The Phoenix has the ability to control fire and wield it as a defense or as a weapon, upon casting Phoenix Tears the Phoenix may cast Pyromancy to make a barrier of fire in front of itself to block any incoming damage. If any enemies walk through the barrier it will ignite them for burning damage overtime. If Phoenix tears is not cast before pyromancy the Phoenix will create a fireball that will travel in the direction it is facing. The fireball will explode and create fire dealing dot in an area.
Ability: Shield/Line
Affects: incoming damage/enemies
Damage: magical
Fireball Radius: 10
Shield health: 20/23/26/29/32 (+9% of Max health)
Shield duration: 3s/5s/5.5s/6s/6.5s
Shield damage per tick: 6/6.3/6.6/7/7.3
Fireball Damage: 30/34/38/42/46 (+13% of magical power)
Fireball Damage per tick: 9/13/17/21/25 (+6% of magical power)
Cost: 33/36/39/42/45
Cooldown: 16/15/14/13/12
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