Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Huracán by Guigor64

0 Votes

Huracán

By: Guigor64
Last Updated: Sep 6, 2022
Quick Share

Huracán

Destroyer of the Wooden Men

Causing lava storms, Huracán was essential to the destruction of the unthankful.

Passive Ability

The Nature Force
Huracán gains 3% spell power and lifesteal as the game progresses.

Time in match to receive bonus: 5/10/15/20/25

Total Bonus: 15%

Primary Abilities

Flaming Sword / Storm Orbs / Hands of Wind
Flaming Sword:


Huracán creates a flaming sword and rapidly dashes forward dealing massive damage. If Huracán hits 2 or more enemies they lose vision for 2 sec. The skill causes burn.

Sword damage: 90/150/210/270/330 (+65% magic power) Burn: 3/5/7/9/11 (+5% magic power)


Storm Orbs:

Huracán creates a rainy portal, from which 3 large shock Orbs come out. If the enemy takes damage from the 3 Orbs he is electrocuted.

Damage per orb: 55/90/125/160/195 (+30% magic power)
Electrocute: 15/25/35/45/55 (+10% magic power)


Hands of Wind:

Huracán conjures a large pair of hands that surge forward dealing damage, lifting all enemies in the area. If Huracán hits 2 or more enemies, the cooldown of all his abilities drops by 1 sec.

Pair of hands damage: 130/190/250/310/370 (+80% magic power)

Interval: 14 sec
Cost: 75 Mana
Flame Aura / Call of Lightning / Constructs
Flame Aura:

Huracán creates a fiery aura around itself and spins around, spreading 6 fireballs around. Balls apply burn.

Fireball damage: 45/65/85/105/125 (+20% magic power)
Burn: 3/5/7/9/11 (+5% magic power)


Call of Lightning:


Huracán summons 4 storm pillars around it. They walk away, being summoned again twice. Each pillar splits in 2 each time it is summoned. The total number of pillars that are summoned is 16. If an enemy is hit by 6 of them, they are rooted for 1 sec. It cannot be rooted again in the same skill.

Damage per pillar: 70/100/130/160/190 (+15% magic power)


Constructs:


Huracán makes the air solid and applies giant hands that can be thrown and brought back if it hits an enemy. If Huracán brings the hand back, the enemy is also pulled with it. Huracán has two pitches.

Damage per hand: 80/135/190/245/300 (+45% spell power)

Interval: 15 sec
Cost: 80 Mana
Elemental Leaps
Jump Burn:

Huracán leaps forward dealing damage and spreading fire across the area, which applies burn for 2 sec.

Leap damage: 65/80/95/110/125 (+30% magic power) Burn damage: 3/5/7/9/11 (+5% magic power)


Hail Jump:


Huracán leaps forward dealing damage and shocking the area, which applies electrocute, which deals tick damage and slows for 15% for 2 sec.

Leap damage: 55/70/85/100/115 (+25% magic power) Electrocute Damage: 6/9/12/15/18 (+7% magic power)


Wind Leap:


Huracán leaps forward dealing damage. Enemies in the area are raised for 1 second.

Leap Damage: 75/90/105/120/135 (+20% magic power)

Interval: 13 sec
Cost: 55 Mana

Ultimate Abilities

The Shapes of Huracán
Huracán has three forms: Flame, Storm, and Windstorm. Each of the ways has its advantages. Huracán can choose which shape you want. The Flame form has a lifesteal buff that stacks when eliminating minions. Flame also causes burn after 15 basic hits on the opponent. Storm form has a bonus magic power that stacks when eliminating minions. The Gale form has a movement speed bonus that stacks when eliminating minions. All of these bonuses are unique to your form, none of which apply to other forms. Upon reaching level 2, when changing into a form, it generates a small explosion dealing damage, and more burn, electrocute, and shortness of breath ticks. Shortness of breath reduces vision for 3 sec. When exploding in Gale form, it deals additional airspeed damage, causing minor slashing wounds. This damage increases as the skill evolves. Huracán during the explosion is immune to stun and slow.

Stock for all shapes: 15/30/45/60/75/90

Lifesteal gain: 5/10/15/20/25/30%

Power Gain: 7/14/21/28/35/42

Movement Speed ​​Gain: 2/4/6/8/10/12%

Blast damage (From ultimate level 2, i.e. level 9): 175/225/275/325 (+80% magic power)

Burn: 6/9/12/15 (+5% of your magic power) every 0.5 for 3 sec

Electrocute: 8/13/18/23 (+7% of your magic power) every 0.5 for 3 sec

Cutting Wind: 40/50/60/70 (+10% magic power)

Interval: 45 sec
Cost: 35 Mana

Título do Capítulo

Leave a Comment

You need to log in before commenting.

Collapse All Comments

Loading Comments...
Load More Comments

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved