Surtr cracks open portals in a line in front leading to the other realms of Yggdrasil. The portals however are crude and only permit Surtr's basic attacks to pass through. Swinging your greatsword in front of one portal also causes it to appear and damage enemies near the other portals. All portals are created equidistant from each other and this distance can be adjusted from a minimum of 10 feet to 30 feet maximum. Your weapon gains additional properties for each realm/portal it passes through.
Number of Portals: 3/4/5/6/7 randomized
Portal Duration: 10 seconds
Cooldown: 90 seconds
Mana Cost: 100
Realms:
Niflheim: Your attacks now slow your target's movement by 30% for 3 seconds.
Muspelheim: Reignites your extinguished greatsword. Your attacks now do additional DoT, dealing 2% of the target's max Hp as damage per second for 3 seconds.
Jotunheim: Your first attack on a target stuns it for 1 second.
Vanaheim: Your attacks reduce your target's magic protection by 15% per hit for 3 seconds, up to a maximum of 60%.
Alfheim: Your first attack on a target blinds it for 2 seconds.
Svartalfheim: Repairs the durability of your greatsword by 2 per basic attack landed.
Helheim: Your attacks deal bonus damage equivalent to 5% of the target's missing Hp.
Midgard: Your attacks heal you for 10% of the damage dealt
Asgard: Your attacks now deal area damage within a 60 degree cone.
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