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****PLEASE READ****
This guide is a general run down of what the meta build for an ADC (hunter) will be after the Heartseeker and Doom Orb nerf. This is based off of my own experience so nothing is set in stone, and I'm sure there are other ways to build ADCs, but I find these builds to be the most effective.
Which type of boots you buy is situational for both builds, it depends on two factors:
- Do you land auto attacks easily?
- Are you playing an early or late game hunter?
If you have trouble landing autos, you might want to consider getting Ninja Tabi. However, the second factor overrules the first. If you are playing an early game hunter like Cupid or Neith, you will most likely want to build Warrior Tabi.
For Build 2 in particular, Ichaival is not that great of an item late game because the amount of physical damage it reduces is not that large, and it does not affect magical Gods (obviously). Therefore when you have gotten to late game, it is better to swap that item for an Asi, Malice or even a Titan's Bane depending on the situation.
There could be a few ways to determine which build to use, but I always ask myself one question when deciding:
- Does the hunter I'm playing require a constantly casted ability to clear the wave? (ex: Medusa's Acid Spray)
If you answer yes then you want to go with Build 1 since it will give you the mana needed to clear the wave, but also enough lifesteal and power to stay relevant throughout the game. It is important to note that most early game hunters will want to use Build 1 because you want to be able to pressure the lane which you usually need mana to do.
List of Hunters (My personal opinion):
- Ah Muzen Cab: Mostly late game (Usually not a lot of presence early game)
- Anhur: Early - Mid game
- Apollo: Mid - Late game (Mid game because of rotations, late because of ability to split push)
- Artemis: Late game
- Cupid: Early game
- Hou Yi: Late game
- Medusa: Early game
- Neith: Early game
- Rama: Late game
- Ullr: Late game
- Xbalanque: Late game
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Right now, the hunter build that includes Qin's Sais with the most relevance and viability is Krett's "Banshee". Bloodforge Ichaival Ninja Tabi Qin's Sais The Executioner Brawler's Beat Stick.
Transcendence is good simply because it provides raw power. It's totally viable and has been proven by SPL and ranked play alike.
Didnt Qin got a mini buff and Exe a nerf ? Not sure what works better. Otherwise solid build.
I prefer heartseeker. It does work better on slippery hunters like Apollo. Neith, Ullr, and the new Hou Yi because of his ability to go over walls. Another build against a team where all high damage gods is:
Starter: Death's Toll or Bluestone Pendant(Preference) - Spiked gauntlet - One 50 gold consumable (Also preference)
Then Devourer's Gauntlet - Ichaival - Ninja Tabi - Executioner - Rage - Deathbringer
I have a feeling someone didn't read the part that says "PLEASE READ" lol
I prefer heartseeker. It does work better on slippery hunters like Apollo. Neith, Ullr, and the new Hou Yi because of his ability to go over walls. Another build against a team where all high damage gods is:
Starter: Death's Toll or Bluestone Pendant(Preference) - Spiked gauntlet - One 50 gold consumable (Also preference)
Then Devourer's Gauntlet - Ichaival - Ninja Tabi - Executioner - Rage - Deathbringer
If you haven't noticed, Game is down, Because they are applying the Ravana patch, Meaning Heartseeker Won't be such a powerful tool anymore.
Starter: Death's Toll or Bluestone Pendant(Preference) - Spiked gauntlet - One 50 gold consumable (Also preference)
Then Devourer's Gauntlet - Ichaival - Ninja Tabi - Executioner - Rage - Deathbringer