You know my team already, but for the ones who don't: This is a VGC 2014 team, meaning all pokemon are at level 50, it's doubles format, and you can only use pokemon from the Kalos pokedex. Oh, and Item Clause is active, so I can only have one of each item.
The only thing I'm iffy about is Gallade's EV spread. I'm too lazy to do calcs myself so I just copypasted the EV spread of the standard Gardevoir, with Atk and SpAtk switched.
Entry hazards aren't so good in Doubles, because the games are often shorter and switch ins are less common. And if you are curb stomping the enemy hard enough to force them to switch, odds are you don't need the hazards anyway.
The only entry hazard I'd use in VGS is Stealth Rock, since it takes only one turn of setup for potentially more damage than Spikes or Toxic Spikes.
BB still hurts hard, and it can take literally anything you can throw at it. Whirlwind is to phaze out opposing pokemon who try to set up on your doorstep, and you practically ALWAYS get three layers of Spikes.
BB still hurts hard, and it can take literally anything you can throw at it. Whirlwind is to phaze out opposing pokemon who try to set up on your doorstep, and you practically ALWAYS get three layers of Spikes.
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