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The Ultimate Monster Build

0 0 7,695
by WitchyHD updated August 31, 2016

Smite God: Scylla

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Scylla Build

Build Item Healing Potion Healing Potion
3
Build Item Mana Potion Mana Potion
3
Build Item Soul Stone Soul Stone
Build Item Shoes of the Magi Shoes of the Magi
Build Item Book of Thoth Book of Thoth
Build Item Obsidian Shard Obsidian Shard
Build Item Chronos' Pendant Chronos' Pendant
Build Item Rod of Tahuti Rod of Tahuti
Build Item Soul Reaver Soul Reaver
Build Item Ward Ward
2

Scylla's Skill Order

Sic 'Em

1 X Y
Sic 'Em
4 8 11 13 14

Crush

2 A B
Crush
1 3 6 7 10

Sentinel

3 B A
Sentinel
2 16 17 19

I'm a Monster

4 Y X
I'm a Monster
5 9 12 15 18 20
Sic 'Em
4 8 11 13 14

Sic 'Em

1 X
Scylla sends two hounds forward, damaging, rooting, and crippling the first enemy hit.

At max rank, two additional enemies nearby the first target will also be hit.

Ability Type: Line
Damage: 60 / 110 / 160 / 210 / 260 (+75% of your Magical Power)
Root Duration: 1.75s
Cost: 60 / 70 / 80 / 90 / 100
Cooldown: 10s
Crush
1 3 6 7 10

Crush

2 A
Scylla creates a magical field that Slows enemies. After 5s it detonates and damages enemies, dealing 20% increased damage to Minions and Jungle Camps. Scylla may activate the ability again to detonate it early.

At max rank, enemies in the area also have their Magical Protection reduced, and targets hit by the damage retain the debuff and are Slowed for 1s.

Ability Type: Ground Target
Damage: 100 / 155 / 210 / 265 / 320 (+85% of your Magical Power)
Slow: 30%
Max Rank Debuff: 15% Magical Protection Reduced
Radius: 20
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 10s
Sentinel
2 16 17 19

Sentinel

3 B
Passive: Scylla gains MP5.

Active: Scylla summons a Sentinel to the target area, granting vision of enemies for 5s. Scylla may activate the ability again within 5s to move to the Sentinel location.

At max rank, the vision is granted through line of sight blockers, and placement range increases.

Ability Type: Ward, Leap
Passive MP5: 4 / 6 / 8 / 10 / 12
Vision Range: 40 / 50 / 60 / 70 / 80
Summon Range: 65 / 65 / 65 / 65 / 70
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 15s
I'm a Monster
5 9 12 15 18 20

I'm a Monster

4 Y
Scylla reveals her true nature, becoming immune to Crowd Control for the next 6s, and gaining movement speed. She may make one powerful attack during this time. If she kills an enemy god with the attack, she gains another 6s and may attack again.

At max rank, the movement speed bonus doubles.

Ability Type: Ground Target
Damage Per Hit: 400 / 500 / 600 / 700 / 800 (+120% of your Magical Power)
Movement Speed: 35 / 35 / 35 / 35 / 70%
Range: 60
Cost: 100
Cooldown: 90s

Pros / Cons

PROS
Higher/Faster Rotations
High Burst Damage
Good Utility

CONS
Slow Start without power start
Low Defense (No Dynasty Plate Helm)

The Start

Starting off with Scylla you want to get Soul Stone and Tier 1 boots, and potions depending on what you are comfortable with, the less the better for gold. I decided boots is best to start with simply because it allows you to rotate and keep up with the other team as Scylla can seem quite slow compared to other gods, especially the jungler. Scylla's Minion clear is poor early game so make sure that you get full soul stone stacks from the damage camp in order to assist killing the wave however you will most likely fall behind the likes of Raijin, Janus, Nu Wa etc. If possible rotate over to Fire creeps and left mid before the other team can clear the wave.

After Boots

After Boots are completed you want to get Either Book of Thoth or Doom Orb. Book of Thoth gives more power however takes longer to get online because it costs 600 more gold. However if you can hold off long enough it would be better to get Book of Thoth as it becomes a less risky item and can stack with other items such as Soul Reaver which the Mana given from it is converted into power from Book of Thoth. After buy Obision Shard as the supports will have rotated by this point if they're good so you want to be able to do damage to them as well as the towers.

Mid Game/Late Game

After getting Obsidian you should be doing good damage now if you're around the same level as everyone. At this point you want Cronos's Pendant as you want to be attacking as much as often because if you use all your abilities you're relying on you weak basic hits which is when you're most vunerable. Getting Cronos Pendant will reduce the time that you're vunerable for. After that Go for Rod of Tahuti. Now you will be doing Big damage. To add to you're already strong damage get Soul Reaver to peel the tanks, Or with your Ultimate instant killing the mages/hunters.

Wards

Don't forget to buy wards practically every time you back. I like to get 2 wards and 2 potions every time you back, If you can survive without potions get 1 ward and 1 sentry ward.

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