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Can Ah Puch Really Raise The Dead? Of Corpse! (Reference Only)

16 1 205,986
by OmgAsia updated July 30, 2015

Smite God: Ah Puch

Build Guide Discussion 16 More Guides
Tap Mouse over an item or ability icon for detailed info

Ah Puch Build

Might Sound Crazy, But It Ain't No Lie

Build Item Warlock's Staff Warlock's Staff
Build Item Shoes of Focus Shoes of Focus
Build Item Bancroft's Talon Bancroft's Talon
Build Item Chronos' Pendant Chronos' Pendant
Build Item Rod of Tahuti Rod of Tahuti
Build Item Spear of the Magus Spear of the Magus

Viable Alternate Items

Build Item Gem of Isolation Gem of Isolation
Build Item Book of Thoth Book of Thoth
Build Item Void Stone Void Stone
Build Item Breastplate of Valor Breastplate of Valor

Actives

Build Item Combat Blink Combat Blink
Build Item Greater Aegis Greater Aegis
Build Item Aegis Pendant Aegis Pendant
Build Item Greater Purification Greater Purification

Ah Puch's Skill Order

Undead Surge

1 X Y
Undead Surge
1 4 6 7 14

Corpse Explosion

2 A B
Corpse Explosion
2 8 10 11 12

Fleeting Breath

3 B A
Fleeting Breath
3 15 16 18 19

Empty the Crypts

4 Y X
Empty the Crypts
5 9 13 17 20
Undead Surge
1 4 6 7 14

Undead Surge

1 X
Ah Puch raises two decaying corpses from the underworld that surge forward exploding on anything they touch, when they reach max distance, or when Ah Puch reactivates Undead Surge dealing damage and slowing targets hit. Enemies hit also have their healing received lowered by 40% for 5s. The corpses collapse after exploding, remaining behind.

Ability Type: Line, Slow, Damage
Damage: 90 / 110 / 130 / 150 / 170 (+35% of your Magical Power)
Slow: 20 / 25 / 30 / 35 / 40%
Slow Duration: 2s
Range: 60
Radius: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Corpse Explosion
2 8 10 11 12

Corpse Explosion

2 A
Ah Puch causes the target area to explode dealing damage. Corpse Explosion also causes any decaying corpses in the area to explode.

Ability Type: Circle, Damage
Initial Damage: 60 / 70 / 80 / 90 / 100 (+20% of your Magical Power)
Damage Per Corpse: 55 / 80 / 105 / 130 / 155 (+25% of your Magical Power)
Range: 55
Radius/Corpse Radius: 20/25
Cost: 60
Cooldown: 8s
Fleeting Breath
3 15 16 18 19

Fleeting Breath

3 B
Ah Puch throws a charm from the underworld which awakens a decaying corpse that applies miasma to targets in an area and falls to the ground, remaining behind. Targets take damage every 1s. After the duration, targets take additional damage and are stunned if they were healed by an ability during the initial duration.

Ability Type: Circle, Stun, Damage
Damage Per Tick: 30 / 40 / 50 / 60 / 70 (+20% of your Magical Power)
Additional Damage: 50 / 100 / 150 / 200 / 250 (+50% of your Magical Power)
Stun Duration: 1.5s
Duration: 4s
Radius: 13
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 10s
Empty the Crypts
5 9 13 17 20

Empty the Crypts

4 Y
Ah Puch unleashes an army of Wraiths from the Ninth Hell that swarm forward and reduce healing and deal damage to enemies they collide with.

Ability Type: Area, Damage
Damage Per Wraith: 40 / 50 / 60 / 70 / 80 (+10% of your Magical Power)
Duration: 6s
Healing Reduction: 20% per Stack
Max Stacks: 3
Range: 75
Cost: 100
Cooldown: 90s

Introduction

Hey everyone! I'm OMGASIA, casual Smite addict. While I know how to enjoy all casual game modes, I mostly play Joust and Arena. I’ve decided to start getting basic guides up for new Gods as they are released so there is a starting point for players who weren’t able to test them on the PTS. This isn't meant to be a definitive end all be all on Ah Puch. This is the way I've enjoyed playing him so far, and possibly others will enjoy as well!

Introducing Ah Puch !


I wonder if he raises corpses and poses like this, pretending he's in a boy band.

Pros and Cons

Pros:
  • Big burst potential.

  • Has abilities to regain health and mana, giving him pretty good sustainability.

  • He can turn enemy heals against them.

  • Raising the dead is pretty awesome, can't lie. Especially when it slows your enemies.
Cons:
  • No escape.

  • He's a squishy little guy.

  • His big burst damage requires a bit of set up.

  • Those tusks probably get in the way when he meets lady friends, you know?

