Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Hecate by BroPo

1 Votes

Hecate

By: BroPo
Last Updated: Oct 13, 2020
Quick Share

Hecate

Lady of Witchcraft

God Description

Passive Ability

Crossroads
Hecate starts the game with the ability to go down 1 of 2 routes, which involves Hecate completing 3 checkpoints in essence. The first route involves Hecate embracing magic and sorcery to help support her allies on the battlefield.

Side of Light:
1. Shield her allies for a cumulative of 880 health. (not counting healing)
2. Root for a total of 10 seconds
3. Stun for a total of 7.5 seconds
After achieving these 3 goals, Hecate transforms into her Light form, gaining 50 of each protections and 30 HP5 and AOE 15hp5

Side of dark:
1. Deal 1000 damage
2. Leave 10 gods below half health
5. Slay 5 gods
After achieving these 3 goals, Hecate transforms into her Dark form, gaining 50 additional damage on her basics, 100 magical power, and 15 flat penetration.

Primary Abilities

1
Blessing of Hecate
Shield her allies for 80/110/140/170/200 (+80%) health, after 3 seconds, the shield will disappear and heal the target for 1/3rd of what was left in the shield.
If hecate is going down the light route, the shield disappears after 2 seconds and the target is healed for 1/2 of the health of the shield.
If hecate is going down the dark route, the shield target gains 0.5s of CC immunity after 2.5 seconds, and after that the shield explodes, healing the target for 1/4th of the health and dealing 3/4ths of the health of the shield as AOE damage
2
Binding contract
Hecate throws a binding spell to the target enemy. If the enemy is still bound by the end of 2 seconds, they are rooted and crippled and dealt 60/100/140/180/220 (+60%) damage.
If hecate is going down her light route, she will heal any teammates around her in a 30 unit circle for 70/80/90 (+40%) and cleanse teammates around her
If hecate is going down the dark route, She will instead heal based on 5/10/15 of the target's maximum HP, gaining half of that as permanent health.
3
Mire of Poison
Hecate places down plants in a 20 unit circle. If an enemy steps on these plants, after 0.5 seconds the mushrooms will explode, dealing 30/70/110/150/190 (+75%) damage. 1 Enemy can only be hit by 1 plant, but walking over the rest will still cause them to explode.
If hecate is going down the light route, the plant field will slow the enemies and the explosion will stun them for 1.5 seconds
If hecate is going down the dark route, the plant will deal an additional 5% of the targets current health as magic damage.

Ultimate Abilities

4
Ring of Hecate
Hecate creates a 60 unit circle at a location, and anything in the location has the protections of hecate and cannot reach below a certain health threshold of 15% (executes will not work because that's stupid). After 4 seconds, everyone in the circle is brought back to 50% of their max health.
If hecate is going down the light route, her team will gain 5/10/15/20/30% bonus protections and 5/8/11/14/17% movement speed.
If hecate is going down the dark route, the enemy team will have their protections shredded by 15/25/35/45/55 and be slowed by 10/20/30/35/40%.

Chapter Title

Leave a Comment

You need to log in before commenting.

Collapse All Comments

Loading Comments...
Load More Comments

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved