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4 Item Paths?!? That's Nuts! (Conquest - Jungle/Solo - S2)

18 1 198,064
by Zilby updated November 23, 2015

Smite God: Ratatoskr

Build Guide Discussion 17 More Guides
Choose a Build: Blue Acorn - Ability Build
Blue Acorn - Ability Build Emerald Acorn - AA Build Topaz Acorn Opal Acorn Solo Lane
Tap Mouse over an item or ability icon for detailed info

Ratatoskr Build

Preferred Build

Build Item Warrior Tabi Warrior Tabi
Build Item Sapphire Acorn Sapphire Acorn
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Shifter's Shield Shifter's Shield
Build Item Magi's Cloak Magi's Cloak
Build Item Titan's Bane Titan's Bane

Actives

Build Item Hand Of The Gods (Old) Hand Of The Gods (Old)
Build Item Greater Purification Greater Purification
Build Item Greater Sprint Greater Sprint

Alt. Magi's Blessing

Build Item Heartseeker Heartseeker
Build Item Hydra's Lament Hydra's Lament
Build Item Winged Blade Winged Blade

Alt. Sapphire Acorn

Build Item Emerald Acorn Emerald Acorn

Ratatoskr's Skill Order

Dart

1 X Y
Dart
3 15 16 18 19

Flurry

2 A B
Flurry
1 4 6 7 10

Acorn Blast

3 B A
Acorn Blast
2 8 11 12 14

Through the Cosmos

4 Y X
Through the Cosmos
5 9 13 17 20
Dart
3 15 16 18 19

Dart

1 X
Ratatoskr dashes forward, damaging and slowing enemies for 3s. Dart pierces through minions and stops at the first god hit. Also, Dart's cooldown is reduced by 1s for each enemy god hit by Flurry or Acorn Blast.

Ability Type: Dash, Slow, Damage
Damage: 70 / 105 / 140 / 175 / 210 (+70% of your Physical Power)
Slow: 20 / 25 / 30 / 35 / 40%
Range: 55
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14s
Flurry
1 4 6 7 10

Flurry

2 A
Ratatoskr spins around in a flurry of attacks, damaging nearby enemies and reducing their Physical Protections up to 4 times.

Ability Type: Circle, Debuff, Damage
Damage: 25 / 40 / 55 / 70 / 85 (+25% of your Physical Power)
Physical Protection Reduced Per Stack: 2 / 3 / 4 / 5 / 6 per stack
Radius: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Acorn Blast
2 8 11 12 14

Acorn Blast

3 B
Ratatoskr shoots a blast of three acorns forward in a cone, each dealing damage. Enemies hit by multiple acorns take 40% less damage on each acorn, down to a minimum of 20% damage. Enemies hit by 3 acorns are stunned for 1s.

Ability Type: Cone, Stun, Damage
Damage: 70/90/110/130/150 (+55% of your Physical Power)
Range: 55
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Through the Cosmos
5 9 13 17 20

Through the Cosmos

4 Y
Ratatoskr charges up then leaps from the ground to a branch above his head. He may jump to 2 more branches before choosing a landing location. Upon landing he deals damage and Knocks up enemies. Through the Cosmos can be canceled or timed out from any of the branches, causing Ratatoskr to strike down at the current target location.

Ability Type: Circle, Knockup, Damage
Damage: 200 / 260 / 320 / 380 / 440 (+90% of your Physical Power)
Radius: 20
Cost: 100
Cooldown: 110 / 105 / 100 / 95 / 90s

Introduction

Welcome to my guide for Ratatoskr, The Sly Messenger

My name is Zilby. I am a casual player who primarily plays conquest. My preferred role in conquest is the solo lane, but I play all the roles relatively evenly. This guide in particular is for Ratatoskr in the jungle.

This is my eleventh smitefire guide, and I intend to update it, so feel free to comment things that should be added/edited.

Regardless, lets move on to the rodent himself, Ratatoskr!








