Lore: Not normally being seen, she can be heard by the bells around her ankles. She is also described as a dancer.
Magical, Long range, Support
Tags: High CC, Good Jungler, Support
Passive: if in the jungle, or near buff camps (if no jungle) she gains 20 physical and magical protections, if she is not near a jungle or buff camp she gains 20 magical power (when laning, in the main area of the arena, or in ***ult)
1: One with nature - Aranyani summons the help of minions, by going to a buff camp she can summon 1/1/1/2/2 lesser minions, both from the same camp. They last until they die. This ability also has a passive, buffs last 20 seconds longer.
2: Tinkling Bombs - Aranyani throws 3 jingle bells at a location (like Cupid's hearts) they then explode dealing 75/125/175/225/275 (+35% magical damage) and also applies a 1 second stun.
3: Leafy Pirouette - She leaps (same area as Odin's leap) when she leaps off of the ground she leaves a pile of leafs that when allies stand on them gain 25/50/75/100/125 health back every 1 second Also, when she lands she brings with her more leafs, silencing enemies that stand in the area and dealing 100/150/200/225/275 (+ 35% magical power)when she first lands. The leafs last for 2/3/4/6/7 seconds
4: Nature's Fury - Aranyani Summons a Treant though it has 200/300/450/600/700 health And fights for Aranyani for 60 seconds or until it dies. While it is summond, Aranyani gains a 20% attack and movement speed bonus, and 10 HP5 and MP5. If it dies before the time Aranyani becomes enraged making all of her basic attacks deal AoE and do +20 additional magical damage.
Lore: Not normally being seen, she can be heard by the bells around her ankles. She is also described as a dancer.
Magical, Long range, Support
Tags: High CC, Good Jungler, Support
Passive: if in the jungle, or near buff camps (if no jungle) she gains 20 physical and magical protections, if she is not near a jungle or buff camp she gains 20 magical power (when laning, in the main area of the arena, or in ***ult)
1: One with nature - Aranyani summons the help of minions, by going to a buff camp she can summon 1/1/1/2/2 lesser minions, both from the same camp. They last until they die. This ability also has a passive, buffs and potions last 20 seconds longer.
2: Tinkling Bombs - Aranyani throws 3 jingle bells at a location (like Cupid's hearts) they then explode dealing 75/125/175/225/275 (+35% magical damage) and also applies a 1 second stun.
3: Leafy Pirouette - She leaps (same area as Odin's leap) when she leaps off of the ground she leaves a pile of leafs that when allies stand on them gain 25/50/75/100/125 health back every 1 second Also, when she lands she brings with her more leafs, silencing enemies that stand in the area and dealing 100/150/200/225/275 (+ 35% magical power)when she first lands. The leafs last for 2/3/4/6/7 seconds
4: Nature's Fury - Aranyani Summons the Gold Fury, though it has 1/4 of its overall health. And fights for Aranyani for 60 seconds or until it dies. While it is summond, Aranyani gains a 20% attack and movement speed bonus.
Alt skin: Tinker Bell.
Buffs lasting longer is fine. Potions doubling is not. It would break the game. Also, the heal is ridiculous on the 3. Finally, I think having a unique monster for her ultimate would be better, like a treant that gives increased health regen and roots with his auto-attacks (but cannot affect the same person more than once in 12 seconds). It would tie in with the control of animals and plants.
Ok I'll fix the potion, but the healing isn't that bad what if it was lowered to 100 instead of 125? And I like the idea of te ult. I'll change this stuff later because I'm off to school!
Buffs lasting longer is fine. Potions doubling is not. It would break the game. Also, the heal is ridiculous on the 3. Finally, I think having a unique monster for her ultimate would be better, like a treant that gives increased health regen and roots with his auto-attacks (but cannot affect the same person more than once in 12 seconds). It would tie in with the control of animals and plants.
Thank you for the feedback, I edited the passive and the ult.
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