Skills


Passive – Hollow Ground

Click Here For More Information




1 – Undead Surge

Click Here For More Information




2 – Corpse Explosion

Click Here For More Information




3 – Fleeting Breath

Click Here For More Information



4 - Empty the Crypts

Click Here For More Information





Skill Combos

AND/OR
Click Here For More Information


AND/OR
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Items

Just click the type of items you're interested in to see them. Mouse over the item for the item description.

Main Items

Alternate Pieces

Actives


Builds

Bye Bye Bye

warlock's sash
Click Here For More Information


Conclusion



This is his "Bye Bye Bye" cover art.



Thanks for taking the time to read my guide. This guide is a release guide only, meaning after her release it will not be updated beyond balancing. Please feel free to leave feedback! Healthy discussion in the comments section can help all players. :)

Updates

5/2/2015

  • Removed "Pardon Our Appearance" section now that icons are linking properly.

4/29/2015
  • Added Build and Skill Order up top. Yay!

4/28/2015

Other Guides by OMGASIA

Just click on the image to go to the guide.


Primary
This are my main guides, and are kept up to date.



Smite Pro League Season Ticket Guide








Current
These are the current new god guides. They still have up to date information.





Out of Date
These guides are not up to date but are still used by many as a reference, and as such I haven't archived them.





Archived
These guides were made just for the release of the God and are no longer kept up to date.

Leave a Comment

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Collapse All Comments

1
megakoresh (1) | July 30, 2015 5:34am
I feel bad for laughing at the title.
As HiRez should feel bad for releasing this stupidly broken god. But we all know they don't, they have been doing this since 2008! This one though is really Puching the limit of being OP. He is so ridiculously broken that he has no problem holding off 3 people on his own in Joust while teammates reconnect or respawn. Ungankable(it's a word!), unzonable(it's also a word!), easy sustain, anti-healing, huge burst. Why I am not even sure something so unbalanced needs a guide in the first place.
Good guide for what it's worth still!
1
Will83 (1) | May 29, 2015 5:00am
Ah Puch is absolutely incredible in jousts. His lane control and damage output cannot be topped. I have him to mastery level 8 now and it is rare to do less than 30,000 player damage. My best joust so far is 34 minutes at 66,000 player damage and 116,000 minion damage. Know who you're fighting, know their range, and get his combo down and you cannot be stopped.
1
bradcq | May 26, 2015 10:30am
Hi I have been playing around with Ah Puch for a few days now and thought I'd throw my thoughts into the mix. The build I've been running with is quite a lot different than yours. Warlock's sash as a first non-boot item is a given of course. It's too good at high stacks and synergizes too well with his passive to not take.

After that I build book of Thoth. The mana lets you spam abilities constantly for damage or sustain using your passive. Once you hit mid game with this item you can actually regain mana by using your undead surge and picking up the corpses. When you get ganked or otherwise caught in close quarters this can be very useful as picking up the corpses will heal you and reduce cooldown so you can just keep hitting them over and over while constantly healing yourself.

Anyway back to items, then I go for Rod of Tahuti. It is the clear winner in terms of boosting raw power so that stays the same of course. But after that I actually go for ethereal rod. At this point you have a lot of extra health already from warlock's sash so when I actually run the numbers with its passive and considering the mana it gives which will play into book of Thoth's passive, picking up ethereal rod at this point actually increases my magic power more than most traditional damage items, plus it significantly increases your survivability. Makes getting in close for an ult much easier, and people who focus you won't be able to get a kill as quickly as they expect, often not at all.

Then I end the build with something like gem of isolation. Like you said, the passive works really well with Ah Puch's ult, plus it also gives both mana and health, which both give you additional magic power now with Thoth and Ethereal.

The obvious downside to this build of course is that there is no cooldown reduction. I have found myself wanting shorter cooldowns when I've used this build in arena, but It hasn't really hurt me too much in conquest. Also there's no spear of the magus, which perhaps reduces his burst damage a bit. But I've felt like it's been worth it so far to have the surviveability that comes with ethereal. You have to get in close for max effect on your ult and spamming undead surge and fleeting breath while picking up the corpses (for essentially 60% cooldown reduction and constant max health scaling heals during a fight) can be pretty potent, especially with the slow on undead surge. Anybody have thoughts on that? Also I'm not an expert player either. I've played no more than 10 matches as him so far, but in my last pvp games I went 8-2-12 and I think 5-0-something.
1
OmgAsia (7) | May 21, 2015 10:44am
Quoted:

Up vote for that pun about corpses


Haha thanks! I have a weak spot for horrible puns.
1
ShadowKumba (1) | May 18, 2015 5:48am
Up vote for that pun about corpses
1
OmgAsia (7) | May 1, 2015 6:14am

I like building soul stone first, vampiric shroud is recommened. But when you get soul stone you can out push players very fast. This works very well with Ap Puch due his passive to keep sustaining. Then I'l like to build book of thoth or shoes of the magi. I do not build shoes of focus because in battle you have to spam your 1, 3 explode or pick them up wich descreases the cd on your first. Book of thoth is very good, it gives you much power. Then I'd like to build bancroft's talon or chronos pendant, situational first. If you have trouble with warriors or other tanky gods get spear of the magus first otherwise get rod of tahuti. That's what I do. Sorry for the bad english :D.


