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Gaia, Goddess of Earth

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Forum » God & Item Ideas » Gaia, Goddess of Earth 1 posts - page 1 of 1
Permalink | Quote | +Rep by Dunama » August 26, 2014 6:25pm | Report
Gaia, Goddess of The Earth

Role: Guardian

Gaia was the personification of the Earth, one of the Greek primordial deities. Gaia was the great mother of all: the primal Greek Mother Goddess; creator and giver of birth to the Earth and all the Universe; the heavenly gods, the Titans, and the Giants were born to her. The gods reigning over their classical pantheon were born from her union with Uranus (the sky), while the sea-gods were born from her union with Pontus (the sea)

Appearance: http://godofwar.wikia.com/wiki/File:Gaia_the_titan.jpg
Gaia should look similar to this, big, hulking woman. Made of rocks, plants, and flowing water. Her back should have a big sturdy tree growing behind a shoulder and a spike of earth on the other for her first ability, she should also have small birds flying around her and some small life moving around her body.

Gaia as a playable character: Gaia's main role will be to shape the battlefield around her to help or hinder those around her, using either the Tree on her back to help her and her allies, or Rocks to hinder the enemies. She will usually stay up front for best results of her close range abilities and her sturdiness, she must stay with an at least 1 ally to work best if she has tree equipped, or stay near the enemies to work best if Rocks are equipped. Best for those who like to go up front and help allies confirm a win or hinder the enemies from beating an ally.

Health: 480 (+95)
Mana: 300 (+43)
Speed: 320
Range: (Rocks) 9 (Tree) 14
Attack Per Sec: (Rocks) 0.75 (+0.9%) (Tree) 0.9 (+1.1)
Phys Protections: 19 (+4)
Magical Protections: 27 (+0.9)
Damage:32 + 1.45 (+ 20% of Magical Power)
HP5: 7 (+0.9)
MP5: 6.5 (+0.27)

Basic Attack: If she has the Rocks equipped, she will throw a simple punch, then an uppercut, then slam both her hands down on the enemy he is attacking. If the Tree is equipped, she will swing it one way, then the other, then throw her momentum in a circle, hitting enemies around her.

Abilities:

Passive: Jungle Growth
When Gaia is in Jungle, her abilities will have shorter cooldowns (lvl 1 at 8%, growing .6% more each level, reaching 20% at level 20), She will show more animal and plant life on her while it is also more active, giving a slight glow while in Jungle

Ability 1: Weapon Change
Gaia changes between using the big tree or rocks, each being on her back, growing naturally, when one is equipped, the other is shown growing at the speed of the cooldown
Rocks: Enemies hit by rocks will be slowed by 15/20/25/30/40 for 1/1.5/2/2.5/3.5 seconds (max 4)
Tree: Heals Gaia for each enemy hit by 20/45/70/100/120 (max 3)
Cost: 60/65/70/75/80 mana.
Cooldown: 11/10/9/8/7 seconds.

Ability 2: (Tree) Flowing leaves - (Rocks) Cracking Earth
(Tree) Gaia will thrust her tree forward, causing winds to push forward, accompanied by leaves flowing in the wind lasting 7/8/9/10/12 seconds. Causes allies (or Gaia) who move through it to gain a speed boost of 10/15/20/25/30% and a Mana boost of 10/15/20/25/30% of their total Mana
(Rocks) Gaia will slam the rocks down and splits the ground in front of her lasting 6/6/7/8/7.5 seconds. Causing enemies to be stunned for 1.5/1.5/1.5/1.5/1.75 seconds, and then slowed for 10/15/20/25/30% of total speed. (does 35% of physical power in damage)
The ability will take place in a narrow line in front of her, just big enough for her to pass through

Ability 3: (Tree) Herbal Growth - (Rocks) Tectonic Spike
(Tree) Causing some plants to grow in the chosen area. Heals 15/22/29/36/33% of health of all allies or Gaia in the area
(Rocks) Causes a spike of earth to rise out of the ground, hitting anyone in the area. Damages enemies for 75/80/85/90/100% of Physical power and 10/15/20/25/50% of Magical power.
A somewhat larger circle chosen from a good range

Ultimate: Flora and Fauna
Gaia will affect a large area around her, causing animals to come from the ground and plants to grow.All allies in the affected area will suddenly have rocks covering them and plants growing on them All allies will gain a physical protection boost 10/15/20/25/40% and a gain an immediate mana boost of 15% of total mana. All enemies caught in the area will be covered in parasites and have their feet caught engulfed by rocks. Enemies will take 3/5/7/9/10% damage in life steal over the span of 15 seconds while also being stunned for 3.5 seconds after the attack had taken place

Dunama



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