Flurry of Acorns











Flurry of Acorns





Stats

General
Health: 495 (+75)
Mana: 281 (+41)

Speed: 375 (+0)
Range: 12 (+0)
Attack/Sec: 1.02 (+2%)
Regen
HP5: 10(+0.7)
MP5: 5 (+0.46)

Protection
Magical: 31 (+0.9)
Physical: 15 (+3)
Basic Attack
Damage: 41+2.25(+100% of Physical Power)
Progression: 1/0.5/0.5/1.25x damage and swing time, hitting in an AoE on the final blow
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.
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Pros/Cons

Pros:
  • Very fast
  • Incredibly versatile, can fit into most team comps
  • Can build to have good burst damage, auto-attacks, sustain, area damage, anything!
  • Good at sticking to targets
  • Has strong escape/pursuing tools in his kit
  • He's adorable
Cons:
  • Little to no CC
  • Very squishy
  • While versatile, can only really fill one role at a time
  • Your main escape is your ultimate
  • Hard to master his large number of playstyles
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Skills



Flurry of Acorns



Passive - Acorn of Yggdrasil

Analysis


1 - Dart

Analysis


Flurry of Acorns 2 - Flurry of Acorns

Analysis


3 - Acorn Blast

Analysis


4 - Through the Cosmos

Analysis

Blue Acorn Building

Out of all of Ratatoskr's acorns, Sapphire Acorn provides the best instantaneous burst damage (arguably more than Opal Acorn. This naturally makes it the best for ability powerhousing, however its slow allows for bursty basic attack builds as well.

Emerald Acorn like Sapphire Acorn provides Ratatoskr with a slow, but unlike Sapphire Acorn provides you with a heal as well. While less bursty than Sapphire Acorn, Emerald Acorn's heal is substantial and is helpful for dueling enemies or sustaining oneself in a teamfight.

Because these acorns are similar in practice, your build options with them are similar as well. Either can be used to create bursty ability based builds, or auto-attack builds since both acorns share Blue Acorn's slow for sticking to enemies.

Ability Build ( Sapphire Acorn pref.)



Ability Build

AA Build ( Emerald Acorn pref.)

AA Build

Topaz Acorn Building

Topaz Acorn unlike the acorns on the Blue Acorn branch comes with CDR built in, making it easier to build a more flexible ability based build, as well as providing extra damage on your 2. Since you lack a slow, basic attacks are more difficult to land in succession. However the stun on your 1 makes it easier to control enemies, hit Hydra's Lament for procs, or to do the Topaz Acorn combo.

What is this combo you ask? Topaz Acorn allows you to use Dart on an enemy, set up your flurry of acorns, and then Dart back through your enemies stunning them. This second stun guarantees you a couple basic attacks as well as most of your acorns from flurry of acorns hitting your target, dealing Yellow Acorn's increased damage.

Preferred Build

Opal Acorn Building

Opal Acorn's on hit effects for Ratatoskr's Dart allow you to become an ability-crit'ing machine. Using his 1 twice with high crit chance can enable you to deal huge damage in an AOE very fast. Like Serqet this allows you to build Malice rather than Rage since you're not gaining basic attack stacks, but unlike Serqet you can also proc Hydra's Lament's passive for a truly damaging build. Opal Acorn is at its best in a teamfight, dealing huge damage to everyone in Dart's range, with Dart resetting its cooldown every time you hit a new enemy.

Preferred Build

Solo Lane Building

Ratatoskr isn't the best solo laner, but it can be done as a counter pick if desired. If playing solo, you should use the sustain from Emerald Acorn as well as Ratatoskr's burst potential and escape potential to your greatest advantage. This lends to similar gameplay to Loki in the solo lane (although Loki is a better solo laner). Ratatoskr can clear waves quickly with Acorn Blast while healing off the minions and quickly take advantage of ganks by your jungler with high burst damage to your enemy laner. He's also very safe because of his escapes through Dart and Through the Cosmos, allowing him to push lane without as much risk as most other gods.

Preferred Build

Jungle: Early Game

tactics

Jungle: Mid Game

tactics

Jungle: Late Game

tactics

Solo: Gameplay

tactics

Conclusion

Ratatoskr is a very unique jungler and one of the most versatile gods in smite.
If built intelligently, you should be able to fit into any team composition and counter just about any enemy team!

I hope this guide helps any new Ratatoskr players out there, happy smiting!

Other Guides

These are all the guides I have made so far, feel free to check them out.


Nox

Chang'e

Nemesis

Artemis
.

Ao Kuang

Isis

Awilix

Bellona

Sobek

Ratatoskr


A Guide To Making Item Builds


.

And More!

This is all the other stuff I've done in regard to smite/smitefire



Z's Comedy Club


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Collapse All Comments

1
iReauxbot (11) | December 21, 2015 3:33pm
Zilby you answer literally almost every single one of my questions. I feel like I should just ask you everything from now on lol.
Whats probably one of the better builds on here for him? I just tried him out and got wrecked :\
1
Zilby (132) | December 21, 2015 2:43pm
He's still viable, people just stopped using him because he stopped being OP. He would be better if they improved his Topaz Acorn though.
1
iReauxbot (11) | December 21, 2015 12:07pm
What the hell happen to this God? I haven't noticed this before until today, but no one's has been playing him at all. And to just to confirm so I went through my previous games in all modes to realize he wasn't on a single match.. Him and Artemis. Is he still viable or what? I'm considering playing him just because he's a unique character.
1
qawwali | September 16, 2015 4:23am
Great guide, one of the best I've seen. Very large amount of well written information, been meaning to master ratotoskr for a while feel like I'm very prepared after reading this. I am now going to try our some of the different builds.
1
Zilby (132) | August 11, 2015 10:44pm
Somewhat, if only because you can build to counter your specific opponent. However high ranked joust 1v1 has a very narrow pool of gods that are legitimately viable since some are broken in that game type (eg: Hel, Chronos). As far as assassins go, Kali is the best since she always has her death mark.
1
ChummyAllDay | August 11, 2015 8:36pm
So is he viable in joust 1v1?
1
Zilby (132) | June 9, 2015 11:33pm
Yeah but Bumba's Mask makes your early game crazy good, why would you sacrifice that? You can clear camps faster and counter jungle like Thanatos in the early game. While leveling Acorn Blast last is fine for the Yellow Acorn builds, you really should put a point in it. Even if you get some more damage on your other moves, that doesn't compare with the raw damage you get from a 4th ability (most notably that 100% of your physical power with 4 acorns).

As for leveling Dart first, there's really no point until you have enough items since flurry of acorns does more base damage. By the time you finish Opal Acorn, you should have Dart close to level 3 anyway, but I suppose it's an option if you're ahead in gold.
1
FemFatalis (15) | June 9, 2015 10:38pm
Look at the stats. Yellow Acorn gives 30 physical power, which increases your clear time, and subsequently decreases the amount of damage you take from creeps. Sure, you have mana issues, but you should be able to back after mid camps. I actually don't like Acorn Blast; I level it last. It doesn't seem as effective as everyone else claims.
1
Zilby (132) | June 9, 2015 10:11pm
@Fem, I added in your build because I'm playing it through in my head and the idea pleases me, but why on earth would you skip Bumba's Mask, or skip putting a point in your 3.
1
Zilby (132) | June 9, 2015 10:09pm
Oh that's just to indicate items that are alternatives to emerald acorn for the AA build. The wording's just a bit confusing (eg: under alt. magi's blessing, you have alternatives to magi's blessing, thus under alt. Emerald Acorn, you have alternatives to Emerald Acorn, which in this case only includes Sapphire Acorn).
1
FemFatalis (15) | June 9, 2015 10:06pm
@Zilby it doesn't matter as long as I get fed early! Btw, you take a point in your 2 first then max Dart with that build. It works so well, and you don't even need Bumba's Mask.
1
Wolfman5665 (6) | June 9, 2015 10:01pm
In build 2, the Sapphire Acorn is in the "Alt Emerald Acorn" section.
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