One of the best starters for ability focused physical gods. DoT plus the multiple strikes from the Juggle Combo is a confirmed kill a majority of the time.
If you're going to be a Jungler, then you need this item.
Every god needs this item, no need to explain any further.
A staple item for warriors, physical protections, mana, and cooldown reductions makes this a great item for Tyr
Another staple for ability gods, pwoer, pen., mana, and cooldown reduction really helps out Tyr
to switch stance and to get his combo off quicker.
has a self-heal in his Power Cleave (Guard Stance)
, this item can boost the heals you receive making it harder for the enemy or minions harder to burst you down.
Power and pen. are Tyr
's best friend, besides protections, as it will make his combo hit even harder.
A great item that some people overlook. Depending on how much health you have, you either gain more power or protections if your health is above or below the threshold.
can really benefit from this item. Every basic attack given to the enemy reduces their movement speed and attack speed. The only mobility items Tyr
has are either his dash or his ultimate which can be easy to miss. So this item can help close the gap if they try to get away without sacrificing your dash for your combo.
One of the best magical protection items I can think of off the top of my head. If you hit a threshold, you gain a little bubble for extra protections in case you might get bursted down.
After securing a kill or getting an assist, you gain a stack of protections with a maximum.
One of the newer and very popular protection items. This gives protections, cooldown reduction, and if you hit a threshold of health the mantle does a AoE stun to anyone close enough to you if your enemy is a melee god.