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Arachne:the weaver guide

9 2 37,285
by sorcerer455 updated October 12, 2013

Smite God: Arachne

Build Guide Discussion 9 More Guides
Choose a Build: Jungler/Ganker build (conquest)
Jungler/Ganker build (conquest) domination/arena
Tap Mouse over an item or ability icon for detailed info

Arachne Build

jungle build core

Build Item Bumba's Mask Bumba's Mask
Build Item Warrior Tabi Warrior Tabi
Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item The Executioner The Executioner

situational defence

Build Item Void Shield Void Shield
Build Item Hide of Leviathan Hide of Leviathan
Build Item Bulwark of Hope Bulwark of Hope
Build Item Runic Shield Runic Shield
Build Item Witchblade Witchblade

situational offense

Build Item Frostbound Hammer Frostbound Hammer
Build Item Deathbringer Deathbringer
Build Item Rage Rage
Build Item Qin's Blades Qin's Blades
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Asi Asi

abilities

Build Item Aegis Amulet (Old) Aegis Amulet (Old)
Build Item Eye of Providence Eye of Providence
Build Item Hand Of The Gods (Old) Hand Of The Gods (Old)
Build Item Creeping Curse Creeping Curse
Build Item Purification Beads (Old) Purification Beads (Old)
Build Item Heavenly Wings Heavenly Wings

Arachne's Skill Order

Venomous Bite

1 X Y
Venomous Bite
1 4 6 7 10

Cocoon

2 A B
Cocoon
2 8 11 12 14

Web

3 B A
Web
3 15 16 18 19

Night Crawler

4 Y X
Night Crawler
5 9 13 17 20
Venomous Bite
1 4 6 7 10

Venomous Bite

1 X
Upon activation, Arachne's next basic attack within 5s does additional damage and infects the target with Venom, dealing damage over time, lowering their healing received and healing Arachne every 0.5s for 3s.

Ability Type: Buff, Damage
Initial Damage: 50 / 75 / 100 / 125 / 150 (+35% of your Physical Power)
Damage Per Tick: 10 / 18 / 26 / 34 / 42 (+8% of your Physical Power)
Healing Reduction: 40%
Healing Per Tick: 8 / 15 / 22 / 29 / 36
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15 / 14 / 13 / 12 / 11s
Cocoon
2 8 11 12 14

Cocoon

2 A
Arachne spindles her webbing, increasing her Attack Speed for 4s. If 3 enhanced Basic Attacks hit the same target, that target is Stunned and have their active cooldowns increased.

Ability Type: Buff, Stun
Attack Speed: 20 / 30 / 40 / 50 / 60%
Stun: 1 / 1.1 / 1.2 / 1.3 / 1.4s
Cooldown Increase: 2s
Cost: 70
Cooldown: 14s
Web
3 15 16 18 19

Web

3 B
Arachne shoots a line of Web forward. She is Immune to Slows and moves faster on Web. If the Web reaches max range a Web trap will spawn. Enemy gods who walk through the trap or get hit by the projectile are Slowed by 15%, revealed to Arachne, leave a trail of Web behind them, and are attacked by Pet Broodlings.

Arachne can only have 3 Web traps or projectiles active at a time.

Ability Type: Line, Slow, Damage
Slow Duration: 4 / 4.5 / 5 / 5.5 / 6s
Movement Speed: 40%
Broodlings: 2 / 2 / 2 / 2 / 3
Broodling Damage: 20 / 30 / 40 / 50 / 60 per hit
Web Lifetime: 240s
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14s
Night Crawler
5 9 13 17 20

Night Crawler

4 Y
Arachne flips up to her infinite web, hanging upside down above the lane and increasing her movement speed. She may leap off the web to deal damage to all enemies in the target area and create a large web around the target area. The web area provides the same slow to enemies and benefit to Arachne as her Web Trail.

Arachne may activate Ability 1 and 2 while running on this web.

