Shreds Enemy Protections
Ability Dependent (Depending on Build)
Locked Down by Hard CC
Slightly Mana Hungry (Early Game)
Weak Lane Clearing (Early Game)
In my opinion, Nemesis has one of the most effective Combo's in all of SMITE. The combo of Divine Judgement + Slice and Dice + Retribution is a fairly easy Combo to execute with a lot of benefits and killing potential.
With the activation of Divine Judgement you will be reducing between 30 to 50% of the enemies HP (Depending on the Skills Level), Gaining +25% Movement Speed and +50% of the enemies Protections for 8 seconds. This will also decrease your enemies Movement Speed for 5 seconds. Next, you will use Slice and Dice, making sure you hit the enemy in the middle of the ability for 2x Damage and an additional slow.
From there, the activation of Retribution is a safety precaution to help you box more effectively. Retribution will allow you to reflect a portion of the damage back to the enemy you are engaging on while healing you for a portion of that damage too. Lastly, you will utilize your Basic Attacks and passive - Scales of Fate to secure the kill. Each Basic Attack that sucessfully hits the enemy will reducing the target's Physical and Magical Power while increasing yours 6% per hit with a max of 4 stacks.