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Silent Night (Conquest - Mid - S2)

11 3 79,214
by Zilby updated November 9, 2015

Smite God: Nox

Build Guide Discussion 14 More Guides
Tap Mouse over an item or ability icon for detailed info

Nox Build

Darkness Lives On

Build Item Shoes of the Magi Shoes of the Magi
Build Item Book of Thoth Book of Thoth
Build Item Chronos' Pendant Chronos' Pendant
Build Item Spear of the Magus Spear of the Magus
Build Item Gem of Isolation Gem of Isolation
Build Item Rod of Tahuti Rod of Tahuti

Squishy mages gotta move

Build Item Heavenly Agility Heavenly Agility
Build Item Greater Purification Greater Purification
Build Item Aegis Pendant Aegis Pendant
Build Item Combat Blink Combat Blink

Alt. Book of Thoth

Build Item Warlock's Staff Warlock's Staff
Build Item Soul Reaver Soul Reaver

Alt. Lifesteal

Build Item Bancroft's Talon Bancroft's Talon
Build Item Divine Ruin Divine Ruin
Build Item Pythagorem's Piece Pythagorem's Piece

Alt. Chronos' Pendant

Build Item Breastplate of Valor Breastplate of Valor
Build Item Void Stone Void Stone

Nox's Skill Order

Shadow Lock

1 X Y
Shadow Lock
2 8 11 12 14

Siphon Darkness

2 A B
Siphon Darkness
1 3 6 7 10

Shadow Step

3 B A
Shadow Step
4 15 16 18 19

Night Terror

4 Y X
Night Terror
5 9 13 17 20
Shadow Lock
2 8 11 12 14

Shadow Lock

1 X
Nox extends her shadow, rooting and crippling a single enemy god in place and dealing damage over time. Nox must channel and stay within range to maintain hold on the target, but may cancel this ability early. Nox will continue to channel this ability even if she is hit by Crowd Control effects. While channeling this ability Nox suffers no directional movement penalty.

Ability Type: Line
Damage: 30 / 40 / 50 / 60 / 70 (+20% of your Magical Power) every 0.5s
Damage (Minions): 70 / 110 / 150 / 190 / 230 (+50% of your Magical Power)
Duration: 2s
Range: 65
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 10s
Siphon Darkness
1 3 6 7 10

Siphon Darkness

2 A
Nox creates a void of darkness that silences all enemies within. After 2s it explodes, dealing damage.

Ability Type: Ground Target
Damage: 90 / 160 / 230 / 300 / 370 (+100% of your Magical Power)
Radius: 20
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 13s
Shadow Step
4 15 16 18 19

Shadow Step

3 B
Nox dashes forward, dealing damage to all enemies. If she hits an allied god, she leaps into their shadow, traveling with them. When Nox exits a shadow, she deals damage again in a radius around her. Nox may cancel this ability early to exit shadows.

Ability Type: Dash
Damage: 70 / 110 / 150 / 190 / 230 (+70% of your Magical Power)
Range: 55
Cost: 90
Cooldown: 15s
Night Terror
5 9 13 17 20

Night Terror

4 Y
Nox unleashes a vortex of dark energy that explodes on contact with an enemy god, dealing damage to all enemies in range 20 and applying damage over time. Enemies hit are also weakened, dealing less damage for the duration.

Ability Type: Line
Initial Damage: 200 / 250 / 300 / 350 / 400 (+75% of your Magical Power)
Damage: 20 / 25 / 30 / 35 / 40 (+5% of your Magical Power) every 1s for 5s
Damage Reduction: 30% for 5s
Range: 120
Cost: 100
Cooldown: 90 / 85 / 80 / 75 / 70s

Introduction

Welcome to my guide for Nox, Goddess of the Night.


My name is Zilby, I am a casual player who primarily plays conquest. This guide after her several patches is now for Nox in the mid lane.

This is my first smitefire guide, and I intend to keep updating it, so feel free to comment things that should be added/edited.

**Note, this build has been updated since the second major overhaul of Nox 6/16/15.


Regardless, lets move on to the mother of the night herself, Nox!


Stats



General
Health: 365 (+75)
Mana: 250 (+38)

Speed: 36 (+0)
Range: 55 (+0)
Attack/Sec: 1 (+0.8%)
Regen
HP5: 8 (+0.6)
MP5: 5 (+0.4)

Protection
Magical: 30 (+0)
Physical: 18 (+2.6)
Basic Attack
Damage: 34+1.5/Lvl(+20% of Magical Power)
Progression: None
.
.
.
.

Pros / Cons



Pros:
  • High burst damage
  • Can completely shut down heavy ability users (especially mages)
  • Good waveclear
  • Has CC immunity with Night Terror
  • Decent mobility and escapes with Shadow Step
Cons:
  • Very squishy
  • Basic attack users are very hard to shut down
  • Escape is short range and high cooldown
.
.
.
.

Skills







skills

Items



This section is built around the first build above as well as situational items. This item list will go in order of early game to late game items. Second actives are listed at the bottom, as they will need to be bought at different times depending on the current situation.

Item Build

Early Game



strategy

Mid Game



strategy

Late Game



strategy

Team Fighting



strategy

Conclusion



Nox is an excellent mid laner with great wave clear, sustain and burst damage.
While she may not be the bulkiest of gods and goddesses, she certainly can pack a punch if used correctly.
I hope this guide helps any new Nox players out there, happy smiting, and remember...

Other Guides

These are all the guides I have made so far, feel free to check them out.


Nox

Chang'e

Nemesis

Artemis
.

Ao Kuang

Isis

Awilix

Bellona

Sobek

Ratatoskr

Sol


A Guide To Making Item Builds

And More!

This is all the other stuff I've done in regard to smite/smitefire



Z's Comedy Club


.

Leave a Comment

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Collapse All Comments

1
Zilby (132) | July 16, 2015 6:03am
This is what happens when I click too fast @_@

Thanks for pointing it out the silly mistakes I make though, they must be eradicated! <3
1
ThePerfectPrism (56) | July 16, 2015 12:44am
*-* Gotta love a guide well done !

Anyway, problems that I found on the guide :

At your level-up abilities, you can't get Siphon Darkness in both level 1 and 2. It's impossible boi

... and, not surprisingly, that's about it. If this guide still doesn't have a +1 from me, now it has !
1
KarmaticForm (1) | June 12, 2015 9:09pm
Great Guide! Also, Most people are complaining about the nerfs only because they are used to her pre-nerf.. I stopped playing smite before Nox was released, to come back just recently, And I must say, playing her when she's nerfed, she has some potentials and that makes me wonder how great she was before the nerf… Gj on the guide though!
1
Zilby (132) | February 15, 2015 11:28am
Arvorus wrote:

This is a great Nox guide! Upvote.

Have you considered getting Midgardian Mail? Witchblade doesn't provide movement speed anymore, it doesn't stack with other auras, and Midgardian Mail gives you extra health to help with burst gods.


I didn't actually know about that change, thanks for pointing it out!. I think that's actually smart, Midgardian Mail appears to provide more benefits, will change.
1
Arvorus (10) | February 15, 2015 9:06am
This is a great Nox guide! Upvote.

Have you considered getting Midgardian Mail? Witchblade doesn't provide movement speed anymore, it doesn't stack with other auras, and Midgardian Mail gives you extra health to help with burst gods.
1
Zilby (132) | February 15, 2015 12:54am
MadDanny wrote:

Pleasing to the eye
Accurate and well delivered information.

Great guide! I'll be looking at this when I play nox


Thanks! This is probably my most aesthetically pleasing guide. I can't say I'd recommend Nox though atm. She's had so many nerfs to Siphon Darkness, playing her is just not the same anymore QQ
1
MadDanny (34) | February 13, 2015 12:54am
Pleasing to the eye
Accurate and well delivered information.

Great guide! I'll be looking at this when I play nox
1
Zilby (132) | December 14, 2014 11:18pm
Note: To all those who have read and enjoyed this guide. Major or minor updates may be underway to account for the new updated Nox (Post the most recent patch). This is because her added protections and reduced attack power have fundamentally changed the way one should approach building her as a god. It is very likely that Warlock's Sash will become a vital part of this build to give her extra health to take advantage of the added protections. Thanks to all who have read and enjoyed this guide.
1
Zilby (132) | December 10, 2014 7:50am

Heya again, thought I'd come out and check out another one of your guides and I have to say this is probably the best of the bunch. Good info, most of the build makes sense and the gameplay sections are pretty good as well, however I do have a thing or two to complain about the build.

The first part being Void Stone. If there are 2 items I hate in this game, Void Stone is one. Its a good hybrid for making a mage a tanky mage, but I honestly think this item is not worth it. The protections it lowers is weak, then the other two stats are decent but don't make it for worth the price. I much prefer just straight up defence like magi's blessing or Hide of the Urchin sometimes even get pen boots and think about Spirit Robe. They all offer protection, but since you don't think you should pick up beads Spirit Robe and magi's blessing could help you in the cc department.

Not much else to mention really, I mean you could also talk about building a stacking item early in the place of another item such as Void Stone or your other cdr item.

Otherwise a solid guide, gets a +1 from me


Thanks for the feedback, this was my first build so it is a bit less developed than some of my newer ones. I will add some other forms of protection (eg Magi's Blessing) to replace Void Stone because this is largely a situational item. I typically find it most useful when there is another mage doing a high amount of damage to enemies in team fights. Because its protection debuff can be combined with that of Spear of the Magus, I find that this makes Nox much more helpful in a teamfight (an area she is often weaker in). However, if you're being targeted by the enemy team and getting hit with a lot of cc, Magi's Blessing is MUCH more useful. Personally, I don't like Hide of the Urchin on Nox simply because I don't find that I need the mana it gives and I would also personally avoid going for penetration Shoes of the Magi and then building Spirit Robe for CDR because I would rather have as much CDR as early as possible for maximum poking potential.

However, if you think that you will be or want to be the main source of magical power on your team, you should definitely think of building Warlock's Sash early to use that for the health and huge magical power it provides, or Doom Orb (which while being more powerful, is much more finicky than Warlock's Sash when you die).

Will make sure to update the guide with these new items and ideas.
1
Covertactician (4) | December 10, 2014 2:10am
Heya again, thought I'd come out and check out another one of your guides and I have to say this is probably the best of the bunch. Good info, most of the build makes sense and the gameplay sections are pretty good as well, however I do have a thing or two to complain about the build.

The first part being Void Stone. If there are 2 items I hate in this game, Void Stone is one. Its a good hybrid for making a mage a tanky mage, but I honestly think this item is not worth it. The protections it lowers is weak, then the other two stats are decent but don't make it for worth the price. I much prefer just straight up defence like magi's blessing or Hide of the Urchin sometimes even get pen boots and think about Spirit Robe. They all offer protection, but since you don't think you should pick up beads Spirit Robe and magi's blessing could help you in the cc department.

Not much else to mention really, I mean you could also talk about building a stacking item early in the place of another item such as Void Stone or your other cdr item.

Otherwise a solid guide, gets a +1 from me
1
Zilby (132) | November 14, 2014 10:50pm
Quaerenti wrote:
Nice guide. I like the new take on the items and how you portray her. Most people (including me), have basically given up on her. I don't like her very much, but I still play her just to try to get better. Nice guide, +1


Thanks! After playing her for a few matches, I thought it would be nice to put up a guide, as most people don't seem to know how to approach her. Using this build, I typically go positive with her, simply because her early game push is so strong.

quantumphyzx wrote:
Never once did I think about skipping an upgrade to hit rank 3 on an ability at level 5. That's pretty genius, and the ganking potential becomes so real depending on which god you're playing. Dope.


Yeah, I learned that trick from a Scylla guide for her Crush. The first game I played her I was so blown away by her Siphon Darkness that I tried that technique and it worked wonders.

OmgAsia wrote:
Definitely liking your guide. It's visually appealing and has some pretty solid info. Well done!


Thanks! Your guide was great too, being that it addressed joust and arena more, I thought I'd put up a conquest oriented guide ^^
1
OmgAsia (7) | November 14, 2014 6:43pm
Definitely liking your guide. It's visually appealing and has some pretty solid info. Well done!
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