Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Vesta by Orioname

1 Votes

Vesta

By: Orioname
Last Updated: Dec 16, 2019
Quick Share

Vesta

Goddess of the Hearth

The hearth fire in the home of the ancient Romans was not only essential for cooking food and heating water, but also served as the gathering place for the family and, in time, became associated with the particular family gathered around that particular hearth. The hearth in Rome was most certainly such a center of activity and the fire which burned there was most important. Sacrifices to the gods of the home were made by the fire and thrown into the flames.

Vesta was of special service to women but was popular with both sexes. She was the proctectress of Rome in that she cared for and maintained the homes of each of its citizens. Of all the Roman deities, only Vesta was accorded the honor of full time clergy devoted solely to her rites.

Passive Ability

Healing Fires
Allied gods near Vesta are healed for 5 health every second as well as gaining a increase in physical and magical protections.

Ability Type: Buff
Max health healed: 20%
Magical and Physical Protections: 20/40/50

Primary Abilities

1
Wall of Fire
Vesta creates a large wall of fire which circles her self and any nearby allies. The wall provides a shield from any nearby attacks, as well as damaging any enemy gods nearby. Once finished, the wall will explode damaging all enemies in the radius.

Ability Type: Area
Radius: 20
Cooldown: 30
Damage: 40/50/60/70/80/100 (+35% of magical power)
Cost: 180 mana
2
Everlasting Flames
Vesta stomps on the ground causing the ground to become superheated. Enemies caught in the fire will be damaged over time while being slowed. Allies will be healed for and gain a movement speed increase.

Ability Type: Ground Target/Buff
Radius: 30
Cooldown: 20
Damage: 30/50/60/100/110 (+45% of magical power)
Slow Duration: 5 seconds
Movement Speed: 5/10/15
Slow: 10/15/20
Cost: 150 mana
3
Fire Pillars
Vesta causes fire pillars to erupt from the ground, any enemy gods caught in the explosions will be knocked up into the air for 2 seconds and silencing them. Vesta will gain a increase in magical power for every enemy god knocked up.

Ability Type: Line/Buff
Range: 90
Cooldown: 25
Damage: 60/70/80/100/110 (+65% of magical power)
Magical Power Increase: 20% for each god
Knockup Duration: 2
Cost: 200 mana

Ultimate Abilities

4
Eternal Flame
Vesta summons fire around her surroundings, trapping all enemy gods in the near radius causing them to be damaged and rooted, taking damage over time, she then can summon 5 balls of fire overhead, and systematically throwing them down on enemies, all enemies hit will be damaged for each direct hit.

Ability Type: Area/Ground Target
Radius: 80
Cooldown: 95
Damage: 100/200/300 (+45% of magical power)
Root Duration: 15
Cost: 600 mana

Chapter Title

Leave a Comment

You need to log in before commenting.

Collapse All Comments

Loading Comments...
Load More Comments

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved