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Shuten Doji by ZingZang1235

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Shuten Doji

By: ZingZang1235
Last Updated: Nov 9, 2022
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Shuten Doji

Sake-drinking lad

Is an oni and considered to be the strongest in all of Japan. Lives in an iron palace. Is tricked by a bunch of warriors into drinking sake poisonous to demons and ties him up and kills him. After Shuten Doji's head is cut off he still tries to bite down on the person who chopped his head off and curses the warriors for lying as he claims there is nothing false in the words of demons.

Passive Ability

BA chain
Makes his BAs alternate between each fist and have different affects. First punches with left then right. Left punch deals 75% of it's total dmg. Right punch deals 125% of it's dmg.
Obsessed drinker
Replaces mana bar with a different resource called drunk. Max stacks is 100. Gains stacks automatically over time but BAs and abilities also grant it when cast. If 50 stacks is reached gains increased attack speed and hp5. If 100 stacks is reached gains movement speed and becomes tipsy which is a version of intoxicated but no blindness and less random movement.

Primary Abilities

Blood sake
Upon casting takes a swig from a small gourd on his belt healing himself and gaining 10 stacks of drunk. For 5 sec afterwards has increased protections, movement speed, and causes his next BA to be empowered. This empowered BA has Shuten Doji throw the gourd at an area and any enemy hit is stunned and partially blinded.
Overflowing gourd
Upon casting in an area in front of himself Shuten Doji slams a large gourd down that dmges enemies, applies madness, and for 3 sec lifesteal from that enemy whenever hit by Shuten Doji. This ability consumes 20% of stacks of drunk and gains bonus effects. When this occurs dmg increases up to a cap and becomes true dmg, madness lasts longer, and has increased lifesteal from enemies hit. Bonuses scale with amount of drunk stacks.
Tipsy spin
Upon casting holds his gourd outwards and starts spinning. Any enemy hit takes dmg based on their max hp with each hit. Gains increased movement speed while spinning Spins 5 times in 3 sec. For 2 sec afterwards heals himself based on how many times he hit an enemy god and gains stacks of drunk based on number of enemies hit.

Ultimate Abilities

Carnivorous demon
Upon casting gains increased passive drunk gain, movement speed, attack speed, increased hp5, and if shuten doji we're to die from dmg while this is active he will instead by put back to 1 hp and cannot die. will also bite enemies if close enough when this effect occurs dealing dmg and reducing enemy protections. All abilities are empowered applying intoxicated and deal bonus dmg based on Shuten Doji's bonus health and protections. This effect lasts 5 sec.

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