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Its my first built leave notes plz

0 3 5,475
by Cadeywadey updated October 3, 2023

Smite God: Maman Brigitte

Build Guide Discussion 2 More Guides
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Build Summary

Starting

Build Item Vampiric Shroud Vampiric Shroud
Build Item Lost Artifact Lost Artifact
Build Item Bountiful Bao Bountiful Bao
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
2
Build Item Blink Rune Blink Rune

Full build

Build Item Sacrificial Shroud Sacrificial Shroud
Build Item Doom Orb Doom Orb
Build Item Polynomicon Polynomicon
Build Item Spear of the Magus Spear of the Magus
Build Item Typhon's Fang Typhon's Fang
Build Item Telkhines Ring Telkhines Ring
Build Item Scorching Blink Rune Scorching Blink Rune

Maman Brigitte's Skill Order

Party Trick

1 X Y
Party Trick
1 4 7 12

Madame Fangs

2 A B
Madame Fangs
2 6 8 10 11

Spirit Seize

3 B A
Spirit Seize
3 9

Explosion of Souls

4 Y X
Explosion of Souls
5 14 15 17 20
Party Trick
1 4 7 12

Party Trick

1 X
Maman Brigitte drinks from her bottle and breathes out fire. Enemies are set aflame, damaged every 0.5s for 1.5s, refreshing if they stay in the area. This damage does not trigger Item effects. Maman Brigitte channels the fire as long as she has Rum and can cancel at any time. When out of Rum or upon reactivation, she slams her bottle on the ground, damaging and stunning enemies. This ability's cooldown is reduced based on Rum remaining when the slam occurs.

Ability Type: Cone, Damage, Stun
Fire Damage Per Tick: 6 / 14 / 22 / 30 / 38 (+10% of your Magical Power)
Slam Damage: 40 / 80 / 120 / 160 / 200 (+35% of your Magical Power)
Stun Duration: 1.2s
Maximum Cooldown: 14s (Further reduced by CDR)
Range: 30 / 15
Cost: 20 / 30 / 40 / 50 / 60
Cooldown: 8s
Madame Fangs
2 6 8 10 11

Madame Fangs

2 A
Maman Brigitte's tattoo snake, Madame Fangs, slithers off of her arm and becomes a spectral snake that passes through enemies, damaging and applying Madame's Mark to all enemies hit. Subsequent hits from Madame Fangs deal 15% of the initial damage. Enemies with Madame's Mark take additional damage anytime Maman Brigitte damages them. This bonus damage does not trigger Item effects. Soul Spikes and Item effects do not trigger Madame's Mark.

Ability Type: Projectile, Damage, Debuff
Madame's Mark Damage: 5 (+2.5% of your Magical Power)
Madame's Mark Duration: 5s
Range: 60
Cost: 55
Cooldown: 13 / 12.5 / 12 / 11.5 / 11s
Spirit Seize
3 9

Spirit Seize

3 B
Maman Brigitte shrouds herself in ghostly energy as she dashes forward, passing through player made walls and damaging enemies. If she hits an enemy god she possesses them, traveling with them and dealing damage every 0.5s for up to 2s. Maman Brigitte can leave her target early by dashing or canceling to step out. If she remains for the full duration, she will dash out as time expires.

Ability Type: Dash, Damage
Initial Hit Damage: 60 / 90 / 120 / 150 / 180 (+10% of your Magical Power)
Possession Tick Damage: 20 / 25 / 30 / 35 / 40 (+10% of your Magical Power)
Range: 40
Cost: 50 / 60 / 70 / 80 / 90
Cooldown: 16s
Explosion of Souls
5 14 15 17 20

Explosion of Souls

4 Y
Maman Brigitte gains Crows Control immunity and gathers a large orb of spiritual energy that she throws at the target location. The orb's size is determined by the amount of Soul Orbs that Maman Brigitte has collected through Soul Spikes. Enemies hit are damaged, knocked up, and receive Madame's Mark for 5s. Maman Brigitte loses all Soul Orbs after using Explosion of Souls.

Ability Type: Circle, Damage, Knockup
Damage: 160 / 210 / 260 / 310 / 360 (+85% of your Magical Power)
Radius: 16.5 / 18 / 19.5 / 21 / 22.5 / 24
Range: 45
Cost: 100
Cooldown: 90s

Extended Build

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2
Branmuffin17 (395) | October 1, 2023 11:03pm
You asked for notes (assume you mean comments). This build needs a ton of work, no offense. I can't tell if this is for Conquest or non-Conquest modes, so it would be good to understand in which mode(s) you suggest this.
  • Unless you were playing Solo in Conquest and were facing a major healer / lots of enemy healers, or some kind of targeted tank build in non-Conquest, I wouldn't ever go Tainted Steel. It's very, very specifically built to counter enemy healing and is always going to be more of a tank item. The rest of your item choices don't support the use of it at all.

    Your main choices for starter are going to usually be Conduit Gem if you decide to play her mid / standard mage, or you'll want probably Eye Of The Jungle if you're playing her Jungle in Conquest. Outside of conq, I'd probably always go Conduit.

  • Chronos' Pendant is fine.

  • Typhon's Fang in the 2nd main item slot is not fine. You don't need the high % pen early, and the passive works off of existing lifesteal, so it's better to build later in the build.

  • Polynomicon is probably fine. I would probably prioritize other items first though. Doom Orb is nice if you're going jung. Additional early CDR in Spear of Desolation, or anti-heal in Divine Ruin (not Tainted!) can also be helpful early.

  • Soul Gem is not a suggested choice for her IMO. I also wouldn't build 3 items with lifesteal effects. Stick to 2 max...Poly + Typhon's is fine.

  • Demonic Grip is for basic attackers, and while you could try it on her, you're probably better off getting your pen function elsewhere. Stick to Typhon's and Tahuti for the most part.
0
Cadeywadey | October 3, 2023 9:30am
Thanks kindly for that, I tried again and have been playing around with the build since then and what I have currently updated it to be seems to do obscenely large numbers. Im relatively new and don't know quite what all the numbers and rates are yet. So thank you much!
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League of Legends Build Guide Author Cadeywadey
Its my first built leave notes plz
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