So we went into a dominion match, and after we took both side towers, we started rubber banding really bad. 2 people DCd. Then another DCd, then he came back and another DCd. Then the other guy left, and I figured it was a good time to test what would happen if an entire team DCs. Nothing. So I logged back in, my rubber banding is worse, and now its playing in the background so I don't get my leaver penalty.
Thing is the enemy team doesn't appear to be having this problem. AMC is deadly accurate, and so is Isis.
EDIT: game just ended, and the end game screen was mostly like the lobby screen, It had he bo. It had champ select sides, and the post-game lobby chat. (plus they were bragging on how they won 4v5, even though it was 4v2 for them for most of the game, and 4v0 at one point)
Odd situation. I do think a DDOS is very unlikely, it's hard (albeit not impossible) to acquire your individual IP's since Smite doesn't really open up alot of that information. (as opposed to, for example, steam games). DDOS-ing the server you're playing on is possible but again, unlikely, and they would suffer from it too.
Sounds like it bugged out on your team's side causing connection issues, partly supported by your end-game screen.
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