Roles: Warrior, Melee Pantheon: Egyptian Pros: High Crowd Control Cons: Low Mobilty
Lore:
Geb is God of the Earth, and believed to be god of vegetation as well. He is husband of Nut, goddess of the sky and father of Osiris, Seth, Isis and Nephthys. He is resembled usually to the animal goose. It is believed that the fact that he is god of earth not only means god of the growth and wealth and prosperity and fertility, but also related to decay and the cycle of things. *Ultimate spoiler alert* It is also believed that his laughter caused earthquakes and crops to grow.
Passive: Seed of Geb
The seed on Geb's body grows for 5 seconds each time he uses his Nourish ability, buffing his Seed of Decay ability, granting it additional effects for every successful Nourish tick. Phase 1: Sprout
Phase 2: Bud
Phase 3: Bloom
Phase 4: Flourish 1: Seed of Decay
Geb throws a Seed at an enemy, causing 10/15/20/25/30 (10% of your Physical Power) damage every seconds for 3 seconds. The seed does additional effects for every phase Seed of Geb has. Phase 1: Sprout - Seed of Decay slows the target by 15% for 2 seconds. Phase 2: Bud - Seed of Decay does 40% additional damage. Phase 3: Bloom - Seed of Decay explodes after 3 seconds, dealing 50% of the damage dealt to the original target to all enemies within 50 feet of that target. Phase 4: Flourish - Seed of Decay explodes after 3 seconds, doing 100% of the damage dealt to the original target to all enemies within 50 feet of that target.
* Each effect from the previous phase is stacked, apart from the slow on phase 3 which only applies to the original target and not to the enemies hit by the explosion. So, for example Phase 2: Bud does 40% additional damage and slows the target. Ability: Line Affects: Enemy Cooldown: 18 seconds Cost: 50/55/60/65/70 Mana
2: Eruption
Geb slams his hand upon the earth, causing a mountain to arise on a ground location target, causing 20/40/60/80/100 (+20% of his Physical Power) damage and knocking up all enemies in that area. The mountain stays in that area for 1/1.5/2/2.5/3 seconds and blocks player movement. Ability: Ground Target Affects: Self Cooldown: 16 seconds. Cost:40/50/60/70/80 Mana. 3: Nourish
Geb throws his hands on the ground, connecting to earth's nourishing powers. He gains 10/15/20/25/30 (+20% of his physical Power) Mana every 1.5 seconds for 6 seconds. While Nourish is active, Geb is immoblized and cannot move while being able to cancel the effect at any time he wants to. Each tick also nourishes the seed on Geb's body, granting himself additional buffs for his Seed of Decay ability for 5 seconds according to the amount of sucessful ticks. Any damage or CC stops Nourish. Ability: Buff Affects: Self Cooldown: 18 seconds. (The cooldown start only after Geb has finished channeling or he has canceled the effect or it was interrupted). Cost: 30/40/50/60/70 Mana and Health Ultimate: Earthquake
Geb stands in one place, realsing a loud laughter. After second of laughter, the earth around Geb in a circle around him (about the radius of Pillar of Agony), doing 100/200/300/400/500 (+100%) of your Physical Damage to all enemies within the range and stunnig them for 1 second. Ability: Area Affects: Enemies Cooldown: 100/95/90/80/85 seconds. Cost: 90/100/110/120/130 Mana.
Thanks you all for reading, I will be more than glad to see a comment, discussing places to improve, mistakes, adjustments and, (it's legeal) to just point out good ideas. You have no clue how happy it makes me, wether it's criticism and feedback or just complimenting.
Thanks.
I know, but it would be cool if he revised it. I remember reading this before that data mine. I like seeing builds being edited during the course of data mining (proceed to pat myself on the back)
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