Since I don't play conquest I personally tend to not get starter items. The gold rollout in the other modes is high enough that I prefer to just go for the stacking items and get them going. I also tend to get a pen piece 3rd or 4th, since usually I don't run into issues with tanks really early game. But that could be because I play with a group of friends so we work together really well.
1
SakuraExitiumus | May 1, 2015 3:05am
I like building soul stone first, vampiric shroud is recommened. But when you get soul stone you can out push players very fast. This works very well with Ap Puch due his passive to keep sustaining. Then I'l like to build book of thoth or shoes of the magi. I do not build shoes of focus because in battle you have to spam your 1, 3 explode or pick them up wich descreases the cd on your first. Book of thoth is very good, it gives you much power. Then I'd like to build bancroft's talon or chronos pendant, situational first. If you have trouble with warriors or other tanky gods get spear of the magus first otherwise get rod of tahuti. That's what I do. Sorry for the bad english :D.
1
OmgAsia (7) | April 28, 2015 7:56pm
Roboctopus wrote:

Been checking out this god today. Definitely very into him. I have been building: (if no pen is needed)

Shoes (Either Focus or Magi, I like both on him) --> Chronos Pendant --> Book of Thoth --> Warlock Sash --> Rod of Tahuti --> Ethereal Staff

Obviously if Pen is needed, I don't use Ethereal Staff and get Spear 4th.

So, like you, I noticed he is both mana hungry and squishy with no escape. With a build like this, it boosrs his Mana (and in turn his spell power) as well as his health (which then will also add to his spell power).

This net me around 2975 Health and around 825 unbuffed Spell Power (With Magi). His cool downs are pretty short with Chronos.

As Zilby mentioned, Pen is extremely important. Even on gods who don't build any defenses, they have natural defenses and you'll want a pen piece. You'll do more damage with one pen piece than you would with an extra damage piece and no pen.

As far as build order, when stacking I like to build my stacking pieces all in the first three. This way you get scary earlier in the game. If I'm concerned about health I build warlock's sash first. It also lets you start stacking sooner since it required 100 and Book of Thoth only needs 75. If I'm worried about mana I build Book of Thoth first.

Depending on how the game is going I would get the next stacking piece second, or shoes second. Whichever of those two I don't grab I'd get third. With your last pieces I'd go Chronos' Pendant, Rod of Tahuti, and then Spear of the Magus instead of Ethereal Staff. The staff isn't needed when you already have warlock sash. :)


Arvorus wrote:

I love that you can make such good guides for such new gods! That said, doesn't Gem of Isolation suffer from diminishing returns? I think that Undead Surge hits the DR cap while Empty the Crypts goes past it.

To Roboctopus:
You should probably build Warlock's Stash first. Not only does it need more stacks to build, you also gain more damage through the Stash's stacks (60 damage compared to ~24).


Thank you! I felt like this one was rushed since I had next to no time to play with him. Generally I'd like to have an alternate build or two (I may still toss one up, we'll see.) I'm glad it's still helpful!

As far as Gem of Isolation when I did play with it on the PTS there was a noticeable difference on Empty the Crypts. I'm not sure if this was intentional or a bug. I haven't messed with it much on live.
1
Zilby (132) | April 28, 2015 6:54pm
Roboctopus wrote:

Obviously if Pen is needed, I don't use Ethereal Staff and get Spear 4th.

Dude, pen is so important to your damage output you don't even understand. Get penetration if you want to do damage, please, I beg of you.
1
Arvorus (10) | April 28, 2015 6:31pm
That's true, but Warlock's Stash gives you 400 mana. It doesn't give any mp5, however, so getting Book of Thoth first could be a good idea!
1
Roboctopus | April 28, 2015 5:39pm
Arvorus, I mostly built Thoth first because he seemed so mana hungry.
1
Arvorus (10) | April 28, 2015 5:22pm
I love that you can make such good guides for such new gods! That said, doesn't Gem of Isolation suffer from diminishing returns? I think that Undead Surge hits the DR cap while Empty the Crypts goes past it.

To Roboctopus:
You should probably build Warlock's Stash first. Not only does it need more stacks to build, you also gain more damage through the Stash's stacks (60 damage compared to ~24).
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League of Legends Build Guide Author OmgAsia
Can Ah Puch Really Raise The Dead? Of Corpse! (Reference Only)
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