Upon casting Mania dashes forwards in a massive line and dmges any enemy hit. Gains different effects based on which spirit she dashes through. Can only have one of these effects active when this ability is cast.
Spirit of Madness: enemies hit are maddened. For 5 sec after dashing gains increased movement speed and attack speed. Also gains empowered BAs that cleave and deal bonus dmg based on her penetration.
Spirit of Fatal Injury: enemies hit are crippled and have a mark applied to them. The mark lasts 5 sec. If an enemy with the mark is hit it applies bleed which can stack with her other abilities up to a cap. Once 5 sec pass the mark explodes dealing dmg based on the amount of stacks of bleed on that enemy. Deals more dmg based on missing hp as well.
Spirit of Gluttony: lifesteal from all enemies hit and reduces their healing for the next 3 sec. For the next 5 sec after dashing Mania gains increased lifesteal based on her missing hp and converts a portion of her power into bonus protections.
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