Whenever Sekhmet kills an enemy she gains stacks (1 for minions 5 for gods), capping at 10 stacks. Each stack gives Sekhmet X% additional Damage and Hitspeed and expires after Xs.
Ability Type: Buff
Affects: Self
Primary Abilities
1
Flaming Arrows (Warrior Form)
Sekhmet's next X shots (starts at 6 and increases by 1 each level) are augmented with fire, dealing additional damage and burning the enemy for X damage every Xs. This ability cannot be canceled after an arrow has been fired.
Ability Type: Buff
Affects: Self
1
Pounce (Lioness Form)
Sekhmet pounces forwards through the air, landing at a target location and damaging enemies nearby. Enemies hit by thi ability are also slowed by X% for Xs.
Ability Type: Attack
Target: Circle
Affects: Enemies
2
Eye of Ra (Warrior Form)
Sekhmet taps inot the power of Ra, blasting fire in a circle around her, damaging enemies and burning them, cuasing them to take additional damage every Xs. Sekhmet also gains an attack speed bonus for Xs.
Ability Type: Attack and Buff
Target: Circle
Affects: Enemies and Self
2
Maul (Lioness Form)
Sekhmet charges forwards and grabs an enemy in her jaws, damaging them and stunning them for Xs. Sekhmet recovers health equal to X% of the damage dealt.
Ability Type: Attack
Target: Line
Affects: Enemies
3
Breath of the Desert (Both Forms)
Sekhmet channels for 0.7s before breathing a continuous heated blast for Xs dealing damage and silencing enemies. Enemies damaged by this are also burned, taking X damage every Xs.
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