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Jungling with OPele - In depth guide and builds [S6]

25 2 124,237
9.8
by FootFetish updated August 20, 2019

Smite God: Pele

Build Guide Discussion 14 More Guides
Tap Mouse over an item or ability icon for detailed info

Pele Build

Starter

Build Item Assassin's Blessing Assassin's Blessing
Build Item Mace Mace
Build Item Healing Potion Healing Potion
Build Item Multi Potion Multi Potion

Core

Build Item The Crusher The Crusher
Build Item Soul Eater Soul Eater
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Warrior Tabi Warrior Tabi

Defense

Build Item Ancile Ancile
Build Item Void Shield Void Shield
Build Item Magi's Cloak Magi's Cloak

Relics

Build Item Blink Rune Blink Rune
Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet
Build Item Bracer of Radiance Bracer of Radiance
Build Item Heavenly Wings Heavenly Wings
Build Item Magic Shell Magic Shell
Build Item Horrific Emblem Horrific Emblem

Vampire styled example

Build Item Assassin's Blessing Assassin's Blessing
Build Item The Crusher The Crusher
Build Item Warrior Tabi Warrior Tabi
Build Item Soul Eater Soul Eater
Build Item Void Shield Void Shield
Build Item Ancile Ancile
Build Item Elixir of Speed Elixir of Speed
Build Item Titan's Bane Titan's Bane
Build Item Magi's Cloak Magi's Cloak

Damage styled example

Build Item Assassin's Blessing Assassin's Blessing
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Warrior Tabi Warrior Tabi
Build Item Arondight Arondight
Build Item The Crusher The Crusher
Build Item Bloodforge Bloodforge
Build Item Elixir of Speed Elixir of Speed
Build Item Titan's Bane Titan's Bane
Build Item Mantle of Discord Mantle of Discord

Tanky styled example

Build Item Assassin's Blessing Assassin's Blessing
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Warrior Tabi Warrior Tabi
Build Item Void Shield Void Shield
Build Item Blackthorn Hammer Blackthorn Hammer
Build Item Mantle of Discord Mantle of Discord
Build Item Elixir of Speed Elixir of Speed
Build Item Ancile Ancile
Build Item Spirit Robe Spirit Robe

Pele's Skill Order

Pyroclast

1 X Y
Pyroclast
3 8 11 12 14

Eruption

2 A B
Eruption
2 15 16 18 19

Magma Rush

3 B A
Magma Rush
1 4 6 7 10

Volcanic Lightning

4 Y X
Volcanic Lightning
5 9 13 17 20
Pyroclast
3 8 11 12 14

Pyroclast

1 X
Pele flourishes and fires out a magma orb ahead of her in a line, dealing damage and granting fuel per enemy hit. Once the fiery projectile reaches maximum distance it hovers for a brief instant, solidifies, and then returns back in pieces, dealing damage to enemies on the way back. The number of shards returning is dependent on the rank of this ability.

Pele has 2 charges of this ability.

Ability Type: Line, Damage
Damage: 60 / 100 / 140 / 180 / 220 (+60% of your Physical Power)
Return Damage: 30 (+15% of your Physical Power)
Fuel Gain: 5
Range: 60
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 15s
Eruption
2 15 16 18 19

Eruption

2 A
Pele fiercely erupts energy into the ground, exploding in an area around her, causing damage and Knockup to all enemies.

At ranks 3 and 5 the area expands again at a delay, dealing less damage and a smaller Knockup.

Ability Type: Circle, Knockup, Damage
Inner Damage: 60 / 105 / 150 / 195 / 240 (+80% of your Physical Power)
Outer Damage: 130 / 170 / 210 (+60 of your Physical Power)
Radius: 15 / 25 / 35
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
Magma Rush
1 4 6 7 10

Magma Rush

3 B
Pele churns the land around her, dealing damage to nearby enemies and providing constant movement speed while this ability is active.
Toggle this ability again to enter an amplified state, expending more fuel but dealing more damage and providing additional movement speed.
This ability has no cooldown but uses fuel and cannot be activated when below 10 fuel.
This damage does not trigger Item effects.

