The hanging tree roots all nearby enemies and if any have 20% or under hp they are dragged to the hanging tree and executed but only one enemy at a time and this ability has a 7 sec cooldowns after every single successful execute. When executing the tree gains bonus speed and refreshes it's basic abilities cooldowns. Heals himself and nearby allies for how much hp the executed enemy had split evenly giving the remainder to the ally with the least amount of hp. If the hanging tree doesn't use the execute again after 15 sec of the first execute then the ability goes into it's full cooldowns.
Leave a Comment
You need to log in before commenting.
Collapse All Comments