Ability Type: Circle, Slow, Damage
Damage: 150 / 250 / 350 / 450 / 550 (100% of your Physical Power)
Duration On Web: 5s
Movement Speed: 40%
Damage Radius: 15
Web Radius: 25
Cost: 100
Cooldown: 90 / 85 / 80 / 75 / 70s

Introduction

In this guide I will tell you my perspective for what is best for Arachne.
This is my first guide so there may be some typing errors or other problems so bear with me. This Build for Arachne is best for a jungler/ganker build where you also have to farm alot of minions. I love playing Arachne and she is one of the best gankers in the game, Arachne is all about positioning and doesn't have a nuke ability, she is more utility. Arachne is famous for her ultimate which you almost always initiate with.

Poison Claws Tangled WebPoison Claws

Pros / Cons

Pros
+Great jungler
+Great ganker
+Her skills compliment her and can be combined for sick combos
+HerPoison Clawspoison claws and broodlings can still kill gods who manage to get away from you
+Can single out gods from team fights to add an advantage
+Fastest recharge for ultimate in game
+Has very good burst damage
+Very good early/mid game
+Can get fed very easily
+Very strong if fed
+A good Arachne is to be feared
+A slow with Tangled WebTangled Web, silence with Drain Life, a slow with Broodlings, and a stun with Cocoon.
Cons
-Weak in team fights can die quickly from aoe and cc
-Can get focused easily in team fights
-No dash or jump has tangled web and broodlings but still not great
-Ult is hard to hit
-Very squishy
-Falls off late game if not fed

Seeing this now you may see that Arachne is very good at burst damage, but is very squishy and can be burnt down if focused. A good Arachne like Loki can get fed and be one of the most feared gods in the game and can kill almost anyone in a matter of seconds. Also Arachne can own the jungle between mid and left lane with her broodlings that ward the area and attack enemies when they come close.

Skills

Poison Claws This is a very good passive as it adds a lot of damage to Arachne. This is a good cover for no nuke ability so when attacking gods always get 3 hits to maximize the stacks

Broodlings:This is a very good skill for jungling and ganking. It can also be placed in the jungle for wards and/or to kill enemy gods running to the jungle for escape. This should be the first skill you fully upgrade.

Drain life:Overall a good skill can get some life back from jungle or lane minions without going back to base or using a healing potion. It can be used with cocoon and broodlings for a gank/kill. This should be the second skill you fully upgrade.

Tangled Web Tangled web:A full utility skill but a very good one, It has a good radius persists long and still slows even if they're not in the zone. Can be used with brodlings to save a teammate trying to escape from an enemy. You should upgrade this a couple of times then upgrade it last.


Cocoon: very good ultimate with good damage and a a quick recharge time. Goes well for ganking and a good combination with drain life. It can be used to pull in running enemies who are trying to get away, can be used to pull enemies in/out of towers/phoenixes and for singling enemy gods during group battles. This ability is hard to hit with but when you do it really helps. Upgrade this anytime you can[/columns]
A good combo to use is lay down broodlings and tangled web then pull them in with cocoon hit them 3x with your basic attack then use drain life then hit them until they die. Since they're slowed they shouldn't be able to get away even if they jump or dash you should catch up to them since your one of the faster gods, the only reason you shouldn't kill them if another god comes in which you should run away.

Items

This build is mostly for jungling and ganking in conquest.
Core Build
Bumbas mask: this is a really good item for junglers. Even though it is not mandatory for Arachne the health and mp5 benefit is really nice.
Warrior tabi: This is a must, the physical call power and move speed really help.
Devourer's gloves: more physical power and lifesteal, with lifesteal I found that I always was hovering at full health.
executioner: Good physical power and attack speed theres nothing more to say.
Situational Defence
Voidblade: This item is pretty good for most assasins, but you already have pen with executioner and you can get physical defence from other items.
Hide of the leviathan: A good split in defence, also the cc reduction is pretty good. You may find that other items are better though.
Bulwark of hope: This item is good if they have strong magic dealers. Also the passive might just give you enough time to lifesteal back up again to a safe health percentage.
Runic sheild: This item gives you good magical defence and extra physical power. The passive is also great for staying in the fight longer.
Witchstone: This item is good for countering the enemies team assassin and hunter. It gives good physical protection and offense. I will usually take witchstone over voidblade.


Situational Offence
Frostbound Hammer: This item gives good health and physical power giving a bit more tankiness.
The passive is really good for stacking with tangled web. With this item it will be very hard for the enemy to get away and you will be able to hit your drain life easier.
Deathbringer: This is a very good item for assassins and hunters. The only issue is this is more of a late game item and Aracne needs to build tanky late game.
Rage: this pairs off with deathbringer very nicely. But with the same issues as deathbringer and taking the pair takes two item slots leaving only one slot left after selling Bumbas.
Qin's blades: This gives good offensive stats plus 150 health which gives a bit more tankiness. This is a very good antitank item and paired with exicutioner can burn down tanks very quickly.
Brawlers beat stick: This is onlygood if they have a major healer on the other team. With onle mediocre stats I would get a better item.
Asi: This gives a bit more lifesteal and when your low on health this can save your but if you can get in enough auto attacks.


good abilities
Hog: This is not neccisary but can really help early game camp clearing and with can safely get fire giant at teir 3.
Creeping curse: Probably the best choice after Hog, because it is great for ganking and can be used when your Tangled WebTangled Web is on cooldown.
Heavenly agility/sprint: these abilities are good for escaping and chasing but depends on what situation you find yourself in. If you are constantly with an ally get Heavenly Agility. If your usually alone get Sprint.
Aigis/purification beads: this is a good item if you find that you are getting trapped in aoe so it can help you stay alive more often.
You always want hand of the gods then the second is situational and for whatever works for you.
Eye of providence: A very good item for warding your jungle in conjunction with your broodlings. Also your team will love you for it late game.

Jungling

Arachne is a great jungler with her broodlings and drain life help her get through jungle camps quikly even with out hand of the gods (even though you shouls still get it since it helps early game).
Jungle camps
Blue:This is better for your solo laner. Plus bumbas should help with your mana problems early game.
Red:A very good buff for ganking with the right combo of skills can almost always ensure a kill.
Orange:A good buff to get to get around the map quickly and get to jungle camps before the enemy team.
Try to always have one buff before you go to gank so you ensure a kill. Always listen when your team is looking for a gank, as a successful gank puts your team ahead.
Around level 10 make a nest of broodling near the gold fury. You don't need to stay in the area just put one down when your passing through. This will ensure you can solo it plus make it easier for your team.

Tips and Tricks

Tips forPoison ClawsPoison claws: Poison claws is a pretty solid passive it's not like Agni or Poseidon making you rely on getting basic attacks in to enhance your abilities, or getting last hits like Bakasura, or getting specific items for Ares or Ao kuang. It is a simple dot you get when you basic attack any enemy giving extra damage, even though it is useless if you don't basic attack, but that happens like never. This passive works well with drain life since it still does damage while your sucking the brains out of them. Make sure to get three stacks on a target, and move on once you since you can spread out damage faster and your not wasting your passive.

Tips for broodlings: Broodlings are very good for owning the jungle by warding, areas and attacking enemies when they come close discouraging enemies to freely roam the jungle and gank. Broodlings can also tank jungle camps for you or do a great deal of damage, especially to gold fury and fire giant where you can solo them around level 10 if you have 5 sacs of broodlings ready nearby. Broodlings are very good for escaping, if your low run into the jungle where you have 2-4 egg sacs so the spiders can do damage and slow if the enemy fallows. Also if your chasing someone down you can zone them into the jungle where your egg sacs are waiting to kill them or slow them for you to kill.

Tips for drain life: Drain life is a life steal ability where you jump on an enemies head immune from their attacks but venerable to where they move, and other enemies. You heal a good amount of health getting about 480 health if you have 200 physical power at max level.
This ability makes a combo with poison claws and broodlings since the enemy still takes damage from the poison and the spiders. This is a good isolation ability since the person won't be able to attack you but other enemies can so do it only for ganks, or when the person you have jumped on is away from other enemies. Never do it in team fights since you are venerable to cc and ale.

Tips forTangled WebTangled web: Tangled web is a full utility ability and is quite a good slow in a big radius. Tangled web is best used for escaping, chasing and initiating ganks. It starts off with almost a quarter slow and finishes at almost half. It's travel time is actually quite fast now so it is better and can be place where enemies are or just ahead, if you put it too far ahead than they may be able to jump over the web. Overall a very good utility ability with a strong slow.