Ability Type: Circle, Buff, Damage
Damage: 10 / 15 / 20 / 25 / 30 (+5% of your Physical Power)
Speed: 30%
Amplified Damage: 20 / 35 / 50 / 65 / 80 (+20% of your Physical Power)
Amplified Speed: 60%
Initial Fuel Cost: 5
Cost: 10
Cooldown: 0s
Volcanic Lightning
5 9 13 17 20

Volcanic Lightning

4 Y
After a short warm up, Pele dashes forwards dealing massive damage and a slow to the first enemy God hit, and dealing additional damage to enemies behind in a cone.

For the next 10 seconds or 4 attacks, every time Pele hits an enemy with a basic attack, she instead deals ability damage in a cone originating from that enemy. During this time Pele's basic attacks deal 40% reduced damage.

Ability Type: Cone, Slow, Damage
Damage: 180 / 265 / 350 / 435 / 520 (+60% of your Physical Power)
Cone Damage: 100 / 140 / 180 / 220 / 260 (+50% of your Physical Power)
Slow: 20 / 25 / 30 / 35 / 40%
Slow Duration: 3s
Range: 60/35
Cost: 100
Cooldown: 90s

Pele: Goddess of Volcanoes




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Assassin Polynesian Physical Melee

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Who is pele?

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I'm atheist, but god bless you if you haven't meet her. Pele is the second newest assassin and first polynesian goddess in the game.

Pele's abilities make her a really interesting goddess. She looks like a button-smashing classic ( King Arthur, Artio), but actually she has a strange (and over powered) kit, which can allow her to be very versatile in what comes to roles.

She has high 1v1 potential and great single target damage, great jungle clear, sustain ( Everlasting Flame) and she also has a good teamfight.
This is something that very little assassins have. Usually, those who have one quality of these, lose in the others (for example, we have Arachne, who has poor clear and teamfight but really good single target damage, which is the same for Loki). But Pele is a really good example of all these three categories.

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Pele's abilities

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Everlasting flame (Passive)

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When Pele drops below 50% health her flame is set alight, and she gains increased Physical Power, Lifesteal and Ability Lifesteal. This passive has a 30s cooldown.


Ability Type: Buff
Power: 5 + 1 per Level
Lifesteal: 40%
Ability Lifesteal: 15%
Duration: 4s


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Pyroclast (First Ability)

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Pele flourishes and fires out a magma orb ahead of her in a line. Once the fiery projectile reaches maximum distance it hovers for a brief instant, solidifies, and then returns back in pieces, dealing damage to enemies on the way back. The number of shards returning is dependent on the rank of this ability.

Pele has 2 charges of this ability.


Ability Type: Projectile.
Damage: 60 / 100 / 140 / 180 / 220 (+60% of your Physical Power).
Return Damage: 20 (+15% of your Physical Power).
Cost: 40 / 45 / 50 / 55 / 60.
Cooldown: 14s.



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Eruption (Second Ability)

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Pele fiercely erupts energy into the ground, exploding in an area around her, causing damage and Knockup to all enemies.

At ranks 3 and 5 the area expands again at a delay, dealing less damage and a smaller Knockup.


Ability Type: Area.
Inner Damage: 70 / 115 / 160 / 205 / 250 (+80% of your Physical Power).
Outer Damage: 140 / 180 / 220 (+60 of your Physical Power).
Radius: 15 / 25 / 35.
Cost: 60 / 65 / 70 / 75 / 80.
Cooldown: 15s.


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Magma Rush (Third Ability)

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Pele churns the land around her, dealing damage to nearby enemies and providing constant movement speed while this ability is active.

Toggle this ability again to enter an amplified state, expending more fuel but dealing more damage and providing additional movement speed. This ability has no cooldown but uses a fuel gauge and cannot be activated when below 10 fuel.

This damage does not trigger Item effects.


Ability Type: Area Damage and Buff.
Damage: 10 / 15 / 20 / 25 / 30 (+5% of your Physical Power).
Speed: 30%.
Amplified Damage: 20 / 35 / 50 / 65 / 80 (+20% of your Physical Power).
Amplified Speed: 60%.
Initial Fuel Cost: 5.
Cost: 10.
Cooldown: 0s.


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Volcanic Lightning (Fourth Ability / Ultimate)

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After a short warm up, Pele dashes forwards dealing massive damage and a slow to the first enemy God hit, and dealing additional damage to enemies behind in a cone.

For the next 10 seconds or 3 attacks, every time Pele hits an enemy with a basic attack, she instead deals ability damage in a cone originating from that enemy. During this time Pele's basic attacks deal 50% reduced damage.


Ability Type: Dash and Buff.
Damage: 180 / 265 / 350 / 435 / 520 (+60% of your Physical Power).
Cone Damage: 100 / 140 / 180 / 220 / 260 (+40% of your Physical Power).
Slow: 20 / 25 / 30 / 35 / 40%.
Slow Duration: 3s.
Range: 60.
Cost: 100.
Cooldown: 90s.

Strenghts & Weaknesses

Strenghts:

[*] Very fast clear
[*] Good teamfight
[*] High gank potential
[*] Good pressure in all stages of the game
[*] Very versatile playstyle
[*] CC immune dash
[*] Good crowd control
[*] Good minion clear

Weaknesses:


[*] Everlasting Flame and Soul Eater are affected by antiheal
[*] Vulnerable to slows and CC.
[*] No real mobility (Only Volcanic Lightning)

How to play Pele

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Yellow arrows: Gankeable lanes.
Orange line(s): Pele's path.

First off, you should take your starting build which was already given in the building section, and go towards the Yellow Buff (1). Wait until game starts, and clear the speed buff with your mid laner's help (sometimes mid laners can start at mid, there you'll have to do it yourself).
After completing it, you should choose (But i recommend going to mana buff first if you want to get faster to mid) between going for XP harpies (3), or going for Mana buff (2).
After completing one of these, go for the other.
Then, go around mid. You should usually go for XP harpies (4). If the enemy jungler has already done these (Which is difficult since Magma Rush's clear potential is dumb), just go mid (5).

Once you arrived mid lane, evaluate the situation.


Ask yourself:

Does my mid laner has a good early game?

Is my mid laner paying attention and well positioned?

Do i want to force him and try to kill someone?

Do i have enough mana? Does my mid laner has enough mana?

Where is their jungler now?

If the answers to these questions are positive, then you can try and apply some pressure in their mid laner. Maybe you'll get a kill or an assist!

After this, think if you want to go for left (or right, but in this case those are left) mid harpies, their red buff or your red buff. You can also invade the enemy back camps for a lead and for just having the timer. You can do oracles too if your mid laner wants to follow you. (6).

After this, you can do the fastest one and just go for the XP camp in the back.
If you want, you can also call your duo lane for the void camp (7), and if they are ahead you can gank lane and then invade void.

When finished, repeat. Look for ganks on the assigned places.

Items in depth

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Warrior Tabi

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Warrior Tabi its a really good tool for Pele and for barely all physical gods in game.
Having 40 physical power and 18% movement speed at almost 3 minutes into the game, its really useful for rotating and ganking easily and more effectively. Boots increases your damage a lot, and allows you to chase enemies more efficaciously. Get this item as soon as possible.
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Soul Eater

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Soul Eater its not an item that you see a lot nowadays. This is not a bad item, but there are better options out there. Stacking only for 60 physical power and some healing its not always the best option. But for some gods like Pele, this item is insanely useful. Pele can heal all her HP with Everlasting Flame when this is alongside Soul Eater. It gives you cooldown reduction too, which is also useful on pele.


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The crusher and Jotunn's wrath

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These two items can be picked up together or one or the other too.
Jotunn's Wrath contains some mana, a huge CDR boost allowing Pele to spam her abilities more repeatedly, physical power and the most important; penetration.
The Crusher has no CDR in it, but has more penetration, some useful attack speed (The conic basic attacks are easier to apply) and a damage passive.

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Arondight

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This item on Pele's performance is yet to be seen, but what i think and what i expect is that having such a high movement speed with this passive and including that pele in Magma Rush is the speediest ***** in the city, its insanely useful. Also, this item includes the good old CDR, and the damage passive its really really good too.

It's a wrap!

