Passive: every time an enemy unit dies near nefertum they leave behind seeds that give off a smell. Using abilities also leaves seeds behind where they hit enemies. Can walk over or use BAs on the seeds to heal himself and gain permanent magic power. This has no cap. Seeds last 30 sec on the ground.
Active: can select a seed with this ability. Doing so teleports him to that seeds location and granting himself a larger heal and more bonus power. When he teleports, an area around himself swirls with petals dealing constant dmg and reducing enemy protections over time. This effect lasts 3-5 sec based on level.
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