Plays his harp to enemies in a cone in front of him which charms and slows them. Then he can choose one season to surround himself in.
Autumn: creates a circle of swirling wind that sucks enemies in closer and deal dmg overtime.
Winter: a blizzard surrounds the dagda which slows enemies and deals dmg over time.
Spring: grows a patch of grass around him that hides allies and roots enemies. Deals dmg to enemies if pushed through the grass.
Summer: the sun beams down heavily on the dagda which applies burn to enemies and heals allies.
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