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Well, that's enough for today. Let me see all your thoughts over this... Have a nice day, person!
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Leave a Comment

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Collapse All Comments

2
GaseousClay (1) | July 29, 2019 5:22am
I don't like her 3 being prioritized before "1". The 1 has 2 charges and is instant damage. Her 3 requires "sticking" which isn't going to happen.

I personally don't run SEater on her. She gets in bursts hard and gotta get out. I like to blink, knockup, ult, spam "1" x2 and use 3 to run away.

Also, does Crusher proc w/ "3" per tick? Most times I go Jotuun.
1
FootFetish (4) | August 5, 2019 10:02pm
Hi!

Yeah, it was hard picking between Pyroclast and Magma Rush in which one to rush, but i must say that you can run any of the above. i prefer Magma Rush for clear and mobility (And stacked it does more damage).

Soul Eater its almost core!! everytime your passive pops up, you'll be ready to fight again!
Anyways, 60 physical power is more than a lot of items can provide. Yes, she needs instant burst, and Soul Eater its not taking that away from her.

Yes, Magma Rush does procs The Crusher. Jotunn's Wrath its strong too. You can get both, or you can rush one and then supply the other one for other options ( Ancile, Void Shield, Soul Eater).
2
GaseousClay (1) | August 5, 2019 10:38pm
I've never had any trouble w/ her clearing. I start w/ 3 and max 1 first. Before my gank i'll have my 2 charges.

I'm staying away from Pele but next time I'll try prioritize 3 and get crusher. Maybe much faster clear, but doubt its much
1
Kriega1 (143) | July 25, 2019 5:24am
"Weaknesses:

... Excuse me, I seriously don't know lol."

Falls off lategame, gets countered heavily by anti-heal, vulnerable to slows and roots (and hard CC of course even more so).
1
FootFetish (4) | July 25, 2019 5:48am
Kriega1 wrote:

Falls off lategame

Idk what you mean, her late game is OK, she should build tanky to have a better performance and yes, gods like loki or freya or whatever's lategame are better but she has valuable CC in insane range.

Kriega1 wrote:
gets countered heavily by anti-heal, vulnerable to slows and roots (and hard CC of course even more so).


I don't think she get's countered by antiheal. She has a HUGE heal, yes, we can agree in that, but it pops up once each 30 seconds, and the enemy never knows when Everlasting Flame will pop up since there's no mark or timer that can be seen from enemies.

All gods are vulnerable to CC, idk what you mean there
1
Kriega1 (143) | July 25, 2019 5:59am
FootFetish wrote:

Idk what you mean, her late game is OK, she should build tanky to have a better performance and yes, some of the late games are better but she has crowd control to help herself and her team.


It's OK yes, but not that great compared to her early to mid game. Do you not know what falling off lategame means? Like Thanatos has a silence, and an execute which means he can still be useful lategame, but that doesen't mean his lategame is as good as his early game.


FootFetish wrote:



I don't think she get's countered by antiheal. She has a HUGE heal, yes, we can agree in that, but it pops up once each 30 seconds, and the enemy never knows when Everlasting Flame will pop up since there's no mark or timer that can be seen from enemies.

All gods are vulnerable to CC, idk what you mean there


She DOES get countered by anti-heal, especially considering Soul Eater is a common pickup on her. With anti-heal she can't fight an assassin or ADC as easily once they have anti-heal online, like she can early game with her passive.

FootFetish wrote:

All gods are vulnerable to CC, idk what you mean there


In the case of Pele she doesen't have slow immunity, so slows can counter her high movement speed from Magma Rush (especially Horrific Emblem), and in the case of roots, her only escape/dash is on her ult - so she has to use that if she wants to escape from that. Otherwise she has to use Purification Beads which means she can be locked down very easily by any Hard CC once it's on cooldown.

FootFetish wrote:
All gods are vulnerable to CC, idk what you mean there


Chang'e, Hel, Chiron, Osiris (damage mitigation), Amaterasu (damage mitigation), Ravana, Tyr (certain types), Jormungandr(certain types) , Thanatos (slow immunity), gods with CC immunity in their kits (typically ult) etc... These gods have CC counters in their kits.
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League of Legends Build Guide Author FootFetish
Jungling with OPele - In depth guide and builds [S6]
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