Tips for cocoon: This is what Arachne is famous for and why people fear her. This skill makes or brakes an Arachne. This skill does good damage and has good range but is known for it's utility to hook enemy gods to you, but has a narrow hit box. You want to start off your ganks with this to start with good damage and pull them in range. You can also use this skill to hook escaping enemies at the end of the fight. This skill is really hard to hit with a considerable delay and not able to move makes it an hard hit but if you do it has high reward if you fallow up with the rest of your kit. This ult is good for pulling enemies into deadly ultimates like Ymir or Zeus or into Vulcans turrets or an Artemis trap. In team fights this can be used to pull an enemy god to isolate them for an easy kill, be carefull not to pull an tank as your team won't be happy for that.

Ganking

When ganking come from the jungle so they are less likely to notice you. First set one trap of Broodlings, then use your ultimate to pull them in, quickly deploy Tangled web for the slow and cripple, Attack the enemy 3X then lay broodlings then keep attacking until the enemy is out of your web or untill the web disappears, use To silence them and suck their brains, right after you jump off use Creeping Curse if you have it. The enemy should be dead by now if not keep attacking.
Note: You should usually gank the more squishier Gods like He Bo, Kali, or Bakasura. Mages are usually the best since their not good at up close battles and do most of their damage with spells.

Summary

So that is the end of my guide hope you liked it and hope it helps please comment your feedback.

updates:
put ability section to the item section 11-1-2013
Changed the build and added a build 26-1-2013
Changed build 1 27-1-2013
Changed pros and cons, and added tips and tricks 26-3-2013
Tweaked skills section and added Ganking chapter 15-4-2013

Leave a Comment

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1
Levitations | December 21, 2013 12:42pm
This is a pretty solid guide, I recommend adding soul eater onto your list of situational offense, I have ran it and it works really well. Though personally I agree with your selection for taking devourers gloves.

I wouldn't mind some clarification why some items were left out, maybe give me an understanding why you decided not to include them? Bloodforge for example, I imagine that bloodforge is a pretty solid build for Arachne. Perhaps also Hydras Lament? Using it in conjunction with your ult could massively increase your burst damage.

That aside I really like your guide, get back to me on this I'd like to hear your take on it. Assuming you still read these :P
1
drewb0t | December 17, 2013 9:05pm
Just wanted to say, I used this build as my entry point for Arachne and so far I've gone 9/0(w/l).
1
TheAmazingComicBookGuy (47) | May 22, 2013 8:55am
Guide review!
Let me start off by saying that I consider your level (11) kinda low to write a guide, but it's ok if the guide is ok :P the reason behind that is that people below level 30 can't know the full meta just yet, but now that is out of the way let me review it :)
Pros!
- Good use of coding which makes for a good overall look
- You know about the god and her abilities
- No really obvious grammar mistakes
- Arena and Domi which is nice
Cons!
- Questionable, but not all that bad build and skill section (even with your explanation I don't really think it is a very good build with gauntlet, not that sure about bow and I think dev's could be switched off with soul eater)
- Good guide, but a bit lacking of possibly more information (god matchups, arena and domi not explained)
- The rest of the guide is full of colors, but Ganking only has 1 icon :P
Improvements!
- Make this guide longer, include matchups, arena and domi ect.
- Try to level up and explore the game a bit more ;)

Final verdict is... 7.5-8! This is a very good guide, just lacking info
Which makes for an upvote!
1
sorcerer455 (3) | February 24, 2013 7:53am
Ragingstorm wrote:

Noticed that you said slowest recharge. I think you mean fastest.

Also, icons. Yup. That's about it. Also this guide needs a major overhaul. Cause of the deletion of some buffs.


oops I'll make sure to fix that.
1
Ragingstorm (49) | February 24, 2013 1:03am
Noticed that you said slowest recharge. I think you mean fastest.

Also, icons. Yup. That's about it. Also this guide needs a major overhaul. Cause of the deletion of some buffs.
1
Daralekin (1) | February 23, 2013 7:01pm
Nice build +1
Good use of colour but could add a bit more colour into the Skills section!
1
sorcerer455 (3) | January 15, 2013 9:17pm
like to see that it went well for you too.
1
Iavalyn | January 13, 2013 9:00pm
Like it a lot! I was new to this character and following this guide went 9/2/12 on my first game. +1
1
sorcerer455 (3) | January 3, 2013 10:08pm
Please leave feedback I want to see what you think since this is my first guide. ^_^
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