Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Sisyphus by Zarelark

1 Votes

Sisyphus

By: Zarelark
Last Updated: Jan 1, 2021
Quick Share

Sisyphus

Master of Futility

In Greek mythology, Sisyphus was the king of Corinth, infamous for his trickery and peerless cleverness. For this reason some believe him to be the father of Odysseus. Twice he cheated death by tricking Thanatos and Persephone. As punishment for his deceitfulness, Zeus sentenced him to eternal punishment forever pushing a boulder on a hill in the depths of Hades.

Passive Ability

Futility
Sisyphus is cursed to push around a large boulder. The boulder counts as terrain, blocking basic attacks and some abilities. When Sisyphus is with the boulder, he moves more slowly and cannot basic attack.
When Sisyphus does not have the boulder, he moves more quickly but loses some physical and magical protection.
When the boulder is separate from Sisyphus, it accelerates along the path towards him. Enemies and Sisyphus (but not allies), if hit by the boulder take damage proportional to its speed. Enemies and allies, (but not Sisyphus) are displace to the side of the boulder’s path when they collide with it and enemies are briefly slowed. The boulder is vulnerable to CC, however stuns are converted into slows.

Primary Abilities

Nihilism
W/ Boulder: Sisyphus hurls the boulder through the air to the target location, knocking up surrounding enemies and dealing AoE damage. This separates Sisyphus from his boulder. This ability can be briefly channeled to increase the maximum range.

W/O Boulder: Sisyphus channels, rooting himself in place, bracing to catch the boulder. While channeling, Sisyphus gains bonus damage mitigation and the boulder accelerates faster towards Sisyphus. If Sisyphus contacts the boulder while channeling, he takes no damage and instead heals for a portion of the damage done to him while he was channeling.
Hedonism
W/ Boulder: Passive: On enemy god kill or assist, Sisyphus gains a stack of Pleasure, up to 10. Stacks grant bonus protections and health regen (Sisyphus only benefit from this bonus when he is with the boulder). On death, Sisyphus loses half of his stack, rounding up.

W/O Boulder: Sisyphus kicks in front of him, knocking all enemies in the small area back and dealing damage. If they hit terrain, they take additional damage and are stunned.
Stoicism
W/ Boulder: Sisyphus summons his strength, gaining movement speed. Additionally, for the duration of the effect, all enemies in a small radius of the boulder take damage every 0.5 s.

W/O Boulder: Sisyphus dives through the air to the target location, empowering his next basic attack. If this ability is used near the boulder, the cooldown is greatly reduced.

Ultimate Abilities

Existentialism
Sisyphus leaps on top of the boulder, running on top of it and controlling its direction. Sisyphus and the boulder become immune to CC and slowly gain speed over the duration. Enemies who collide with the boulder while Sisyphus rides it take damage as when the boulder is separate from Sisyphus (see passive). The boulder and Sisyphus start with the movement speed of the boulder at the time of Sisyphus's mounting. If Sisyphus was pushing the boulder, this is Sisyphus's base movement speed. Sisyphus is unable to use his other abilities while riding the boulder except for his stoicism dive--Sisyphus can use that ability once to dismount the boulder early.

This ability can be cast in midair during Sisyphus's Stoicism dive, allowing Sisyphus to dive onto the boulder.

Basic Gameplay

The core mechanic of Sisyphus's gameplay is deciding when to risk separating from the boulder. Separating from the boulder greatly increases Sisyphus's mobility and damage, but leaves him vulnerable.

Once Sisyphus is separate from the boulder he can use stoicism to evade the boulder and prolong the separation by jumping over it. The boulder will then take some time to slowdown, turn around, and come back. Sisyphus can also use Nihlism to throw the boulder over walls, forcing it to roll all the way around to get back--gaining speed and dealing damage in the process.

A basic combo is to use Nihlism to throw the boulder behind the enemy, and then use Hedonism to kick the enemy in to the boulder. The enemy will take damage from the kick, and double damage from the collision with the boulder and be stunned. Sisyphus can then evade the boulder with Stoicism, catch it with Futility, or make and escape/engage with his ultimate. It's a powerful combo, but difficult to pull off.

If you are playing against Sisyphus, try to stun him right before he would catch or evade the boulder, this will make him take damge from the collision.

Leave a Comment

You need to log in before commenting.

Collapse All Comments

1
Zarelark | December 23, 2020 10:01am
I didn't add any values or number as I would do a terrible job making him balanced.
Loading Comments...
Load More Comments

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved