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Sekhmet by MayBayyt

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Sekhmet

By: MayBayyt
Last Updated: Nov 17, 2020
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Sekhmet

Daughter of Sun

God Description

Passive Ability

Payback
Hitting a god with 5 consecutives attacks will mark him, making it appears on the map. The mark will last 8 seconds. If Sekhmet dies by a marked god, she will istantly damage him by 20% of his total health. This can occur only once every 45s.

Primary Abilities

1
Ancient Souls
Sekhmet recalls all of her ancient souls of the deads, gaining movement speed and increasing her damage. The first minion hit while casting this skill will heal her.

Ability type: Buff

Movement Speed: 5/10/15/15/20%

Damage: 10/10/15/15/20%

Healing: 100

Duration: 5s

Cost: 60/70/80/85/90

Cooldown: 15s
2
Malice rage
Sekhmet will enter rage mode, swinging her malice 3 times. The first hit will reduce the enemy healing, the second hit will slow the enemy and the third hit will apply bleeding to enemy, damaging him overtime for 3s. Sekhmet's healing will be increased until 3s after casting this skill. If Sekhmet hits a god with all 3 attacks, she will mark him.

Ability type: cone

Damage per hit: 70/90/110/125/140 (+40% of your physical power)

Healing reduction: 5/10/15/20/25%

Slow: 5/5/10/15/20%

Bleeding (Damage per second): 10/15/20/30/40 (+30% of your physical power)

Increased healing: 20%

Cost: 65/75/85/85/90

Cooldown: 12s
3
Dashing sun
Sekhmet will call the sun to get as much help as possible. She dashes forward, knocking back minions and stopping on the first god hit, that will be marked. She is immune to stuns and roots while casting this ability. The next basic attack that hits a god will deal more damage. If the enemy god hit is already marked, Sekhmet's sun will damage him.

Ability type: Dash

Damage buff: 5/10/10/15/20% of total enemy god health

Sun damage: 50/65/80/100/130 (+50% of your physical power)

Cost: 60/65/70/75/80

Cooldown: 18/16/14/14/12s

Ultimate Abilities

4
The last one
Sekhmet recalls all of her power, gaining damage mitigation and turning her basics attacks in AoE attacks. The first enemy god hit will be marked, taking more damage from the allies. 5 seconds after casting this skill, you will be teleported behind the marked god, gaining CC immunity for 1s.

Ability type: Buff

Damage mitigations: 5/5/10/10/15%

Additional damage: 5/5/10/10/15%

Duration: 8s

Cost: 90/100/110/110/120

Cooldown: 120/110/110/100/100

Chapter Title

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