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Smite Item: Divine Ruin

Smite Item Divine Ruin

Item Details

Divine Ruin

Cost: 1050 (2450)

+75 Magical Power
+15 Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Item Discussion

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1
Branmuffin17 (394) | December 18, 2018 1:36pm
Viability / General Use: High viability. Offensive item for magical, typically ability-based gods looking to counter enemy healing.

Advantages: Decent power, good flat penetration.

Disadvantages: Does not apply on basic attacks.

Restrictions: Magical gods only.

Discussion: This is a pure offensive item with reasonable power and good penetration, and is used very specifically to counter enemy healing of all types (lifesteal, self healing, group healing, Meditation Cloak, HP5). Can be built at all stages of a match, but typically better built later, when healing abilities are generally stronger.
1
Kid Meta | July 4, 2015 7:15pm
Would be better if it was 15 Magical pen instead of lifesteal.
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