginous Glare)

1: Overtake : Erebus are overencumbered with shadows that their movements are reversed and Erebus gains 35% attack speed and marks enemies with Caliginous Glare
(If nothing is hit) A Shadow is placed on the ground and Erbus gains 15% movements running towards it. Cooldown: 20/18/15/12/8 Range:70ft

2: Dark Substitution:When casted Erebus trades places with his shadow being able to move through all terrain (Even walls)and minions and Gods(Last 2 seconds)
If Caliginous Glare is applied to an enemy Erebus is teleported behind them and is guaranteed 1 free auto attack(This removes the Caliginous Glare debuff but only after the auto-attack)
If Overtake's Shadow is live Erebus will teleport to it. If teleported nearby enemies will be auto-attacked by a shadow where Erebus was and the Shadow was (35ft AoE). (Can apply one hit effects) Cooldown: 20/18/15/12/8

3:Grim Matter : Erebus shoots a shadow in a line first to get hit is rooted for 1 second and takes one auto-attack (If they are alone the root is a stun) If the enemy is afflicted with Caliginous Glare they are pulled to Erebus instead then stunned for 1 second.(Applies Caliginous Glare) Cooldown 20/18/16/14/12 Range:60ft

4:Stalking Shadow: Erebus flys into the sky gaining vision of the whole map, then teleported to an enemy god, marking them with Caliginous Glare.(If no god is picked after 3 seconds Erebus is teleported to the nearest God or Tower,[ Ally or Enemy]) If the enemy is alone they are also stunned for 1 second

I think he may be a tad overpowered, but love to hear what you guys have to say!

Clueless Hands



Posts: 9
Permalink | Quote | +Rep by melbein » March 24, 2015 2:26am | Report
This idea is pretty sweet dude. His basic attack range is a little long lol. I like his single crowd control effects on his moves cool idea.

melbein



Posts: 26

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