Hermes raises his Caduceus, slowing all enemies around him, and boosting his and his allies' damage for a short amount of time. After the time is up, Hermes gains immunity to damage and 5 stacks of Velocity and a speed boost. His ability cooldowns are also shortened.
Ability type: Area (radius 40)
Cooldown: 40 seconds
Slow: 60% of movement speed and attack speed for 10 seconds
Damage increase: +20% for 10 seconds
Immunity: Full immunity from damage, enemy passives, unfriendly items, and slows for 8 seconds
Speed boost: 25% attack speed and movement speed for 6 seconds
Cooldown shorten: 5 seconds to all abilities, including this one.
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